Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hashiruh
Charybdis
Level 108
God Stats
0W - 3L
1,233 SR
Queue Stats
135W - 138L
1,538 Elo+
Solo
Thanatos
Thanatos
OneWingAngel89
Thanatos
Level 57
God Stats
66W - 75L
1,554 SR
Queue Stats
159W - 182L
1,470 Elo+
Party 1
Ymir
Ymir
TheZigbot9000
Ymir
Level 124
God Stats
154W - 124L
1,569 SR
Queue Stats
1,207W - 1,254L
1,482 Elo+
Solo
Arachne
Arachne
YoutubeYoulose
Arachne
Level 30
God Stats
7W - 10L
1,589 SR
Queue Stats
24W - 25L
1,513 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,501 Elo+

VS

Team Averages
Level 143
1,752 SR
1,560 Elo+
Sobek
Sobek
Chi2k15
Sobek
Level 149
God Stats
1W - 3L
1,717 SR
Queue Stats
51W - 46L
1,491 Elo+
Party 2
Rama
Rama
InaneBurrito79
Rama
Level 141
God Stats
11W - 11L
1,698 SR
Queue Stats
609W - 466L
1,605 Elo+
Party 2
Sol
Sol
NovaMars98
Sol
Level 149
God Stats
3W - 3L
1,732 SR
Queue Stats
242W - 196L
1,540 Elo+
Party 2
Hades
Hades
TrashYmirMain
Hades
Level 146
God Stats
41W - 22L
1,767 SR
Queue Stats
237W - 215L
1,597 Elo+
Party 2
Thor
Thor
WaxDKush
Thor
Level 128
God Stats
5W - 2L
1,846 SR
Queue Stats
414W - 335L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 5 / 0
4,624
420
3,179
9,129
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Hashiruh
Charybdis
9
1 / 3 / 0
5,540
504
4,974
7,743
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
9
2 / 5 / 1
5,905
537
5,130
12,173
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 1
5,956
541
3,668
11,744
6,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 0
5,507
501
2,710
6,148
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chi2k15
Sobek
9
2 / 3 / 5
6,170
561
3,465
11,733
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 0
6,629
603
8,200
6,991
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 2 / 3
7,199
654
9,662
8,352
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 0 / 2
7,016
638
3,791
4,697
2,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
10
2 / 0 / 4
6,566
597
3,105
7,880
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
16
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Sobek
Chi2k15
Sobek
2
3
5
1.5
L
Charybdis
Hashiruh
Charybdis
1
3
0
0.33
W
3
0
0
3
W
5
2
3
3.25
L
Thanatos
2
5
1
0.5
L
2
2
1
1.25
W
4
0
2
5
W
Thor
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,661
Damage
28,223
46,937
Taken
39,653
20,356
Mitigated
19,204
17,374
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,179
284
227
1,655
9,129
4,237
0
5,500
3,629
19,659
0
W
Sobek
Chi2k15
Sobek
3,465
559
369
3,563
11,733
8,308
0
1,976
9,711
9,795
0
L
Charybdis
Hashiruh
Charybdis
4,974
3,989
0
1,884
7,743
2,700
0
1,929
5,814
0
40,779
W
8,200
7,010
0
1,986
6,991
2,270
0
980
6,011
0
52,569
W
9,662
4,133
0
3,680
8,352
3,314
528
2,631
5,464
45,151
7,443
L
Thanatos
5,130
1,752
0
8,691
12,173
4,474
0
1,803
10,370
0
33,519
L
3,668
870
1,179
1,958
11,744
6,476
0
3,536
8,208
17,485
0
W
3,791
112
299
2,506
4,697
2,325
828
0
4,697
37,981
0
W
Thor
3,105
930
0
3,757
7,880
2,987
0
829
6,923
0
35,034
L
2,710
2,371
0
1,780
6,148
2,469
0
3,140
3,008
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
33,580
246
Minions Killed
332
0
Camps Cleared
0
1,046,630
Distance Traveled
1,047,885
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,624
420
35
3
0
190,436
5
W
Sobek
6,170
561
15
1
0
224,732
0
L
Charybdis
5,540
504
69
6
0
186,425
2
W
Rama
6,629
603
90
8
0
206,081
0
W
Sol
7,199
654
73
7
0
203,409
2
L
Thanatos
5,905
537
59
5
0
234,505
1
L
Ymir
5,956
541
27
2
0
201,952
0
W
Hades
7,016
638
79
7
0
164,617
3
W
Thor
6,566
597
75
7
0
249,046
4
L
Arachne
5,507
501
56
5
0
233,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role