Player Matchup

Hun Batz
Hun Batz
DarkHikarii
Hun Batz
Level 106
God Stats
7W - 5L
1,519 SR
Queue Stats
211W - 208L
1,409 Elo+
Party 1
Hera
Hera
Soduma
Hera
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
156W - 190L
1,399 Elo+
Party 1
Ymir
Ymir
francorp
Ymir
Level 0
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 44L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
kingDip
Amaterasu
Level 47
God Stats
0W - 2L
1,357 SR
Queue Stats
23W - 33L
1,070 Elo+
Solo
Izanami
Izanami
sp2099
Izanami
Level 69
God Stats
20W - 27L
1,361 SR
Queue Stats
534W - 680L
1,388 Elo+
Party 3
Team Averages
Level 50
1,447 SR
1,353 Elo+

VS

Team Averages
Level 56
1,592 SR
1,420 Elo+
Serqet
Serqet
LeBawsDuQc
Serqet
Level 108
God Stats
5W - 0L
1,929 SR
Queue Stats
65W - 58L
1,510 Elo+
Party 4
Charybdis
Charybdis
RealmLord37
Charybdis
Level 68
God Stats
5W - 2L
1,495 SR
Queue Stats
49W - 50L
1,400 Elo+
Party 2
Vamana
Vamana
Yandeloid
Vamana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,282 Elo+
Party 2
Ares
Ares
funkyjoker8
Ares
Level 26
God Stats
2W - 1L
1,513 SR
Queue Stats
9W - 13L
1,468 Elo+
Party 4
Persephone
Persephone
maximus4563
Persephone
Level 36
God Stats
1W - 2L
1,523 SR
Queue Stats
157W - 180L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkHikarii
Hun Batz
12
3 / 6 / 1
8,014
501
6,002
15,962
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Soduma
Hera
14
3 / 3 / 2
8,632
540
7,532
8,576
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 6 / 1
6,166
385
4,419
17,366
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
kingDip
Amaterasu
12
0 / 2 / 1
7,848
491
8,168
13,826
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
sp2099
Izanami
12
0 / 6 / 1
7,378
461
4,023
10,977
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LeBawsDuQc
Serqet
16
7 / 2 / 8
9,766
610
8,878
14,279
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
RealmLord37
Charybdis
15
11 / 1 / 5
9,653
603
16,433
11,541
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Yandeloid
Vamana
13
0 / 1 / 6
7,994
500
8,823
9,812
9,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 15
8,067
504
6,114
9,595
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
maximus4563
Persephone
14
4 / 2 / 4
9,457
591
9,284
9,825
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
23
23
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DarkHikarii
Hun Batz
3
6
1
0.58
W
Serqet
LeBawsDuQc
Serqet
7
2
8
5.5
W
Charybdis
RealmLord37
Charybdis
11
1
5
13.5
L
Hera
Soduma
Hera
3
3
2
1.33
W
Vamana
Yandeloid
Vamana
0
1
6
3
L
Ymir
0
6
1
0.08
W
1
0
15
8.5
L
Amaterasu
kingDip
Amaterasu
0
2
1
0.25
W
Persephone
maximus4563
Persephone
4
2
4
3
L
Izanami
sp2099
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
49,532
66,707
Taken
55,052
35,088
Mitigated
31,964
13,977
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DarkHikarii
Hun Batz
6,002
1,925
0
500
15,962
6,295
0
3,812
11,904
0
47,958
W
Serqet
LeBawsDuQc
Serqet
8,878
3,735
0
6,856
14,279
6,490
746
1,226
13,053
0
82,791
W
Charybdis
RealmLord37
Charybdis
16,433
10,125
0
6,482
11,541
4,383
1,012
3,869
7,459
0
72,709
L
Hera
Soduma
Hera
7,532
1,308
0
2,494
8,576
3,222
188
3,423
4,989
62,542
0
W
Vamana
Yandeloid
Vamana
8,823
5,588
0
1,739
9,812
9,781
1,306
144
9,668
0
53,370
L
Ymir
4,419
335
0
1,457
17,366
11,301
25
5,269
12,097
12,827
0
W
6,114
811
0
1,590
9,595
7,448
785
1,539
7,791
19,582
0
L
Amaterasu
kingDip
Amaterasu
8,168
4,724
0
7,772
13,826
10,758
543
829
12,619
0
54,027
W
Persephone
maximus4563
Persephone
9,284
913
0
1,861
9,825
3,862
654
5,172
4,651
72,952
0
L
Izanami
sp2099
Izanami
4,023
3,173
0
1,754
10,977
3,512
1,343
2,065
8,912
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
44,937
380
Minions Killed
452
0
Camps Cleared
0
1,482,026
Distance Traveled
1,527,049
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,014
501
70
4
0
294,599
3
W
Serqet
9,766
610
126
8
0
369,143
3
W
Charybdis
9,653
603
103
6
0
281,532
3
L
Hera
8,632
540
102
6
0
290,032
5
W
Vamana
7,994
500
89
6
0
268,232
4
L
Ymir
6,166
385
10
1
0
294,760
0
W
Ares
8,067
504
20
1
0
321,498
4
L
Amaterasu
7,848
491
103
6
0
314,864
1
W
Persephone
9,457
591
114
7
0
286,644
2
L
Izanami
7,378
461
95
6
0
287,771
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role