Player Matchup

Hera
Hera
 
Hera
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arbetskarln
Baron Samedi
Level 94
God Stats
18W - 5L
1,683 SR
Queue Stats
285W - 252L
1,611 Elo+
Solo
Awilix
Awilix
Axxou
Awilix
Level 157
God Stats
198W - 127L
1,658 SR
Queue Stats
656W - 665L
1,567 Elo+
Solo
Medusa
Medusa
Foosle
Medusa
Level 93
God Stats
2W - 0L
1,506 SR
Queue Stats
237W - 229L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Herpderp156
Kuzenbo
Level 49
God Stats
9W - 6L
1,696 SR
Queue Stats
22W - 9L
1,763 Elo+
Solo
Team Averages
Level 106
1,609 SR
1,586 Elo+

VS

Team Averages
Level 101
1,658 SR
1,622 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MisisAl
Persephone
Level 119
God Stats
5W - 4L
1,612 SR
Queue Stats
249W - 246L
1,583 Elo+
Party 1
Merlin
Merlin
ToN95
Merlin
Level 30
God Stats
7W - 7L
1,753 SR
Queue Stats
20W - 23L
1,841 Elo+
Solo
Awilix
Awilix
cazazombie0
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 149L
1,507 Elo+
Solo
Medusa
Medusa
sweatband
Medusa
Level 47
God Stats
1W - 1L
1,925 SR
Queue Stats
58W - 44L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 1 / 6
9,429
555
7,088
8,067
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Arbetskarln
Baron Samedi
15
1 / 1 / 6
9,645
567
7,820
7,807
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Axxou
Awilix
18
11 / 0 / 3
10,973
645
12,694
8,554
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Foosle
Medusa
16
4 / 2 / 4
9,461
557
8,629
14,449
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Herpderp156
Kuzenbo
15
1 / 0 / 17
9,444
556
8,183
12,191
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 6 / 2
7,269
428
1,856
17,013
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
MisisAl
Persephone
10
0 / 3 / 0
7,119
419
3,284
7,675
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
ToN95
Merlin
11
1 / 4 / 1
7,170
422
5,191
8,299
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
12
1 / 6 / 1
7,523
443
8,211
17,247
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
sweatband
Medusa
14
2 / 2 / 0
8,627
507
8,977
10,580
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
4
4
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
6
7
L
Rama
 
Rama
0
6
2
0.17
W
Baron Samedi
Arbetskarln
Baron Samedi
1
1
6
4
W
Awilix
Axxou
Awilix
11
0
3
12.5
W
Medusa
Foosle
Medusa
4
2
4
3
W
Kuzenbo
Herpderp156
Kuzenbo
1
0
17
9.5
L
Persephone
MisisAl
Persephone
0
3
0
0
L
Merlin
ToN95
Merlin
1
4
1
0.38
L
Awilix
1
6
1
0.25
L
Medusa
sweatband
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,414
Damage
27,519
51,068
Taken
60,814
33,024
Mitigated
24,347
22,851
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,088
1,320
104
3,649
8,067
3,055
2,772
1,803
6,264
80,291
0
L
Rama
 
Rama
1,856
1,415
1,243
2,395
17,013
7,533
0
7,259
9,754
0
33,735
W
Baron Samedi
Arbetskarln
Baron Samedi
7,820
406
49
3,035
7,807
4,358
1,765
2,698
5,109
59,535
0
W
Awilix
Axxou
Awilix
12,694
4,671
0
5,074
8,554
3,865
1,130
981
7,573
0
101,254
W
Medusa
Foosle
Medusa
8,629
4,550
0
7,420
14,449
5,548
1,972
0
14,449
0
72,810
W
Kuzenbo
Herpderp156
Kuzenbo
8,183
3,636
0
3,520
12,191
16,198
851
2,993
9,198
29,141
0
L
Persephone
MisisAl
Persephone
3,284
330
0
1,536
7,675
2,830
0
4,190
3,482
45,708
0
L
Merlin
ToN95
Merlin
5,191
485
0
1,191
8,299
2,962
0
4,157
4,142
45,338
0
L
Awilix
8,211
3,721
0
1,286
17,247
6,777
0
6,738
10,509
0
54,325
L
Medusa
sweatband
Medusa
8,977
5,189
0
1,944
10,580
4,245
602
746
9,834
0
73,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
37,708
540
Minions Killed
446
0
Camps Cleared
0
1,727,498
Distance Traveled
1,445,020
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,429
555
129
8
0
330,651
4
L
Rama
7,269
428
55
3
0
275,998
4
W
Baron Samedi
9,645
567
126
7
0
315,768
3
W
Awilix
10,973
645
150
9
0
400,147
1
W
Medusa
9,461
557
105
6
0
311,141
4
W
Kuzenbo
9,444
556
30
2
0
369,791
6
L
Persephone
7,119
419
80
5
0
241,869
2
L
Merlin
7,170
422
81
5
0
308,788
2
L
Awilix
7,523
443
91
5
0
355,371
1
L
Medusa
8,627
507
139
8
0
262,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role