Player Matchup

Shiva
Shiva
AoF Radioboi
Shiva
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,652 Elo+
Party 1
Arachne
Arachne
FryTheHuman
Arachne
Level 136
God Stats
54W - 25L
1,685 SR
Queue Stats
74W - 62L
1,606 Elo+
Party 1
Hachiman
Hachiman
Juulixs
Hachiman
Level 149
God Stats
6W - 4L
1,405 SR
Queue Stats
685W - 597L
1,586 Elo+
Party 3
Chang'e
Chang'e
SaltySpitoon_671
Chang'e
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 62L
1,415 Elo+
Solo
Cabrakan
Cabrakan
captonnoob
Cabrakan
Level 159
God Stats
11W - 8L
1,690 SR
Queue Stats
597W - 506L
1,584 Elo+
Party 3
Team Averages
Level 126
1,556 SR
1,569 Elo+

VS

Team Averages
Level 142
1,603 SR
1,517 Elo+
Hel
Hel
DEADLYHELLHOUND
Hel
Level 160
God Stats
14W - 13L
1,666 SR
Queue Stats
359W - 341L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
InquisitorIceMaw
Jing Wei
Level 148
God Stats
2W - 7L
1,423 SR
Queue Stats
153W - 134L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
Otaku-demon97
Sylvanus
Level 124
God Stats
3W - 5L
1,438 SR
Queue Stats
143W - 158L
1,462 Elo+
Party 2
Loki
Loki
Penny1Cents-_-
Loki
Level 129
God Stats
11W - 6L
1,783 SR
Queue Stats
323W - 320L
1,613 Elo+
Solo
Thor
Thor
WaREaGlE 5sP
Thor
Level 148
God Stats
19W - 10L
1,705 SR
Queue Stats
388W - 366L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 11
14,097
503
25,607
32,474
37,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
FryTheHuman
Arachne
20
12 / 2 / 4
17,530
626
27,008
34,446
21,700
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hachiman
Juulixs
Hachiman
20
3 / 2 / 4
16,008
572
21,769
22,650
11,304
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 2 / 10
14,936
533
21,685
26,060
13,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
captonnoob
Cabrakan
18
1 / 5 / 9
12,658
452
10,539
38,922
61,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 2
13,904
497
26,635
21,788
12,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 2 / 5
13,145
469
23,089
23,663
12,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Otaku-demon97
Sylvanus
15
0 / 6 / 5
10,341
369
11,506
30,813
37,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 6 / 7
11,744
419
17,835
28,304
13,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 7 / 3
13,025
465
20,960
30,086
32,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
24
Kills
13
14
Deaths
24
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
5
3
2
2
W
Arachne
FryTheHuman
Arachne
12
2
4
7
L
3
2
5
2.75
W
Hachiman
Juulixs
Hachiman
3
2
4
2.5
L
Sylvanus
Otaku-demon97
Sylvanus
0
6
5
0.42
L
2
6
7
0.92
W
4
2
10
4.5
L
3
7
3
0.64
W
Cabrakan
captonnoob
Cabrakan
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,608
Damage
100,025
154,552
Taken
134,654
145,381
Mitigated
108,937
71,942
Healing
42,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,607
5,550
1,093
12,809
32,474
37,353
1,056
4,173
28,301
0
105,999
L
26,635
781
5,965
10,696
21,788
12,937
174
9,071
12,717
139,227
0
W
Arachne
FryTheHuman
Arachne
27,008
16,596
0
20,338
34,446
21,700
2,295
7,821
26,625
0
202,583
L
23,089
17,258
0
7,174
23,663
12,133
2,646
4,009
19,654
0
136,719
W
Hachiman
Juulixs
Hachiman
21,769
14,795
0
11,662
22,650
11,304
2,909
2,285
20,365
0
195,233
L
Sylvanus
Otaku-demon97
Sylvanus
11,506
3,154
3,783
7,713
30,813
37,973
62
9,585
21,228
30,559
0
L
17,835
4,500
0
1,805
28,304
13,570
0
5,473
22,831
0
120,697
W
21,685
2,489
5,941
12,312
26,060
13,496
1,675
11,247
14,813
143,114
0
L
20,960
7,092
0
5,049
30,086
32,324
0
4,086
26,000
0
113,049
W
Cabrakan
captonnoob
Cabrakan
10,539
1,709
638
7,149
38,922
61,528
16
13,212
25,710
44,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,229
Gold Earned
62,159
877
Minions Killed
787
0
Camps Cleared
0
2,874,076
Distance Traveled
2,606,924
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,097
503
143
5
0
585,345
4
L
Hel
13,904
497
206
7
0
556,455
8
W
Arachne
17,530
626
238
9
0
693,598
7
L
Jing Wei
13,145
469
201
7
0
504,011
4
W
Hachiman
16,008
572
240
9
0
526,129
1
L
Sylvanus
10,341
369
34
1
0
459,807
12
L
Loki
11,744
419
155
6
0
612,008
4
W
Chang'e
14,936
533
216
8
0
564,253
7
L
Thor
13,025
465
191
7
0
474,643
7
W
Cabrakan
12,658
452
40
1
0
504,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role