Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Sifax END
Ra
Level 47
God Stats
2W - 1L
1,667 SR
Queue Stats
16W - 10L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
TeexdSUNCHYN
Baron Samedi
Level 19
God Stats
5W - 5L
1,652 SR
Queue Stats
35W - 31L
1,454 Elo+
Party 1
Da Ji
Da Ji
fress_Speerfeuer
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 152L
1,276 Elo+
Solo
Team Averages
Level 50
1,564 SR
1,479 Elo+

VS

Team Averages
Level 90
1,411 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Yoshikadiri607
Amaterasu
Level 36
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 13L
1,348 Elo+
Solo
Nike
Nike
wembleyxx
Nike
Level 64
God Stats
0W - 3L
1,293 SR
Queue Stats
62W - 71L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 3 / 4
6,752
482
8,754
13,268
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
 
Kumbhakarna
10
0 / 4 / 1
6,265
448
2,330
11,252
5,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 0 / 3
6,563
469
6,348
5,665
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
TeexdSUNCHYN
Baron Samedi
12
1 / 1 / 0
7,095
507
4,479
7,455
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 1 / 0
6,420
459
3,343
10,166
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 0 / 1
7,983
570
5,704
10,328
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
13
1 / 1 / 2
7,618
544
3,345
7,497
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
 
Bellona
7
0 / 4 / 2
5,742
410
5,572
9,856
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Yoshikadiri607
Amaterasu
13
4 / 0 / 0
8,010
572
7,190
8,593
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
9
1 / 2 / 1
6,235
445
4,826
13,094
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
9
9
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
4
1.33
W
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
L
Arachne
 
Arachne
3
0
1
3.5
L
Tiamat
 
Tiamat
1
1
2
2
L
Bellona
 
Bellona
0
4
2
0.25
W
3
0
3
4.5
W
Baron Samedi
TeexdSUNCHYN
Baron Samedi
1
1
0
1
L
Amaterasu
Yoshikadiri607
Amaterasu
4
0
0
4
W
1
1
0
1
L
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
26,637
47,806
Taken
49,368
19,296
Mitigated
26,502
18,080
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,754
3,116
0
3,669
13,268
4,540
216
0
13,228
0
49,967
W
Kumbhakarna
 
Kumbhakarna
2,330
460
0
3,817
11,252
5,720
0
108
10,629
34,409
0
L
Arachne
 
Arachne
5,704
3,210
0
3,889
10,328
4,080
0
599
9,729
0
74,417
L
Tiamat
 
Tiamat
3,345
513
0
3,985
7,497
3,342
183
3,672
3,825
52,320
0
L
Bellona
 
Bellona
5,572
2,216
0
2,993
9,856
5,142
0
2,327
7,529
0
26,131
W
6,348
1,026
1,796
2,920
5,665
1,731
451
0
5,625
41,443
0
W
Baron Samedi
TeexdSUNCHYN
Baron Samedi
4,479
138
0
1,254
7,455
3,447
47
2,758
4,697
48,557
0
L
Amaterasu
Yoshikadiri607
Amaterasu
7,190
1,756
0
2,924
8,593
5,509
1,233
3,122
5,471
0
45,931
W
3,343
444
0
4,624
10,166
3,858
0
479
9,652
0
38,022
L
Nike
4,826
692
0
1,151
13,094
8,429
0
3,437
9,657
0
27,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
35,588
369
Minions Killed
390
0
Camps Cleared
0
1,333,126
Distance Traveled
1,381,278
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,752
482
83
6
0
270,581
1
W
Kumbhakarna
6,265
448
61
4
0
249,435
1
L
Arachne
7,983
570
133
10
0
365,228
2
L
Tiamat
7,618
544
69
5
0
228,232
0
L
Bellona
5,742
410
44
3
0
203,186
0
W
Ra
6,563
469
62
4
0
278,948
0
W
Baron Samedi
7,095
507
80
6
0
231,525
0
L
Amaterasu
8,010
572
87
6
0
309,298
1
W
Da Ji
6,420
459
83
6
0
302,637
0
L
Nike
6,235
445
57
4
0
275,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role