Player Matchup

Tiamat
Tiamat
H0TxMAY0NNAISE
Tiamat
Level 155
God Stats
22W - 26L
1,499 SR
Queue Stats
1,144W - 1,185L
1,525 Elo+
Party 1
Scylla
Scylla
Mi1konUrFace
Scylla
Level 149
God Stats
34W - 25L
1,649 SR
Queue Stats
662W - 649L
1,541 Elo+
Party 1
Discordia
Discordia
SiK I KY
Discordia
Level 143
God Stats
12W - 4L
1,888 SR
Queue Stats
134W - 79L
1,612 Elo+
Party 1
Team Averages
Level 149
1,679 SR
1,559 Elo+

VS

Team Averages
Level 94
1,262 SR
978 Elo+
Anubis
Anubis
NicolasBlack66
Anubis
Level 63
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 7L
921 Elo+
Party 2
Sylvanus
Sylvanus
WooooooHoooooo93
Sylvanus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,007 Elo+
Party 2
Izanami
Izanami
xLazarus32843x
Izanami
Level 81
God Stats
0W - 4L
1,162 SR
Queue Stats
0W - 6L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
8,612
783
6,324
4,745
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
12
6 / 2 / 8
8,422
766
8,136
6,273
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SiK I KY
Discordia
14
8 / 0 / 9
9,085
826
13,547
4,145
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,003
637
491
9,215
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
6,102
555
1,728
7,584
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 0
6,805
619
1,182
13,463
6,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
3
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Scylla
6
2
8
5
L
1
6
1
0.25
W
Discordia
SiK I KY
Discordia
8
0
9
12.5
L
0
3
1
0.17
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
3,401
15,163
Taken
30,262
6,987
Mitigated
18,291
2,829
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,324
528
0
1,548
4,745
3,265
72
828
3,917
20,860
0
W
Scylla
8,136
105
0
102
6,273
2,150
171
861
5,412
25,050
0
L
491
0
0
631
9,215
4,905
0
8,799
416
11,256
0
W
Discordia
SiK I KY
Discordia
13,547
170
95
1,084
4,145
1,572
1,471
925
3,220
34,967
0
L
1,728
746
1,129
2,386
7,584
6,981
0
6,693
891
9,839
0
L
1,182
313
425
2,384
13,463
6,405
0
12,581
882
0
19,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
19,910
130
Minions Killed
94
6
Camps Cleared
2
564,564
Distance Traveled
411,250
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,612
783
44
4
3
195,866
1
W
Scylla
8,422
766
44
4
0
187,446
1
L
Anubis
7,003
637
30
3
0
176,065
3
W
Discordia
9,085
826
42
4
3
181,252
3
L
Sylvanus
6,102
555
22
2
0
92,614
0
L
Izanami
6,805
619
42
4
2
142,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role