Player Matchup

Ra
Ra
AustinMGem11
Ra
Level 87
God Stats
7W - 3L
1,808 SR
Queue Stats
149W - 129L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
Luckypantzzz
Cthulhu
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 95L
1,632 Elo+
Party 1
Ullr
Ullr
quicksticks
Ullr
Level 104
God Stats
9W - 4L
1,686 SR
Queue Stats
46W - 26L
1,682 Elo+
Party 1
Team Averages
Level 99
1,665 SR
1,646 Elo+

VS

Team Averages
Level 124
1,500 SR
1,500 Elo+
Ymir
Ymir
RedeemerHang
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
iDakii-
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
iThaoo
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
9,326
717
6,852
8,148
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Luckypantzzz
Cthulhu
13
1 / 2 / 11
9,135
703
10,098
14,093
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
11 / 0 / 2
11,039
849
17,587
12,612
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,147
627
5,256
17,119
14,160
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
iDakii-
Nu Wa
12
0 / 5 / 3
7,655
589
10,406
10,288
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
iThaoo
Hou Yi
12
2 / 5 / 1
7,904
608
6,627
13,737
5,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Cthulhu
Luckypantzzz
Cthulhu
1
2
11
3.25
L
2
3
1
0.83
L
Nu Wa
iDakii-
Nu Wa
0
5
3
0.3
L
Hou Yi
iThaoo
Hou Yi
2
5
1
0.5
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,537
Damage
22,289
34,853
Taken
41,144
19,678
Mitigated
23,579
6,311
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,852
640
2,075
1,629
8,148
3,116
700
3,386
4,762
41,519
0
W
Cthulhu
Luckypantzzz
Cthulhu
10,098
212
616
1,418
14,093
11,048
234
7,444
6,649
25,826
0
L
5,256
236
381
1,287
17,119
14,160
0
5,517
11,232
17,152
0
L
Nu Wa
iDakii-
Nu Wa
10,406
3,002
0
140
10,288
3,949
0
4,870
5,196
31,070
0
L
Hou Yi
iThaoo
Hou Yi
6,627
1,196
0
250
13,737
5,470
0
6,024
7,480
0
24,408
W
17,587
6,323
0
573
12,612
5,514
934
5,345
7,267
0
54,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
23,706
175
Minions Killed
93
9
Camps Cleared
2
760,497
Distance Traveled
609,996
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,326
717
80
6
2
234,820
0
W
Cthulhu
9,135
703
34
3
2
258,492
1
L
Ymir
8,147
627
25
2
1
217,963
4
L
Nu Wa
7,655
589
37
3
0
199,498
2
L
Hou Yi
7,904
608
31
2
1
192,535
0
W
Ullr
11,039
849
61
5
5
267,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role