Player Matchup

Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Drakgurka
Sun Wukong
Level 88
God Stats
9W - 5L
1,775 SR
Queue Stats
275W - 246L
1,505 Elo+
Party 1
Bacchus
Bacchus
Kinkyboy69
Bacchus
Level 81
God Stats
1W - 4L
1,150 SR
Queue Stats
202W - 239L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
jeffkennn
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 2
Fenrir
Fenrir
unfettered
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,407 Elo+
Party 2
Team Averages
Level 105
1,485 SR
1,428 Elo+

VS

Team Averages
Level 120
1,614 SR
1,487 Elo+
Kuzenbo
Kuzenbo
Daned31
Kuzenbo
Level 117
God Stats
9W - 8L
1,648 SR
Queue Stats
40W - 36L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
GKAjax
Jing Wei
Level 156
God Stats
7W - 2L
1,768 SR
Queue Stats
204W - 201L
1,547 Elo+
Solo
Aphrodite
Aphrodite
NiPutaNiSanta
Aphrodite
Level 67
God Stats
1W - 2L
1,519 SR
Queue Stats
42W - 36L
1,490 Elo+
Party 3
Thanatos
Thanatos
RenegadeLawyer
Thanatos
Level 117
God Stats
6W - 4L
1,664 SR
Queue Stats
272W - 249L
1,509 Elo+
Solo
Vulcan
Vulcan
eJECT00
Vulcan
Level 142
God Stats
11W - 6L
1,473 SR
Queue Stats
308W - 330L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
5 / 4 / 3
13,001
542
13,257
21,355
10,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Drakgurka
Sun Wukong
17
1 / 3 / 3
11,228
468
9,986
25,013
22,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Kinkyboy69
Bacchus
15
2 / 3 / 9
10,882
453
12,106
22,448
29,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jeffkennn
Baron Samedi
15
4 / 11 / 7
9,994
416
15,036
23,782
11,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
unfettered
Fenrir
17
6 / 6 / 6
11,165
465
13,873
25,490
11,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daned31
Kuzenbo
17
1 / 5 / 13
11,676
487
14,544
29,658
48,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
GKAjax
Jing Wei
20
2 / 3 / 8
13,461
561
12,016
21,336
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NiPutaNiSanta
Aphrodite
20
2 / 0 / 8
14,482
603
13,673
17,199
17,087
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
13 / 3 / 6
13,904
579
17,865
26,977
13,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
eJECT00
Vulcan
19
9 / 8 / 10
13,299
554
21,643
17,392
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
18
Kills
27
27
Deaths
19
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
4
3
1.63
W
Kuzenbo
Daned31
Kuzenbo
1
5
13
1.5
L
Sun Wukong
Drakgurka
Sun Wukong
1
3
3
0.83
W
Jing Wei
GKAjax
Jing Wei
2
3
8
2
L
Bacchus
Kinkyboy69
Bacchus
2
3
9
2.17
W
Aphrodite
NiPutaNiSanta
Aphrodite
2
0
8
6
W
Thanatos
13
3
6
5.33
W
Vulcan
eJECT00
Vulcan
9
8
10
1.75
L
Baron Samedi
jeffkennn
Baron Samedi
4
11
7
0.68
L
Fenrir
unfettered
Fenrir
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,258
Damage
79,741
118,088
Taken
112,562
86,240
Mitigated
96,143
32,886
Healing
61,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,257
6,087
0
7,719
21,355
10,854
1,533
6,335
15,020
0
133,263
W
Kuzenbo
Daned31
Kuzenbo
14,544
3,916
821
4,152
29,658
48,094
1,098
10,315
19,343
45,427
0
L
Sun Wukong
Drakgurka
Sun Wukong
9,986
1,854
0
9,315
25,013
22,579
305
10,973
14,040
0
99,155
W
Jing Wei
GKAjax
Jing Wei
12,016
5,982
0
11,323
21,336
9,410
2,292
3,667
17,669
0
146,536
L
Bacchus
Kinkyboy69
Bacchus
12,106
3,078
0
3,833
22,448
29,919
189
7,044
15,404
52,738
0
W
Aphrodite
NiPutaNiSanta
Aphrodite
13,673
1,004
5,328
13,357
17,199
17,087
2,915
2,994
14,205
131,304
0
W
Thanatos
17,865
4,031
0
22,834
26,977
13,502
2,239
7,961
19,016
0
109,737
W
Vulcan
eJECT00
Vulcan
21,643
4,541
266
3,076
17,392
8,050
1,304
7,207
10,185
101,312
0
L
Baron Samedi
jeffkennn
Baron Samedi
15,036
2,320
1,198
5,178
23,782
11,179
624
13,422
10,360
55,797
0
L
Fenrir
unfettered
Fenrir
13,873
2,983
0
5,643
25,490
11,709
272
12,086
13,404
0
83,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
66,822
590
Minions Killed
760
0
Camps Cleared
0
2,149,120
Distance Traveled
2,168,793
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,001
542
174
7
0
386,532
1
W
Kuzenbo
11,676
487
55
2
0
427,408
0
L
Sun Wukong
11,228
468
172
7
0
511,210
3
W
Jing Wei
13,461
561
203
8
0
443,633
7
L
Bacchus
10,882
453
67
3
0
451,906
7
W
Aphrodite
14,482
603
239
10
0
398,832
1
W
Thanatos
13,904
579
136
6
0
477,498
1
W
Vulcan
13,299
554
127
5
0
421,422
5
L
Baron Samedi
9,994
416
74
3
0
328,561
3
L
Fenrir
11,165
465
103
4
0
470,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role