Player Matchup

Gilgamesh
Gilgamesh
SorryImAlone
Gilgamesh
Level 67
God Stats
6W - 5L
1,294 SR
Queue Stats
85W - 93L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
unlvv
Danzaburou
Level 31
God Stats
8W - 3L
1,465 SR
Queue Stats
28W - 28L
1,410 Elo+
Party 1
Chang'e
Chang'e
vile3824
Chang'e
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,345 Elo+
Party 1
Team Averages
Level 49
1,420 SR
1,370 Elo+

VS

Team Averages
Level 59
1,411 SR
1,297 Elo+
Baron Samedi
Baron Samedi
ScruffySword80
Baron Samedi
Level 121
God Stats
4W - 8L
1,588 SR
Queue Stats
64W - 80L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
apufuma02
Kumbhakarna
Level 44
God Stats
2W - 10L
1,361 SR
Queue Stats
15W - 31L
1,206 Elo+
Party 2
Pele
Pele
xtzPrime
Pele
Level 13
God Stats
1W - 6L
1,285 SR
Queue Stats
14W - 32L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SorryImAlone
Gilgamesh
12
5 / 1 / 9
8,379
838
7,690
10,122
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
unlvv
Danzaburou
13
8 / 2 / 5
8,874
887
9,547
7,397
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
vile3824
Chang'e
12
2 / 3 / 10
7,823
782
7,301
8,738
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ScruffySword80
Baron Samedi
12
2 / 1 / 2
7,272
727
7,331
6,691
2,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
apufuma02
Kumbhakarna
9
1 / 8 / 2
7,141
714
4,454
14,356
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
2 / 6 / 3
7,167
717
7,616
12,947
6,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ScruffySword80
Baron Samedi
2
1
2
3
W
Gilgamesh
SorryImAlone
Gilgamesh
5
1
9
9.5
L
Kumbhakarna
apufuma02
Kumbhakarna
1
8
2
0.25
W
Danzaburou
unlvv
Danzaburou
8
2
5
5.25
W
Chang'e
vile3824
Chang'e
2
3
10
2.33
L
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
19,401
26,257
Taken
33,994
14,349
Mitigated
16,678
8,140
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ScruffySword80
Baron Samedi
7,331
881
1,105
1,202
6,691
2,880
0
1,994
4,644
24,199
0
W
Gilgamesh
SorryImAlone
Gilgamesh
7,690
1,706
0
1,740
10,122
7,447
249
5,444
4,678
0
25,181
L
Kumbhakarna
apufuma02
Kumbhakarna
4,454
508
14
1,365
14,356
7,363
0
2,833
11,226
7,998
0
W
Danzaburou
unlvv
Danzaburou
9,547
4,059
0
919
7,397
3,534
150
2,648
4,749
0
25,804
W
Chang'e
vile3824
Chang'e
7,301
1,152
1,412
4,069
8,738
3,368
396
4,121
4,617
27,777
0
L
Pele
7,616
1,894
97
2,549
12,947
6,435
0
3,078
9,656
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
21,580
117
Minions Killed
54
7
Camps Cleared
2
501,306
Distance Traveled
510,132
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,272
727
28
3
1
181,623
4
W
Gilgamesh
8,379
838
33
3
5
175,590
3
L
Kumbhakarna
7,141
714
8
1
1
142,303
1
W
Danzaburou
8,874
887
42
4
1
160,325
2
W
Chang'e
7,823
782
42
4
1
165,391
1
L
Pele
7,167
717
18
2
0
186,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role