Player Matchup

Hachiman
Hachiman
Geo2424
Hachiman
Level 25
God Stats
5W - 7L
1,570 SR
Queue Stats
70W - 101L
1,317 Elo+
Party 1
Neith
Neith
LTSurge8888
Neith
Level 3
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Odin
Odin
Pug Grim
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
RebbeS
Nu Wa
Level 17
God Stats
2W - 3L
1,457 SR
Queue Stats
18W - 35L
1,320 Elo+
Party 1
Zhong Kui
Zhong Kui
YaBoiSamwei
Zhong Kui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,346 Elo+
Party 2
Team Averages
Level 51
1,459 SR
1,334 Elo+

VS

Team Averages
Level 109
1,534 SR
1,401 Elo+
Cerberus
Cerberus
QUEEN V xLFx
Cerberus
Level 109
God Stats
1W - 0L
1,692 SR
Queue Stats
136W - 179L
1,435 Elo+
Party 3
Merlin
Merlin
STRONG xLFx
Merlin
Level 156
God Stats
1W - 3L
1,467 SR
Queue Stats
45W - 64L
1,410 Elo+
Party 3
Mercury
Mercury
Soinjc
Mercury
Level 85
God Stats
2W - 0L
1,752 SR
Queue Stats
48W - 61L
1,399 Elo+
Party 3
Apollo
Apollo
espn62
Apollo
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 45L
1,366 Elo+
Solo
Neith
Neith
se7en xLFx
Neith
Level 148
God Stats
4W - 10L
1,474 SR
Queue Stats
166W - 204L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Geo2424
Hachiman
20
3 / 4 / 3
12,229
679
12,100
16,869
7,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 10 / 3
12,093
672
15,405
18,827
9,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
18
1 / 5 / 5
11,431
635
14,143
24,767
32,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
RebbeS
Nu Wa
18
1 / 5 / 6
11,328
629
10,818
16,305
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
YaBoiSamwei
Zhong Kui
20
2 / 4 / 4
12,535
696
17,351
25,329
17,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
QUEEN V xLFx
Cerberus
20
4 / 2 / 15
12,986
721
7,291
22,806
25,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
3 / 4 / 15
13,526
751
18,087
14,063
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Soinjc
Mercury
20
11 / 2 / 11
14,534
807
24,761
17,744
8,456
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
espn62
Apollo
19
1 / 2 / 9
12,541
697
11,009
16,816
8,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
9 / 1 / 10
13,947
775
24,129
19,423
9,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
11
Kills
28
28
Deaths
11
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Geo2424
Hachiman
3
4
3
1.13
L
4
10
3
0.55
L
Odin
1
5
5
0.7
W
Cerberus
QUEEN V xLFx
Cerberus
4
2
15
5.75
L
Nu Wa
RebbeS
Nu Wa
1
5
6
0.8
W
Merlin
3
4
15
2.63
W
Mercury
Soinjc
Mercury
11
2
11
8.25
L
Zhong Kui
YaBoiSamwei
Zhong Kui
2
4
4
1
W
Apollo
espn62
Apollo
1
2
9
2.75
W
Neith
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,817
Damage
85,277
102,097
Taken
90,852
74,723
Mitigated
60,012
9,242
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Geo2424
Hachiman
12,100
6,731
0
1,199
16,869
7,435
137
4,185
12,624
0
37,852
L
15,405
4,887
0
1,418
18,827
9,610
0
6,097
12,730
0
30,914
L
Odin
14,143
3,436
0
685
24,767
32,563
0
4,645
19,863
449
46,799
W
Cerberus
QUEEN V xLFx
Cerberus
7,291
161
0
3,770
22,806
25,602
672
5,748
16,694
32,073
0
L
Nu Wa
RebbeS
Nu Wa
10,818
4,492
0
606
16,305
7,302
28
2,129
14,166
38,382
0
W
Merlin
18,087
1,001
555
2,178
14,063
7,691
893
4,588
9,308
69,973
0
W
Mercury
Soinjc
Mercury
24,761
14,115
0
5,995
17,744
8,456
2,538
7,028
10,614
0
69,205
L
Zhong Kui
YaBoiSamwei
Zhong Kui
17,351
1,120
0
5,334
25,329
17,813
1,256
7,873
17,090
60,479
0
W
Apollo
espn62
Apollo
11,009
8,297
0
4,448
16,816
8,286
3,826
4,608
12,006
0
54,576
W
Neith
24,129
14,079
251
8,894
19,423
9,977
3,575
6,646
12,614
0
73,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,616
Gold Earned
67,534
264
Minions Killed
410
0
Camps Cleared
0
1,596,115
Distance Traveled
1,833,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,229
679
49
3
0
333,918
0
L
Neith
12,093
672
33
2
0
264,780
0
L
Odin
11,431
635
61
3
0
377,276
0
W
Cerberus
12,986
721
52
3
0
380,290
0
L
Nu Wa
11,328
629
38
2
0
312,302
0
W
Merlin
13,526
751
109
6
0
340,431
0
W
Mercury
14,534
807
75
4
0
428,915
1
L
Zhong Kui
12,535
696
83
5
0
307,839
1
W
Apollo
12,541
697
74
4
0
350,667
1
W
Neith
13,947
775
100
6
0
333,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role