Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Magadanec
Nemesis
Level 125
God Stats
2W - 7L
1,178 SR
Queue Stats
412W - 413L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
juka_tigre
Erlang Shen
Level 80
God Stats
1W - 2L
1,511 SR
Queue Stats
52W - 60L
1,435 Elo+
Solo
Thor
Thor
tomiadalaki
Thor
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
257W - 268L
1,528 Elo+
Solo
Team Averages
Level 106
1,391 SR
1,490 Elo+

VS

Team Averages
Level 97
1,611 SR
1,561 Elo+
Geb
Geb
Audio-LV-
Geb
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 120L
1,554 Elo+
Solo
Izanami
Izanami
AuzzyDevil
Izanami
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 110L
1,504 Elo+
Solo
Bellona
Bellona
Drheinz
Bellona
Level 101
God Stats
4W - 1L
1,831 SR
Queue Stats
405W - 319L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
MeraVigLioso
Gilgamesh
Level 148
God Stats
1W - 2L
1,723 SR
Queue Stats
100W - 122L
1,481 Elo+
Solo
Guan Yu
Guan Yu
kipkeeskip
Guan Yu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 42L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 2 / 5
9,822
819
18,299
20,459
26,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
15
1 / 2 / 8
9,100
758
5,382
23,851
31,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Magadanec
Nemesis
16
4 / 4 / 3
9,464
789
12,455
16,930
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
juka_tigre
Erlang Shen
12
0 / 5 / 4
7,525
627
7,499
15,630
12,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 7
8,647
721
7,971
16,976
12,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 15
9,297
775
19,450
10,817
6,488
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
AuzzyDevil
Izanami
16
5 / 3 / 10
10,066
839
25,766
14,185
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Drheinz
Bellona
16
6 / 2 / 8
10,433
869
12,933
16,927
18,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
MeraVigLioso
Gilgamesh
16
4 / 3 / 12
9,519
793
13,048
18,484
22,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
kipkeeskip
Guan Yu
15
2 / 2 / 12
9,982
832
10,048
17,978
23,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
10
Kills
17
17
Deaths
11
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
5
3.25
L
Horus
 
Horus
1
2
8
2.5
W
0
1
15
7.5
W
Izanami
AuzzyDevil
Izanami
5
3
10
3.33
W
Bellona
Drheinz
Bellona
6
2
8
5
L
Nemesis
Magadanec
Nemesis
4
4
3
1.38
W
Gilgamesh
MeraVigLioso
Gilgamesh
4
3
12
3.33
L
Erlang Shen
juka_tigre
Erlang Shen
0
5
4
0.4
W
Guan Yu
kipkeeskip
Guan Yu
2
2
12
4
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,606
Damage
81,245
93,846
Taken
78,391
99,075
Mitigated
78,472
37,810
Healing
38,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
18,299
1,015
4,102
3,758
20,459
26,143
835
4,015
16,444
39,315
0
L
Horus
 
Horus
5,382
2,549
6,528
9,152
23,851
31,563
741
5,736
18,115
0
11,432
W
19,450
764
1,004
1,486
10,817
6,488
1,362
2,954
7,678
33,694
0
W
Izanami
AuzzyDevil
Izanami
25,766
11,263
819
2,665
14,185
7,074
2,243
2,441
11,508
0
57,514
W
Bellona
Drheinz
Bellona
12,933
4,529
2,819
1,882
16,927
18,974
1,281
4,050
12,562
0
22,593
L
Nemesis
Magadanec
Nemesis
12,455
3,653
2,906
3,585
16,930
15,543
276
3,705
13,225
102
21,837
W
Gilgamesh
MeraVigLioso
Gilgamesh
13,048
4,286
2,094
1,243
18,484
22,558
1,779
4,218
14,108
0
17,070
L
Erlang Shen
juka_tigre
Erlang Shen
7,499
3,986
2,061
3,039
15,630
12,932
1,054
2,954
12,676
0
12,005
W
Guan Yu
kipkeeskip
Guan Yu
10,048
1,150
16,182
7,807
17,978
23,378
817
4,738
13,168
0
16,027
L
7,971
2,605
1,111
1,568
16,976
12,894
46
3,040
13,936
0
17,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
49,297
100
Minions Killed
119
0
Camps Cleared
0
1,114,726
Distance Traveled
1,174,953
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,822
819
28
2
0
244,207
0
L
Horus
9,100
758
9
1
0
252,197
1
W
Geb
9,297
775
32
3
0
274,213
1
W
Izanami
10,066
839
56
5
0
207,904
2
W
Bellona
10,433
869
13
1
0
235,110
0
L
Nemesis
9,464
789
29
2
0
219,398
0
W
Gilgamesh
9,519
793
5
0
0
226,030
0
L
Erlang Shen
7,525
627
10
1
0
186,329
0
W
Guan Yu
9,982
832
13
1
0
231,696
1
L
Thor
8,647
721
24
2
0
212,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role