Player Matchup

Fenrir
Fenrir
DemonYouth24
Fenrir
Level 89
God Stats
4W - 6L
1,390 SR
Queue Stats
24W - 37L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
FlahertyClan
Cernunnos
Level 22
God Stats
3W - 3L
1,580 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 2
Chang'e
Chang'e
PINKXPARIS
Chang'e
Level 67
God Stats
3W - 2L
1,529 SR
Queue Stats
28W - 46L
1,525 Elo+
Party 2
Khepri
Khepri
The Noble Onyx
Khepri
Level 107
God Stats
40W - 37L
1,662 SR
Queue Stats
440W - 401L
1,511 Elo+
Solo
Amaterasu
Amaterasu
TroyDatBoy
Amaterasu
Level 13
God Stats
2W - 7L
1,368 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 2
Team Averages
Level 60
1,506 SR
1,442 Elo+

VS

Team Averages
Level 103
1,618 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
KenseiDragon677
Hel
Level 47
God Stats
1W - 2L
1,727 SR
Queue Stats
75W - 107L
1,170 Elo+
Solo
Mercury
Mercury
ThundercatStan
Mercury
Level 105
God Stats
2W - 2L
1,861 SR
Queue Stats
62W - 59L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 2
7,152
715
3,765
8,478
8,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
FlahertyClan
Cernunnos
14
0 / 0 / 4
7,218
722
8,766
6,540
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
PINKXPARIS
Chang'e
12
0 / 0 / 2
6,582
658
2,832
6,243
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 1
7,997
800
5,491
6,126
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
TroyDatBoy
Amaterasu
13
0 / 0 / 3
7,207
721
2,909
7,706
4,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 0
7,263
726
3,488
1,650
651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
 
Danzaburou
13
0 / 1 / 1
6,876
688
6,862
6,857
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
13
1 / 1 / 0
6,865
687
7,116
9,655
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 1
6,291
629
2,794
4,354
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,265
627
4,706
6,775
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
1
1
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Chaac
 
Chaac
1
1
0
1
W
Fenrir
3
1
2
4
W
Cernunnos
FlahertyClan
Cernunnos
0
0
4
2
L
0
1
1
0.5
W
Chang'e
PINKXPARIS
Chang'e
0
0
2
1
W
3
0
1
3.5
L
0
3
1
0.17
W
Amaterasu
TroyDatBoy
Amaterasu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
24,966
35,093
Taken
29,291
25,915
Mitigated
17,186
15,051
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,488
1,346
0
738
1,650
651
0
198
1,452
25,799
0
L
Danzaburou
 
Danzaburou
6,862
2,840
0
2,440
6,857
3,135
0
2,032
4,825
0
31,701
L
Chaac
 
Chaac
7,116
1,051
0
3,500
9,655
8,766
0
3,170
6,485
0
23,531
W
Fenrir
3,765
332
53
2,257
8,478
8,578
473
1,186
7,121
82
10,519
W
Cernunnos
FlahertyClan
Cernunnos
8,766
3,319
257
1,776
6,540
4,287
430
1,120
5,196
0
35,682
L
2,794
409
2,052
1,399
4,354
1,706
0
1,339
3,015
9,210
0
W
Chang'e
PINKXPARIS
Chang'e
2,832
113
2,919
3,708
6,243
2,565
472
341
5,869
18,511
0
W
5,491
366
532
2,004
6,126
5,725
214
877
5,134
17,803
0
L
4,706
1,395
0
500
6,775
2,928
0
1,666
5,109
0
10,711
W
Amaterasu
TroyDatBoy
Amaterasu
2,909
1,148
0
1,545
7,706
4,760
0
2,758
4,886
0
24,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
33,560
194
Minions Killed
178
0
Camps Cleared
0
1,080,425
Distance Traveled
922,349
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,263
726
51
5
0
170,533
4
L
Danzaburou
6,876
688
58
6
0
175,009
0
L
Chaac
6,865
687
44
4
0
206,289
4
W
Fenrir
7,152
715
18
2
0
220,976
3
W
Cernunnos
7,218
722
70
7
0
206,995
5
L
Hel
6,291
629
13
1
0
169,019
0
W
Chang'e
6,582
658
38
4
0
207,405
0
W
Khepri
7,997
800
25
3
0
214,378
1
L
Mercury
6,265
627
12
1
0
201,499
0
W
Amaterasu
7,207
721
43
4
0
230,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role