Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Void_Demolition
Chaac
Level 29
God Stats
6W - 2L
1,443 SR
Queue Stats
43W - 40L
1,550 Elo+
Party 2
Team Averages
Level 100
1,481 SR
1,517 Elo+

VS

Team Averages
Level 67
1,563 SR
1,225 Elo+
Jing Wei
Jing Wei
RainsInHale
Jing Wei
Level 81
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 13L
1,132 Elo+
Party 1
Sol
Sol
Sky32205
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 1
Chaac
Chaac
iNCoGNiToPHaNToM
Chaac
Level 103
God Stats
4W - 2L
1,490 SR
Queue Stats
22W - 25L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
12 / 1 / 7
9,970
906
15,975
9,327
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
 
Nox
14
5 / 0 / 15
9,319
847
7,196
4,332
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 14
8,775
798
6,153
6,605
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RainsInHale
Jing Wei
11
1 / 7 / 0
7,319
665
1,801
9,965
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 0
6,242
567
3,099
13,281
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 1
6,838
622
3,578
10,452
8,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
21
Kills
1
1
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
7
15.5
W
Nox
 
Nox
5
0
15
12.5
L
Jing Wei
RainsInHale
Jing Wei
1
7
0
0.14
L
0
10
0
0
W
4
0
14
11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
8,478
20,264
Taken
33,698
12,203
Mitigated
17,289
3,649
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,975
8,303
0
870
9,327
4,907
998
1,890
7,437
0
43,055
W
Nox
 
Nox
7,196
959
0
631
4,332
2,131
1,136
1,086
3,246
31,646
0
L
Jing Wei
RainsInHale
Jing Wei
1,801
1,440
0
208
9,965
3,853
0
1,913
7,643
0
14,717
L
3,099
744
111
834
13,281
4,541
0
2,527
10,475
14,503
0
W
6,153
412
111
2,037
6,605
5,165
90
577
6,028
0
18,051
L
3,578
104
0
2,152
10,452
8,895
0
2,835
7,323
0
16,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
20,399
150
Minions Killed
74
8
Camps Cleared
3
615,958
Distance Traveled
490,972
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,970
906
66
6
2
178,591
1
W
Nox
9,319
847
71
6
5
210,601
3
L
Jing Wei
7,319
665
25
2
1
179,709
1
L
Sol
6,242
567
24
2
1
129,935
0
W
Chaac
8,775
798
13
1
1
226,766
2
L
Chaac
6,838
622
25
2
1
181,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role