Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold III
A_nother_DIFF
Heimdallr
Gold III
Level 155
God Stats
17W - 9L
1,687 SR
Queue Stats
321W - 327L
1,516 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Maximus6215
Zhong Kui
Silver I
Level 89
God Stats
7W - 5L
1,477 SR
Queue Stats
46W - 47L
1,465 MMR
Solo
Horus
Horus
Silver III
ToxicXSharkTTV
Horus
Silver III
Level 79
God Stats
2W - 0L
1,564 SR
Queue Stats
24W - 30L
1,400 MMR
Party 2
Scylla
Scylla
Gold V
saint261
Scylla
Gold V
Level 155
God Stats
3W - 3L
1,669 SR
Queue Stats
127W - 124L
1,472 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,579 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,483 SR
1,482 MMR
Cernunnos
Cernunnos
Bronze III
BillyBaller2
Cernunnos
Bronze III
Level 48
God Stats
0W - 1L
1,199 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
OysterMullet
Nu Wa
Gold III
Level 157
God Stats
19W - 20L
1,614 SR
Queue Stats
492W - 487L
1,478 MMR
Party 1
Amaterasu
Amaterasu
Gold III
TEK5cReginald
Amaterasu
Gold III
Level 160
God Stats
12W - 14L
1,563 SR
Queue Stats
489W - 483L
1,477 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
buzzinglikeagnat
Cthulhu
Gold IV
Level 66
God Stats
3W - 5L
1,540 SR
Queue Stats
297W - 313L
1,495 MMR
Solo
Fenrir
Fenrir
Silver II
zipdee
Fenrir
Silver II
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 174L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 3 / 9
14,877
513
23,128
28,000
14,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
A_nother_DIFF
Heimdallr
20
13 / 6 / 3
15,452
533
27,606
32,680
16,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Maximus6215
Zhong Kui
20
3 / 3 / 14
14,251
491
25,058
32,171
36,593
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
1 / 2 / 18
12,876
444
9,128
32,096
39,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
saint261
Scylla
20
5 / 1 / 13
14,198
490
24,741
14,644
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
BellonaBakasuraCliodhnaLoki

VS

Bans
Baron SamediKaliPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BillyBaller2
Cernunnos
20
1 / 10 / 1
13,226
456
18,651
29,073
13,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 4 / 4
13,791
476
25,274
17,048
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
TEK5cReginald
Amaterasu
17
2 / 5 / 3
11,633
401
10,013
31,601
25,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 10 / 5
13,635
470
22,683
41,202
34,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
zipdee
Fenrir
20
8 / 4 / 2
14,427
497
20,040
30,129
16,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
33
Kills
15
15
Deaths
33
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
3
9
5.17
W
Heimdallr
A_nother_DIFF
Heimdallr
13
6
3
2.42
L
Cernunnos
BillyBaller2
Cernunnos
1
10
1
0.15
W
Zhong Kui
Maximus6215
Zhong Kui
3
3
14
3.33
L
3
4
4
1.25
L
Amaterasu
TEK5cReginald
Amaterasu
2
5
3
0.7
W
1
2
18
5
L
1
10
5
0.35
W
Scylla
saint261
Scylla
5
1
13
11.5
L
Fenrir
zipdee
Fenrir
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,661
Damage
96,661
139,591
Taken
149,053
114,511
Mitigated
97,706
69,936
Healing
41,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
23,128
5,470
0
29,353
28,000
14,547
1,497
11,346
16,654
0
135,430
W
Heimdallr
A_nother_DIFF
Heimdallr
27,606
16,553
0
11,150
32,680
16,664
1,926
4,875
27,805
0
138,997
L
Cernunnos
BillyBaller2
Cernunnos
18,651
8,636
0
5,802
29,073
13,719
2,372
5,766
23,306
0
126,897
W
Zhong Kui
Maximus6215
Zhong Kui
25,058
2,613
0
10,061
32,171
36,593
672
16,001
16,170
129,473
0
L
25,274
6,055
0
1,574
17,048
7,825
618
7,986
9,062
107,925
6,554
L
Amaterasu
TEK5cReginald
Amaterasu
10,013
3,948
479
7,216
31,601
25,601
0
9,259
22,342
0
85,537
W
9,128
3,884
4,622
11,936
32,096
39,819
376
9,919
22,177
0
51,162
L
22,683
2,072
651
10,967
41,202
34,482
713
19,157
22,045
98,778
0
W
Scylla
saint261
Scylla
24,741
2,670
0
2,814
14,644
6,888
2,025
8,548
6,096
139,432
0
L
Fenrir
zipdee
Fenrir
20,040
8,491
0
15,262
30,129
16,079
0
8,777
21,352
0
110,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,654
Gold Earned
66,712
776
Minions Killed
738
0
Camps Cleared
0
2,670,972
Distance Traveled
2,592,508
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,877
513
152
5
0
612,500
3
W
Heimdallr
15,452
533
161
6
0
452,955
3
L
Cernunnos
13,226
456
169
6
0
569,096
0
W
Zhong Kui
14,251
491
202
7
0
525,479
0
L
Nu Wa
13,791
476
146
5
0
501,970
2
L
Amaterasu
11,633
401
122
4
0
562,088
14
W
Horus
12,876
444
60
2
0
539,995
5
L
Cthulhu
13,635
470
176
6
0
425,907
5
W
Scylla
14,198
490
201
7
0
540,043
11
L
Fenrir
14,427
497
125
4
0
533,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role