Player Matchup

Chiron
Chiron
 
Chiron
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ghost_snipes09
Thanatos
Level 26
God Stats
5W - 5L
1,449 SR
Queue Stats
39W - 58L
1,423 Elo+
Party 2
Yemoja
Yemoja
LimppuBoss
Yemoja
Level 68
God Stats
18W - 27L
1,406 SR
Queue Stats
512W - 556L
1,405 Elo+
Solo
Achilles
Achilles
Myst1c_PlayerJ
Achilles
Level 66
God Stats
4W - 0L
1,518 SR
Queue Stats
35W - 41L
1,380 Elo+
Party 2
Scylla
Scylla
jamie_ridder
Scylla
Level 77
God Stats
4W - 1L
1,528 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 2
Team Averages
Level 53
1,480 SR
1,454 Elo+

VS

Team Averages
Level 61
1,427 SR
1,285 Elo+
Chronos
Chronos
Glenngh
Chronos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 72L
1,399 Elo+
Solo
Bastet
Bastet
Mik3-_-d0
Bastet
Level 82
God Stats
99W - 98L
1,445 SR
Queue Stats
263W - 290L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
Noa_Bad
Nu Wa
Level 50
God Stats
0W - 2L
1,409 SR
Queue Stats
0W - 2L
1,111 Elo+
Solo
Chaac
Chaac
OceanicSpace
Chaac
Level 123
God Stats
7W - 9L
1,281 SR
Queue Stats
259W - 287L
1,370 Elo+
Solo
Artemis
Artemis
Qvertime
Artemis
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 2 / 3
9,330
666
16,261
12,504
4,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
13
5 / 1 / 3
8,274
591
4,972
10,746
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
LimppuBoss
Yemoja
11
3 / 1 / 7
8,051
575
5,867
8,214
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
13
3 / 2 / 4
8,053
575
6,281
11,045
7,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
1 / 4 / 2
6,566
469
4,704
8,759
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Glenngh
Chronos
11
2 / 2 / 2
6,685
478
5,869
8,805
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Mik3-_-d0
Bastet
13
5 / 2 / 3
7,486
535
6,650
13,042
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Noa_Bad
Nu Wa
8
0 / 9 / 0
5,008
358
3,590
10,531
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 4
7,413
530
10,295
10,414
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Qvertime
Artemis
10
0 / 5 / 2
5,821
416
3,372
13,076
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
10
10
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
3
4.75
W
Thanatos
5
1
3
6.5
L
Chronos
Glenngh
Chronos
2
2
2
1.5
W
Yemoja
LimppuBoss
Yemoja
3
1
7
6.5
L
Bastet
Mik3-_-d0
Bastet
5
2
3
3.25
W
Achilles
3
2
4
2.5
L
Nu Wa
Noa_Bad
Nu Wa
0
9
0
0
L
3
2
4
2.5
L
Artemis
Qvertime
Artemis
0
5
2
0.2
W
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
29,776
51,268
Taken
55,868
29,025
Mitigated
28,691
21,253
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,261
8,590
147
5,972
12,504
4,777
3,490
733
11,738
0
73,895
W
Thanatos
4,972
1,393
271
10,431
10,746
4,395
0
1,126
9,462
0
52,834
L
Chronos
Glenngh
Chronos
5,869
1,976
26
1,772
8,805
3,467
414
2,948
5,699
52,442
0
W
Yemoja
LimppuBoss
Yemoja
5,867
1,279
1,026
1,696
8,214
8,853
195
2,606
5,456
32,333
0
L
Bastet
Mik3-_-d0
Bastet
6,650
1,940
0
4,982
13,042
4,887
0
1,385
11,585
0
48,076
W
Achilles
6,281
1,516
0
1,004
11,045
7,877
262
1,429
9,111
0
44,131
L
Nu Wa
Noa_Bad
Nu Wa
3,590
1,178
0
0
10,531
2,644
0
3,443
6,982
15,538
0
L
10,295
851
0
3,533
10,414
13,336
196
1,493
8,884
0
52,642
L
Artemis
Qvertime
Artemis
3,372
1,861
0
2,614
13,076
4,357
0
929
12,147
0
23,730
W
Scylla
4,704
303
76
630
8,759
3,123
710
3,565
5,161
31,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
32,413
346
Minions Killed
291
0
Camps Cleared
0
1,363,594
Distance Traveled
1,255,884
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,330
666
91
7
0
245,568
0
W
Thanatos
8,274
591
93
7
0
313,771
0
L
Chronos
6,685
478
68
5
0
230,037
4
W
Yemoja
8,051
575
37
3
0
260,285
4
L
Bastet
7,486
535
79
6
0
276,726
6
W
Achilles
8,053
575
70
5
0
288,325
2
L
Nu Wa
5,008
358
17
1
0
260,073
5
L
Chaac
7,413
530
83
6
0
274,280
5
L
Artemis
5,821
416
44
3
0
214,768
2
W
Scylla
6,566
469
55
4
0
255,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role