Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DR2XLR8 XD
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,388 Elo+
Solo
Neith
Neith
Nxstrodamus
Neith
Level 8
God Stats
1W - 3L
1,396 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 1
Cupid
Cupid
Redthunder455
Cupid
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Salix LuisMx
Nu Wa
Level 115
God Stats
35W - 32L
1,503 SR
Queue Stats
346W - 401L
1,518 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,461 Elo+

VS

Team Averages
Level 92
1,565 SR
1,470 Elo+
Neith
Neith
GodRandy
Neith
Level 68
God Stats
20W - 26L
1,603 SR
Queue Stats
444W - 492L
1,506 Elo+
Solo
Pele
Pele
JetComb9
Pele
Level 97
God Stats
28W - 17L
1,487 SR
Queue Stats
430W - 460L
1,402 Elo+
Solo
Zeus
Zeus
JimBeam2196
Zeus
Level 128
God Stats
37W - 18L
1,639 SR
Queue Stats
820W - 884L
1,446 Elo+
Solo
Odin
Odin
W0dinson
Odin
Level 123
God Stats
436W - 361L
1,572 SR
Queue Stats
690W - 746L
1,508 Elo+
Solo
Sylvanus
Sylvanus
xxx998877
Sylvanus
Level 45
God Stats
24W - 29L
1,523 SR
Queue Stats
700W - 751L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 2 / 3
10,973
998
9,606
11,276
5,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DR2XLR8 XD
Bellona
16
2 / 14 / 4
10,923
993
13,607
32,151
27,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 4
9,855
896
3,205
10,817
4,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 1 / 3
10,994
999
11,331
12,776
6,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 4
10,562
960
14,394
10,194
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

132

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodRandy
Neith
18
6 / 0 / 13
12,135
1,103
10,288
4,297
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
18
2 / 4 / 16
11,370
1,034
13,258
15,080
6,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 1 / 16
12,766
1,161
29,718
6,629
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
18
8 / 0 / 14
12,869
1,170
11,355
10,043
15,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xxx998877
Sylvanus
18
3 / 1 / 17
12,462
1,133
7,502
19,558
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
6
Kills
25
25
Deaths
6
18
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
3
2.25
L
Bellona
DR2XLR8 XD
Bellona
2
14
4
0.29
W
Neith
GodRandy
Neith
6
0
13
12.5
W
Pele
2
4
16
2.5
W
6
1
16
14
L
0
5
4
0.4
L
1
1
3
2.5
L
0
3
4
0.67
W
Odin
8
0
14
15
W
Sylvanus
xxx998877
Sylvanus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
72,121
77,214
Taken
55,607
47,954
Mitigated
49,077
8,156
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,606
451
0
4,894
11,276
5,601
0
6,948
4,328
0
15,595
L
Bellona
DR2XLR8 XD
Bellona
13,607
5,947
0
791
32,151
27,029
0
12,505
19,646
0
27,104
W
Neith
GodRandy
Neith
10,288
3,559
0
1,511
4,297
2,318
0
1,240
2,915
0
41,349
W
Pele
13,258
1,158
0
368
15,080
6,430
0
3,239
11,525
0
30,247
W
29,718
2,568
490
1,393
6,629
2,342
0
2,012
4,391
58,176
0
L
3,205
1,021
0
366
10,817
4,934
0
5,940
4,877
0
9,949
L
11,331
4,152
259
1,846
12,776
6,003
0
6,389
6,387
0
57,135
L
14,394
2,574
0
0
10,194
4,387
0
5,438
4,756
42,507
0
W
Odin
11,355
2,695
0
170
10,043
15,485
0
1,937
7,896
0
32,912
W
Sylvanus
xxx998877
Sylvanus
7,502
1,780
7,063
6,928
19,558
22,502
0
4,576
14,486
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
61,602
252
Minions Killed
243
7
Camps Cleared
10
961,161
Distance Traveled
1,138,109
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,973
998
21
2
1
246,888
4
L
Bellona
10,923
993
37
3
0
170,009
0
W
Neith
12,135
1,103
78
7
3
229,088
0
W
Pele
11,370
1,034
29
3
1
243,229
1
W
Zeus
12,766
1,161
60
5
5
214,145
4
L
Neith
9,855
896
12
1
0
151,010
2
L
Cupid
10,994
999
115
10
5
202,336
0
L
Nu Wa
10,562
960
67
6
1
190,918
1
W
Odin
12,869
1,170
58
5
0
247,222
1
W
Sylvanus
12,462
1,133
18
2
1
204,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role