Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
P4lNfromH3LL
Medusa
Gold IV
Level 129
God Stats
6W - 8L
1,646 SR
Queue Stats
56W - 74L
1,457 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,549 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 53
1,525 SR
1,357 MMR
Mulan
Mulan
Silver I
Hombreee
Mulan
Silver I
Level 65
God Stats
7W - 4L
1,760 SR
Queue Stats
17W - 18L
1,446 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
crank15
Xing Tian
Bronze III
Level 37
God Stats
1W - 1L
1,070 SR
Queue Stats
3W - 12L
1,070 MMR
Solo
Persephone
Persephone
Gold V
Świstak
Persephone
Gold V
Level 58
God Stats
6W - 5L
1,746 SR
Queue Stats
19W - 18L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 7 / 5
11,978
665
16,315
28,938
44,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
 
Cerberus
14
2 / 8 / 4
10,500
583
12,136
26,235
15,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
17
5 / 5 / 4
12,023
668
20,929
19,591
11,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothShivaAh Muzen CabAtlasBastet

VS

Bans
GilgameshHou YiPoseidonUllrNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hombreee
Mulan
19
8 / 3 / 11
13,371
743
24,205
23,656
23,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
crank15
Xing Tian
16
3 / 5 / 13
12,537
697
8,718
24,074
30,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Świstak
Persephone
20
9 / 2 / 11
14,482
805
26,725
14,614
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
20
20
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
7
5
0.79
L
Cerberus
 
Cerberus
2
8
4
0.5
W
Mulan
Hombreee
Mulan
8
3
11
4.5
L
Medusa
5
5
4
1.4
W
Xing Tian
crank15
Xing Tian
3
5
13
1.9
W
Persephone
Świstak
Persephone
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,380
Damage
59,648
74,764
Taken
62,344
71,676
Mitigated
59,636
11,958
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
16,315
665
0
1,648
28,938
44,717
0
12,555
15,782
37,394
0
L
Cerberus
 
Cerberus
12,136
891
0
6,874
26,235
15,487
0
15,818
10,013
36,981
0
W
Mulan
Hombreee
Mulan
24,205
4,173
0
10,197
23,656
23,553
1,133
11,860
11,796
0
53,976
L
Medusa
20,929
11,036
0
3,436
19,591
11,472
1,184
7,699
11,631
0
61,455
W
Xing Tian
crank15
Xing Tian
8,718
1,119
0
3,668
24,074
30,371
144
10,592
13,482
17,619
0
W
Persephone
Świstak
Persephone
26,725
2,423
0
3,382
14,614
5,712
1,343
6,415
8,197
87,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
40,390
220
Minions Killed
190
9
Camps Cleared
6
835,343
Distance Traveled
1,024,638
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,978
665
48
3
3
274,310
5
L
Cerberus
10,500
583
96
5
2
260,672
1
W
Mulan
13,371
743
53
3
2
338,690
2
L
Medusa
12,023
668
76
4
4
300,361
8
W
Xing Tian
12,537
697
7
0
1
353,632
2
W
Persephone
14,482
805
130
7
3
332,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role