Player Matchup

Serqet
Serqet
Alucard94x
Serqet
Level 159
God Stats
8W - 5L
1,169 SR
Queue Stats
223W - 229L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
BlueJuicy
Xing Tian
Level 25
God Stats
8W - 5L
1,470 SR
Queue Stats
24W - 33L
1,367 Elo+
Party 1
Izanami
Izanami
KillerMonkey244
Izanami
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 125L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
Neoli8
Ah Puch
Level 141
God Stats
23W - 24L
1,764 SR
Queue Stats
313W - 355L
1,391 Elo+
Solo
Vulcan
Vulcan
SparTiateee18
Vulcan
Level 48
God Stats
1W - 0L
1,456 SR
Queue Stats
55W - 52L
1,286 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,399 Elo+

VS

Team Averages
Level 70
1,431 SR
1,324 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
OnePiece3722
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,432 Elo+
Solo
Janus
Janus
R8ZVAN
Janus
Level 102
God Stats
16W - 36L
1,368 SR
Queue Stats
110W - 150L
1,262 Elo+
Solo
Ymir
Ymir
kroniksOG
Ymir
Level 44
God Stats
1W - 4L
1,317 SR
Queue Stats
27W - 61L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
sir_Edwin98
Sun Wukong
Level 45
God Stats
1W - 2L
1,470 SR
Queue Stats
21W - 39L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alucard94x
Serqet
14
5 / 1 / 1
8,387
599
5,271
10,921
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
BlueJuicy
Xing Tian
11
1 / 0 / 7
7,838
560
3,692
7,460
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 2
9,200
657
6,455
6,159
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Neoli8
Ah Puch
10
0 / 2 / 2
6,530
466
4,449
5,191
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,697
478
4,142
5,720
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 4 / 0
4,868
348
927
3,948
923
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
2 / 3 / 1
6,963
497
7,547
12,438
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
R8ZVAN
Janus
12
1 / 3 / 0
6,858
490
3,425
7,745
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
1 / 1 / 2
7,010
501
2,077
11,330
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
sir_Edwin98
Sun Wukong
11
1 / 2 / 2
6,762
483
2,751
9,464
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Serqet
Alucard94x
Serqet
5
1
1
5.5
W
Xing Tian
BlueJuicy
Xing Tian
1
0
7
4.5
W
6
0
2
7
W
Ah Puch
Neoli8
Ah Puch
0
2
2
0.5
L
Osiris
2
3
1
0.83
L
Janus
R8ZVAN
Janus
1
3
0
0.33
W
0
2
2
0.5
L
Ymir
1
1
2
2
L
Sun Wukong
sir_Edwin98
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
16,727
35,451
Taken
44,925
16,408
Mitigated
25,090
7,890
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
927
678
0
145
3,948
923
0
249
3,699
0
12,137
W
Serqet
Alucard94x
Serqet
5,271
2,593
0
712
10,921
4,341
108
539
10,382
0
59,996
W
Xing Tian
BlueJuicy
Xing Tian
3,692
365
1,980
1,781
7,460
5,434
0
2,252
5,208
24,849
0
W
6,455
4,770
0
2,769
6,159
2,397
528
334
5,825
0
76,509
W
Ah Puch
Neoli8
Ah Puch
4,449
444
0
334
5,191
2,151
0
2,377
2,814
34,860
0
L
Osiris
7,547
2,184
0
4,705
12,438
9,880
0
4,249
7,842
0
48,177
L
Janus
R8ZVAN
Janus
3,425
439
0
2,528
7,745
2,896
0
3,223
4,392
52,426
0
W
4,142
1,763
33
281
5,720
2,085
766
0
5,720
34,402
0
L
Ymir
2,077
342
25
4,588
11,330
6,500
0
2,124
9,206
33,586
0
L
Sun Wukong
sir_Edwin98
Sun Wukong
2,751
816
0
4,233
9,464
4,891
0
2,438
7,026
0
49,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
32,461
376
Minions Killed
349
0
Camps Cleared
0
1,238,765
Distance Traveled
1,107,595
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,868
348
22
2
0
123,201
0
W
Serqet
8,387
599
101
7
0
314,435
3
W
Xing Tian
7,838
560
43
3
0
262,428
0
W
Izanami
9,200
657
137
10
0
243,668
2
W
Ah Puch
6,530
466
40
3
0
176,538
3
L
Osiris
6,963
497
73
5
0
255,510
1
L
Janus
6,858
490
97
7
0
202,047
4
W
Vulcan
6,697
478
55
4
0
241,696
0
L
Ymir
7,010
501
53
4
0
252,904
0
L
Sun Wukong
6,762
483
104
7
0
273,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role