Player Matchup

Chang'e
Chang'e
A Soggy Zekrom
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 311L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
BastingBunion10
Cu Chulainn
Level 63
God Stats
5W - 5L
1,208 SR
Queue Stats
105W - 122L
1,302 Elo+
Party 1
Hou Yi
Hou Yi
GingerDesert142
Hou Yi
Level 66
God Stats
1W - 3L
1,203 SR
Queue Stats
69W - 82L
1,260 Elo+
Party 1
Ao Kuang
Ao Kuang
Sam LaZz
Ao Kuang
Level 43
God Stats
3W - 8L
1,150 SR
Queue Stats
138W - 176L
1,195 Elo+
Solo
Cerberus
Cerberus
elfears
Cerberus
Level 82
God Stats
0W - 2L
1,228 SR
Queue Stats
223W - 208L
1,308 Elo+
Solo
Team Averages
Level 69
1,258 SR
1,285 Elo+

VS

Team Averages
Level 46
1,166 SR
1,073 Elo+
Neith
Neith
ElMadris
Neith
Level 28
God Stats
97W - 148L
1,092 SR
Queue Stats
130W - 251L
926 Elo+
Party 2
Anubis
Anubis
MrRedLucky
Anubis
Level 69
God Stats
1W - 4L
1,103 SR
Queue Stats
63W - 113L
1,078 Elo+
Party 2
Gilgamesh
Gilgamesh
MrRedTori
Gilgamesh
Level 27
God Stats
3W - 17L
1,092 SR
Queue Stats
99W - 200L
1,050 Elo+
Party 2
Thanatos
Thanatos
SodyElement
Thanatos
Level 26
God Stats
9W - 8L
1,263 SR
Queue Stats
41W - 107L
922 Elo+
Party 2
Horus
Horus
sugondese_hoe
Horus
Level 80
God Stats
3W - 2L
1,278 SR
Queue Stats
128W - 126L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
7,754
258
522
1,350
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
BastingBunion10
Cu Chulainn
20
10 / 8 / 7
14,712
490
32,347
40,039
32,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 7 / 9
13,125
438
25,268
23,702
9,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Sam LaZz
Ao Kuang
20
7 / 9 / 3
13,492
450
21,172
36,675
13,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
elfears
Cerberus
20
6 / 7 / 11
14,737
491
21,748
53,462
47,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElMadris
Neith
20
4 / 5 / 9
14,807
494
22,018
26,800
13,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
MrRedLucky
Anubis
20
3 / 7 / 6
13,576
453
12,942
27,784
16,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrRedTori
Gilgamesh
20
11 / 7 / 8
14,696
490
30,646
30,958
33,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
SodyElement
Thanatos
20
13 / 5 / 8
15,843
528
36,271
36,019
20,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 6 / 10
13,662
455
21,595
29,025
26,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
30
Kills
32
32
Deaths
30
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cu Chulainn
BastingBunion10
Cu Chulainn
10
8
7
1.69
W
Neith
ElMadris
Neith
4
5
9
1.7
L
7
7
9
1.64
W
Anubis
MrRedLucky
Anubis
3
7
6
0.86
W
Gilgamesh
MrRedTori
Gilgamesh
11
7
8
2.14
L
Ao Kuang
Sam LaZz
Ao Kuang
7
9
3
0.94
W
Thanatos
SodyElement
Thanatos
13
5
8
3.4
L
Cerberus
elfears
Cerberus
6
7
11
1.64
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,057
Damage
123,472
155,228
Taken
150,586
103,958
Mitigated
110,143
41,115
Healing
63,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
522
0
84
404
1,350
326
28
348
1,002
6,074
0
L
Cu Chulainn
BastingBunion10
Cu Chulainn
32,347
6,838
183
4,664
40,039
32,975
417
2,349
36,454
0
95,008
W
Neith
ElMadris
Neith
22,018
14,124
248
12,231
26,800
13,526
6,460
7,648
19,152
0
151,115
L
25,268
10,901
0
3,252
23,702
9,072
806
484
22,489
0
79,301
W
Anubis
MrRedLucky
Anubis
12,942
1,721
0
7,946
27,784
16,152
1,670
8,273
19,511
116,114
0
W
Gilgamesh
MrRedTori
Gilgamesh
30,646
7,377
638
3,654
30,958
33,219
2,147
10,586
20,372
0
66,575
L
Ao Kuang
Sam LaZz
Ao Kuang
21,172
8,056
346
10,727
36,675
13,996
627
4,344
31,539
100,627
0
W
Thanatos
SodyElement
Thanatos
36,271
15,834
0
30,724
36,019
20,919
1,043
10,707
25,312
0
141,906
L
Cerberus
elfears
Cerberus
21,748
2,687
0
21,455
53,462
47,589
652
5,417
47,109
89,462
0
W
21,595
10,625
2,348
5,511
29,025
26,327
1,671
6,968
22,057
0
100,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
72,584
497
Minions Killed
652
0
Camps Cleared
0
2,035,300
Distance Traveled
2,632,578
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,754
258
7
0
0
41,370
0
L
Cu Chulainn
14,712
490
117
4
0
510,184
0
W
Neith
14,807
494
195
7
0
484,550
0
L
Hou Yi
13,125
438
89
3
0
473,938
3
W
Anubis
13,576
453
138
5
0
427,128
0
W
Gilgamesh
14,696
490
59
2
0
575,825
3
L
Ao Kuang
13,492
450
122
4
0
490,068
0
W
Thanatos
15,843
528
122
4
0
628,998
0
L
Cerberus
14,737
491
162
5
0
519,740
1
W
Horus
13,662
455
138
5
0
516,077
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role