Player Matchup

Fenrir
Fenrir
V1C10US-BR0
Fenrir
Level 83
God Stats
0W - 2L
1,327 SR
Queue Stats
54W - 101L
1,285 Elo+
Party 1
Chaac
Chaac
xProdigyGmR
Chaac
Level 120
God Stats
1W - 2L
1,238 SR
Queue Stats
76W - 117L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
x_Lowkeyyy
Kukulkan
Level 9
God Stats
2W - 18L
1,265 SR
Queue Stats
17W - 33L
1,112 Elo+
Party 1
Team Averages
Level 71
1,277 SR
1,205 Elo+

VS

Team Averages
Level 56
1,489 SR
1,241 Elo+
Mulan
Mulan
Darkarma727
Mulan
Level 65
God Stats
20W - 21L
1,424 SR
Queue Stats
318W - 460L
1,280 Elo+
Solo
Scylla
Scylla
HowsingCommish
Scylla
Level 85
God Stats
2W - 1L
1,544 SR
Queue Stats
119W - 154L
1,347 Elo+
Party 2
Khepri
Khepri
JACKATTACK OPGG
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 4 / 2
11,706
557
6,367
18,115
12,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 3 / 2
11,860
565
13,903
26,933
21,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
x_Lowkeyyy
Kukulkan
19
1 / 3 / 1
12,893
614
10,760
12,525
5,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 4
14,176
675
21,578
19,780
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 3 / 4
13,871
661
23,927
9,914
4,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 5
12,029
573
5,743
12,483
17,054
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
4
3
4
2
W
0
1
5
2.5
L
Fenrir
2
4
2
0.75
L
1
3
2
0.67
L
Kukulkan
x_Lowkeyyy
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
51,248
57,573
Taken
42,177
40,229
Mitigated
44,478
10,410
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,578
3,877
0
11,644
19,780
23,054
512
3,192
16,588
1,381
67,159
W
23,927
2,925
0
722
9,914
4,370
1,407
3,038
6,876
75,714
0
W
5,743
331
0
245
12,483
17,054
551
5,447
7,036
27,994
0
L
Fenrir
6,367
1,085
0
1,716
18,115
12,517
0
9,474
8,321
0
28,999
L
13,903
3,202
0
7,754
26,933
21,938
0
13,831
12,437
0
48,047
L
Kukulkan
x_Lowkeyyy
Kukulkan
10,760
405
0
940
12,525
5,774
0
7,957
4,390
57,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
40,076
219
Minions Killed
225
9
Camps Cleared
10
1,126,832
Distance Traveled
1,129,014
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,176
675
75
4
6
391,057
5
W
Scylla
13,871
661
112
5
3
351,402
3
W
Khepri
12,029
573
38
2
1
386,555
1
L
Fenrir
11,706
557
37
2
5
385,568
3
L
Chaac
11,860
565
62
3
3
370,196
0
L
Kukulkan
12,893
614
120
6
1
371,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role