Player Matchup

Agni
Agni
BiggieFloe
Agni
Level 87
God Stats
1W - 2L
1,271 SR
Queue Stats
111W - 121L
1,443 Elo+
Party 1
Atlas
Atlas
ImQuacked04
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 82L
1,402 Elo+
Party 1
Neith
Neith
Peaches4132
Neith
Level 10
God Stats
1W - 7L
1,170 SR
Queue Stats
1W - 9L
1,087 Elo+
Party 1
Team Averages
Level 43
1,313 SR
1,311 Elo+

VS

Team Averages
Level 95
1,411 SR
1,446 Elo+
Susano
Susano
OsamuO
Susano
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 43L
1,475 Elo+
Party 2
Chang'e
Chang'e
sasik123
Chang'e
Level 126
God Stats
21W - 27L
1,280 SR
Queue Stats
292W - 383L
1,461 Elo+
Solo
Jing Wei
Jing Wei
vitla
Jing Wei
Level 29
God Stats
4W - 4L
1,452 SR
Queue Stats
403W - 383L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,217
722
5,245
8,321
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 3 / 1
7,748
775
3,729
12,499
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 5 / 3
6,562
656
3,008
9,818
3,841
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
OsamuO
Susano
13
7 / 2 / 7
8,817
882
11,738
10,596
4,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
sasik123
Chang'e
13
4 / 2 / 8
8,369
837
6,384
5,795
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
vitla
Jing Wei
13
3 / 0 / 7
8,094
809
7,650
6,813
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
2
3
1
0.83
W
Susano
OsamuO
Susano
7
2
7
5.25
L
0
5
3
0.3
W
Chang'e
sasik123
Chang'e
4
2
8
4
W
Jing Wei
vitla
Jing Wei
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,982
Damage
25,772
30,638
Taken
23,204
18,065
Mitigated
9,631
1,348
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
556
0
84
8,321
2,773
0
1,232
7,049
19,782
0
L
3,729
1,047
124
1,022
12,499
11,451
0
2,923
9,266
14,077
0
W
Susano
OsamuO
Susano
11,738
2,143
0
1,355
10,596
4,498
678
3,573
7,023
0
29,822
L
3,008
2,266
0
118
9,818
3,841
0
2,245
7,391
0
16,825
W
Chang'e
sasik123
Chang'e
6,384
248
2,037
2,352
5,795
2,327
1,168
2,835
2,960
29,380
0
W
Jing Wei
vitla
Jing Wei
7,650
5,853
0
1,908
6,813
2,806
1,017
3,213
3,600
0
29,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
25,280
85
Minions Killed
129
3
Camps Cleared
6
518,164
Distance Traveled
599,558
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,217
722
31
3
2
165,858
0
L
Atlas
7,748
775
20
2
0
205,414
3
W
Susano
8,817
882
23
2
3
213,957
1
L
Neith
6,562
656
34
3
1
146,892
0
W
Chang'e
8,369
837
51
5
2
191,004
4
W
Jing Wei
8,094
809
55
6
1
194,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role