Player Matchup

King Arthur
King Arthur
CVDEN
King Arthur
Level 42
God Stats
3W - 2L
1,511 SR
Queue Stats
159W - 164L
1,437 Elo+
Party 1
Khepri
Khepri
Cootinn
Khepri
Level 26
God Stats
3W - 2L
1,629 SR
Queue Stats
58W - 44L
1,601 Elo+
Party 2
Janus
Janus
CritterPie
Janus
Level 103
God Stats
2W - 4L
1,433 SR
Queue Stats
205W - 171L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
Globe7594
Ne Zha
Level 124
God Stats
9W - 6L
1,846 SR
Queue Stats
82W - 77L
1,520 Elo+
Party 1
Anhur
Anhur
xDarkXMangomanx
Anhur
Level 125
God Stats
16W - 18L
1,143 SR
Queue Stats
500W - 498L
1,457 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,520 Elo+

VS

Team Averages
Level 77
1,455 SR
1,299 Elo+
Pele
Pele
BawlzMcfurry
Pele
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
BlazingSeabolt
Achilles
Level 123
God Stats
1W - 4L
1,539 SR
Queue Stats
129W - 159L
1,476 Elo+
Party 3
Cernunnos
Cernunnos
BrightVictorian
Cernunnos
Level 61
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 6L
1,097 Elo+
Party 3
Freya
Freya
DHC_SharkBait
Freya
Level 85
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 5L
1,310 Elo+
Party 3
Xing Tian
Xing Tian
yaboisuganipz
Xing Tian
Level 98
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CVDEN
King Arthur
19
3 / 4 / 8
12,311
513
11,449
22,675
22,638
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Cootinn
Khepri
17
2 / 2 / 19
11,680
487
10,473
27,366
25,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
20
19 / 0 / 9
14,167
590
35,473
8,227
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Globe7594
Ne Zha
20
8 / 1 / 16
13,487
562
17,926
18,816
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 1 / 9
12,926
539
16,531
15,086
7,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
9,490
395
5,732
24,733
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
17
4 / 5 / 0
11,425
476
14,797
26,441
33,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
BrightVictorian
Cernunnos
15
1 / 7 / 0
9,997
417
10,046
24,036
8,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 12 / 0
8,828
368
8,553
23,832
10,110
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
yaboisuganipz
Xing Tian
14
2 / 4 / 1
10,122
422
11,439
31,286
30,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
10
37
Kills
7
8
Deaths
38
61
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Achilles
4
5
0
0.8
L
Cernunnos
BrightVictorian
Cernunnos
1
7
0
0.14
W
King Arthur
CVDEN
King Arthur
3
4
8
1.75
W
Khepri
Cootinn
Khepri
2
2
19
5.75
W
Janus
19
0
9
23.5
L
0
12
0
0
W
Ne Zha
Globe7594
Ne Zha
8
1
16
16
W
5
1
9
9.5
L
Xing Tian
yaboisuganipz
Xing Tian
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,852
Damage
50,567
92,170
Taken
130,328
70,286
Mitigated
91,370
31,136
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,732
1,233
0
6,311
24,733
9,368
0
7,572
17,161
0
80,597
L
Achilles
14,797
3,703
0
10,133
26,441
33,430
1,296
5,373
21,068
0
88,508
L
Cernunnos
BrightVictorian
Cernunnos
10,046
4,886
0
2,124
24,036
8,040
0
8,851
15,185
0
77,529
W
King Arthur
CVDEN
King Arthur
11,449
1,816
0
4,239
22,675
22,638
386
4,231
18,444
0
76,373
W
Khepri
Cootinn
Khepri
10,473
1,316
633
11,733
27,366
25,607
1,495
8,085
19,131
52,117
0
W
Janus
35,473
6,483
0
1,021
8,227
4,703
1,516
2,902
5,325
144,311
0
L
8,553
2,292
433
3,505
23,832
10,110
0
14,074
9,758
53,690
0
W
Ne Zha
Globe7594
Ne Zha
17,926
6,965
0
5,686
18,816
9,711
2,474
2,692
16,124
0
146,582
W
16,531
9,371
0
7,824
15,086
7,627
4,014
3,861
11,225
0
111,799
L
Xing Tian
yaboisuganipz
Xing Tian
11,439
1,795
2,316
2,910
31,286
30,422
0
11,742
19,544
38,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,571
Gold Earned
49,862
660
Minions Killed
472
0
Camps Cleared
0
2,220,564
Distance Traveled
1,938,575
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,490
395
111
5
0
396,042
3
L
Achilles
11,425
476
149
6
0
376,319
6
L
Cernunnos
9,997
417
112
5
0
394,343
3
W
King Arthur
12,311
513
120
5
0
412,366
1
W
Khepri
11,680
487
54
2
0
419,329
0
W
Janus
14,167
590
154
6
0
468,549
5
L
Freya
8,828
368
77
3
0
344,626
2
W
Ne Zha
13,487
562
170
7
0
529,846
1
W
Anhur
12,926
539
162
7
0
390,474
3
L
Xing Tian
10,122
422
23
1
0
427,245
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role