Player Matchup

Izanami
Izanami
DevilishRooster
Izanami
Level 128
God Stats
1W - 2L
1,508 SR
Queue Stats
99W - 116L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Hextrium
Yu Huang
Level 126
God Stats
4W - 1L
1,821 SR
Queue Stats
260W - 243L
1,609 Elo+
Solo
Mercury
Mercury
OperaticGlint97
Mercury
Level 31
God Stats
0W - 1L
1,689 SR
Queue Stats
36W - 75L
1,500 Elo+
Solo
Geb
Geb
SirSquid3006
Geb
Level 86
God Stats
3W - 4L
1,659 SR
Queue Stats
21W - 22L
1,528 Elo+
Solo
King Arthur
King Arthur
So Pxth3tic
King Arthur
Level 110
God Stats
13W - 23L
1,397 SR
Queue Stats
115W - 139L
1,507 Elo+
Solo
Team Averages
Level 96
1,615 SR
1,522 Elo+

VS

Team Averages
Level 124
1,630 SR
1,513 Elo+
Ne Zha
Ne Zha
Foreallyy
Ne Zha
Level 146
God Stats
1W - 0L
1,781 SR
Queue Stats
38W - 34L
1,561 Elo+
Solo
Eset
Eset
Mimicnova25
Eset
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 279L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Poni025917
Jing Wei
Level 60
God Stats
22W - 10L
1,590 SR
Queue Stats
136W - 147L
1,401 Elo+
Solo
Ares
Ares
Zabdiel2025
Ares
Level 160
God Stats
19W - 10L
1,726 SR
Queue Stats
424W - 416L
1,530 Elo+
Solo
Chaac
Chaac
metatron9
Chaac
Level 149
God Stats
2W - 0L
1,553 SR
Queue Stats
175W - 170L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,255
459
8,664
13,649
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Hextrium
Yu Huang
14
4 / 3 / 2
8,296
461
11,023
11,876
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 9 / 1
6,934
385
2,425
16,549
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 3
7,952
442
6,195
18,839
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
So Pxth3tic
King Arthur
15
1 / 2 / 0
9,037
502
12,556
19,086
20,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Foreallyy
Ne Zha
15
3 / 2 / 8
9,314
517
10,501
18,909
9,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 3 / 4
9,225
513
13,506
10,899
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Poni025917
Jing Wei
16
6 / 0 / 3
9,938
552
10,705
8,806
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 8
8,778
488
10,333
18,473
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
metatron9
Chaac
17
1 / 1 / 1
9,460
526
9,276
14,470
12,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
20
21
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ne Zha
Foreallyy
Ne Zha
3
2
8
3.5
L
Yu Huang
Hextrium
Yu Huang
4
3
2
1.67
W
8
3
4
3.33
L
1
9
1
0.17
W
Jing Wei
Poni025917
Jing Wei
6
0
3
7.5
L
1
3
3
0.83
L
King Arthur
So Pxth3tic
King Arthur
1
2
0
0.5
W
2
2
8
3
W
Chaac
metatron9
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
54,321
79,999
Taken
71,557
56,408
Mitigated
46,567
11,030
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,664
5,107
0
2,983
13,649
5,627
0
3,812
9,837
0
80,706
W
Ne Zha
Foreallyy
Ne Zha
10,501
2,026
0
4,797
18,909
9,407
415
2,308
16,409
0
83,601
L
Yu Huang
Hextrium
Yu Huang
11,023
1,535
0
1,145
11,876
5,218
0
5,458
6,418
58,099
0
W
13,506
558
710
801
10,899
4,745
263
6,909
3,524
57,373
0
L
2,425
1,690
0
525
16,549
6,030
0
4,575
11,974
0
38,298
W
Jing Wei
Poni025917
Jing Wei
10,705
7,514
0
4,261
8,806
3,716
1,340
2,047
6,713
0
81,777
L
6,195
836
0
3,405
18,839
18,734
0
8,450
10,389
24,891
0
L
King Arthur
So Pxth3tic
King Arthur
12,556
2,787
0
2,972
19,086
20,799
37
1,544
17,542
0
79,514
W
10,333
478
0
4,107
18,473
16,095
297
4,696
13,579
28,646
0
W
Chaac
metatron9
Chaac
9,276
1,503
0
10,024
14,470
12,604
0
350
14,114
0
78,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
46,715
426
Minions Killed
493
0
Camps Cleared
0
1,695,668
Distance Traveled
1,782,478
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,255
459
129
7
0
332,135
4
W
Ne Zha
9,314
517
107
6
0
392,448
2
L
Yu Huang
8,296
461
73
4
0
323,739
4
W
Eset
9,225
513
76
4
0
357,823
2
L
Mercury
6,934
385
64
4
0
363,823
0
W
Jing Wei
9,938
552
149
8
0
357,897
1
L
Geb
7,952
442
25
1
0
314,432
5
L
King Arthur
9,037
502
135
8
0
361,539
4
W
Ares
8,778
488
26
1
0
326,626
8
W
Chaac
9,460
526
135
8
0
347,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role