Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Brittanyxboo
Sol
Level 127
God Stats
3W - 1L
1,458 SR
Queue Stats
41W - 46L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
Soul Reaper366
Jing Wei
Level 136
God Stats
4W - 0L
1,720 SR
Queue Stats
153W - 136L
1,488 Elo+
Party 1
Eset
Eset
a pice of grass
Eset
Level 158
God Stats
6W - 1L
1,421 SR
Queue Stats
149W - 129L
1,493 Elo+
Party 1
Arachne
Arachne
boxincheta97
Arachne
Level 99
God Stats
11W - 12L
1,410 SR
Queue Stats
163W - 160L
1,484 Elo+
Party 3
Team Averages
Level 129
1,502 SR
1,488 Elo+

VS

Team Averages
Level 66
1,456 SR
1,456 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChiefMikah
Chronos
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
434W - 481L
1,459 Elo+
Party 2
Achilles
Achilles
I Sided I
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 328L
1,285 Elo+
Party 2
Neith
Neith
iSlipNot
Neith
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
521W - 568L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
twistedfate513
Amaterasu
Level 124
God Stats
2W - 4L
1,281 SR
Queue Stats
103W - 105L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 3 / 3
13,063
594
28,685
21,435
12,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 6
11,200
509
9,433
17,930
17,428
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
20
9 / 0 / 4
13,064
594
20,038
14,117
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 11
11,498
523
10,251
15,807
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
boxincheta97
Arachne
15
2 / 4 / 2
9,846
448
7,696
16,590
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 2 / 5
11,202
509
14,939
20,943
16,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
ChiefMikah
Chronos
17
2 / 7 / 2
10,615
483
10,903
24,690
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
I Sided I
Achilles
13
0 / 5 / 4
8,790
400
4,805
21,709
23,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
iSlipNot
Neith
14
1 / 5 / 1
9,208
419
7,814
10,869
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
twistedfate513
Amaterasu
17
6 / 7 / 4
11,559
525
17,700
28,179
17,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
26
Kills
12
12
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
3
3
4.17
L
Sun Wukong
 
Sun Wukong
3
2
5
2.75
W
1
3
6
1.33
L
Chronos
ChiefMikah
Chronos
2
7
2
0.43
L
Achilles
I Sided I
Achilles
0
5
4
0.4
W
Jing Wei
9
0
4
11
W
3
2
11
4.25
W
Arachne
boxincheta97
Arachne
2
4
2
0.75
L
Neith
iSlipNot
Neith
1
5
1
0.3
L
Amaterasu
twistedfate513
Amaterasu
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,103
Damage
56,161
85,879
Taken
106,390
65,826
Mitigated
71,313
30,693
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
28,685
15,538
973
6,030
21,435
12,314
4,560
8,953
12,482
0
128,825
L
Sun Wukong
 
Sun Wukong
14,939
3,488
0
2,145
20,943
16,202
1,156
8,486
12,457
0
71,619
W
9,433
3,349
0
6,733
17,930
17,428
904
928
17,002
73,691
0
L
Chronos
ChiefMikah
Chronos
10,903
4,888
0
5,955
24,690
10,740
0
2,673
22,017
70,439
0
L
Achilles
I Sided I
Achilles
4,805
1,146
474
4,625
21,709
23,246
0
2,731
18,978
0
29,827
W
Jing Wei
20,038
15,597
0
6,370
14,117
6,305
3,401
506
13,611
0
126,058
W
10,251
1,452
1,553
4,733
15,807
22,219
588
2,464
13,343
39,302
0
W
Arachne
boxincheta97
Arachne
7,696
4,068
0
4,301
16,590
7,560
0
843
15,747
0
76,871
L
Neith
iSlipNot
Neith
7,814
3,899
0
2,417
10,869
4,099
0
3,485
7,384
0
51,923
L
Amaterasu
twistedfate513
Amaterasu
17,700
11,027
0
4,669
28,179
17,026
1,736
6,165
22,014
0
104,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
51,374
601
Minions Killed
450
0
Camps Cleared
0
1,776,576
Distance Traveled
2,046,884
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,063
594
174
8
0
364,672
2
L
Sun Wukong
11,202
509
99
5
0
418,861
13
W
Sol
11,200
509
125
6
0
359,249
0
L
Chronos
10,615
483
100
5
0
374,689
5
L
Achilles
8,790
400
25
1
0
433,092
4
W
Jing Wei
13,064
594
167
8
0
416,557
9
W
Eset
11,498
523
43
2
0
379,252
6
W
Arachne
9,846
448
92
4
0
256,846
1
L
Neith
9,208
419
74
3
0
390,978
0
L
Amaterasu
11,559
525
152
7
0
429,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role