Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Eknopus
Merlin
Level 73
God Stats
1W - 2L
1,611 SR
Queue Stats
10W - 10L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Jedi-TheDankTank
Cernunnos
Level 160
God Stats
10W - 14L
1,573 SR
Queue Stats
1,182W - 1,147L
1,498 Elo+
Party 1
Mercury
Mercury
Moley2793
Mercury
Level 125
God Stats
5W - 3L
1,585 SR
Queue Stats
146W - 151L
1,591 Elo+
Party 1
Khepri
Khepri
White_Croat
Khepri
Level 156
God Stats
8W - 5L
1,977 SR
Queue Stats
166W - 133L
1,515 Elo+
Party 1
Team Averages
Level 135
1,649 SR
1,497 Elo+

VS

Team Averages
Level 124
1,473 SR
1,474 Elo+
Merlin
Merlin
Krueptus
Merlin
Level 128
God Stats
2W - 2L
1,483 SR
Queue Stats
209W - 220L
1,496 Elo+
Solo
Loki
Loki
RICK27-98
Loki
Level 120
God Stats
6W - 11L
1,271 SR
Queue Stats
61W - 75L
1,364 Elo+
Solo
Cupid
Cupid
Sleepy Madgrezz
Cupid
Level 106
God Stats
4W - 4L
1,611 SR
Queue Stats
62W - 58L
1,502 Elo+
Party 2
Horus
Horus
UlfgarVigge
Horus
Level 145
God Stats
1W - 2L
1,573 SR
Queue Stats
60W - 60L
1,550 Elo+
Party 2
Cerberus
Cerberus
xzvnicvzx
Cerberus
Level 121
God Stats
3W - 5L
1,425 SR
Queue Stats
107W - 109L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 2 / 6
9,851
547
16,962
9,649
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Eknopus
Merlin
15
2 / 1 / 9
9,586
533
10,341
6,911
2,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
14
2 / 2 / 5
8,691
483
12,454
12,016
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Moley2793
Mercury
18
6 / 2 / 7
10,747
597
12,920
15,776
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
15
2 / 0 / 12
9,543
530
6,337
14,420
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Krueptus
Merlin
14
2 / 4 / 1
8,819
490
11,495
12,333
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
12
1 / 4 / 1
7,761
431
7,169
17,403
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 1
7,775
432
8,558
14,369
6,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 5 / 3
7,614
423
4,842
22,062
21,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
xzvnicvzx
Cerberus
14
0 / 3 / 0
8,235
458
3,264
14,407
10,927
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
19
Kills
6
7
Deaths
20
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
6
5
W
Merlin
Eknopus
Merlin
2
1
9
6.5
W
Cernunnos
2
2
5
2.25
L
Merlin
Krueptus
Merlin
2
4
1
0.63
W
Mercury
Moley2793
Mercury
6
2
7
4.75
L
Loki
1
4
1
0.38
L
3
4
1
0.88
L
0
5
3
0.3
W
Khepri
2
0
12
8
L
Cerberus
xzvnicvzx
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,014
Damage
35,328
58,772
Taken
80,574
37,511
Mitigated
52,056
12,229
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,962
1,160
0
4,144
9,649
4,238
150
1,896
7,753
75,068
0
W
Merlin
Eknopus
Merlin
10,341
1,104
0
506
6,911
2,863
1,611
2,635
4,276
67,358
0
W
Cernunnos
12,454
5,102
0
3,897
12,016
5,705
2,310
2,796
9,220
0
71,661
L
Merlin
Krueptus
Merlin
11,495
738
0
1,765
12,333
5,967
0
4,961
7,120
60,371
0
W
Mercury
Moley2793
Mercury
12,920
6,343
0
730
15,776
7,314
1,837
3,152
12,624
0
97,891
L
Loki
7,169
1,932
1,134
4,710
17,403
7,414
0
5,560
11,633
0
49,716
L
8,558
5,452
84
2,572
14,369
6,543
35
6,765
7,374
0
40,266
L
4,842
2,625
1,818
5,183
22,062
21,205
0
8,373
13,442
0
24,278
W
Khepri
6,337
674
0
2,952
14,420
17,391
233
4,280
10,140
26,658
0
L
Cerberus
xzvnicvzx
Cerberus
3,264
167
0
4,069
14,407
10,927
0
7,005
7,365
54,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
40,204
542
Minions Killed
415
0
Camps Cleared
0
1,732,957
Distance Traveled
1,553,124
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,851
547
122
7
0
334,890
3
W
Merlin
9,586
533
112
6
0
316,923
3
W
Cernunnos
8,691
483
108
6
0
298,851
1
L
Merlin
8,819
490
104
6
0
323,829
3
W
Mercury
10,747
597
162
9
0
428,270
1
L
Loki
7,761
431
84
5
0
338,723
1
L
Cupid
7,775
432
56
3
0
297,939
0
L
Horus
7,614
423
22
1
0
331,614
5
W
Khepri
9,543
530
38
2
0
354,023
6
L
Cerberus
8,235
458
149
8
0
261,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role