Player Matchup

Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
JotaJotaBG
He Bo
Level 108
God Stats
2W - 1L
1,650 SR
Queue Stats
14W - 6L
1,736 Elo+
Party 4
Nemesis
Nemesis
LayenPipes
Nemesis
Level 119
God Stats
4W - 3L
1,180 SR
Queue Stats
93W - 114L
1,304 Elo+
Party 3
Baron Samedi
Baron Samedi
TheKillerWafler
Baron Samedi
Level 48
God Stats
4W - 1L
1,466 SR
Queue Stats
66W - 46L
1,628 Elo+
Party 4
Ymir
Ymir
ogsl0th
Ymir
Level 22
God Stats
29W - 23L
1,395 SR
Queue Stats
92W - 113L
1,285 Elo+
Party 3
Team Averages
Level 77
1,438 SR
1,491 Elo+

VS

Team Averages
Level 61
1,468 SR
1,461 Elo+
Bacchus
Bacchus
Beastellar88
Bacchus
Level 28
God Stats
2W - 4L
1,555 SR
Queue Stats
130W - 142L
1,468 Elo+
Party 1
Susano
Susano
DarkHikarii
Susano
Level 106
God Stats
47W - 36L
1,559 SR
Queue Stats
211W - 208L
1,417 Elo+
Party 2
Eset
Eset
Hihonew
Eset
Level 27
God Stats
40W - 41L
1,538 SR
Queue Stats
204W - 207L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LockLaNok
Tsukuyomi
Level 115
God Stats
16W - 22L
1,190 SR
Queue Stats
695W - 691L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Soduma
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 190L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 0 / 3
7,726
552
5,755
6,430
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
6 / 0 / 0
8,561
612
9,799
9,162
3,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
LayenPipes
Nemesis
13
3 / 1 / 5
7,714
551
7,309
10,817
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baron Samedi
TheKillerWafler
Baron Samedi
12
0 / 0 / 5
7,214
515
2,787
5,091
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ogsl0th
Ymir
12
3 / 0 / 3
7,485
535
2,687
7,307
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beastellar88
Bacchus
10
0 / 2 / 0
5,857
418
3,035
9,931
7,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
11
0 / 2 / 1
6,702
479
4,426
11,147
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Hihonew
Eset
11
0 / 4 / 0
6,968
498
5,258
7,978
3,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LockLaNok
Tsukuyomi
13
0 / 3 / 0
7,496
535
5,603
11,576
4,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Soduma
Heimdallr
11
0 / 2 / 0
6,430
459
2,471
7,446
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
13
Kills
0
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
3
2.5
L
Bacchus
Beastellar88
Bacchus
0
2
0
0
L
Susano
0
2
1
0.25
L
Eset
Hihonew
Eset
0
4
0
0
W
He Bo
6
0
0
6
W
Nemesis
LayenPipes
Nemesis
3
1
5
5.5
L
Tsukuyomi
LockLaNok
Tsukuyomi
0
3
0
0
L
Heimdallr
Soduma
Heimdallr
0
2
0
0
W
Baron Samedi
TheKillerWafler
Baron Samedi
0
0
5
2.5
W
Ymir
ogsl0th
Ymir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
20,793
38,807
Taken
48,078
17,322
Mitigated
22,677
20,629
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,755
2,882
567
4,846
6,430
2,568
176
568
5,862
0
75,380
L
Bacchus
Beastellar88
Bacchus
3,035
348
75
1,533
9,931
7,878
0
2,873
7,058
26,600
0
L
Susano
4,426
725
0
4,357
11,147
3,900
0
772
10,375
0
47,943
L
Eset
Hihonew
Eset
5,258
214
0
1,715
7,978
3,261
74
2,441
5,537
54,822
0
W
He Bo
9,799
316
0
5,999
9,162
3,438
0
106
9,056
59,009
0
W
Nemesis
LayenPipes
Nemesis
7,309
3,595
0
5,698
10,817
4,054
0
1,748
9,069
0
52,559
L
Tsukuyomi
LockLaNok
Tsukuyomi
5,603
1,169
0
2,608
11,576
4,740
804
7,830
3,746
0
59,829
L
Heimdallr
Soduma
Heimdallr
2,471
370
0
2,233
7,446
2,898
0
1,357
6,089
0
43,956
W
Baron Samedi
TheKillerWafler
Baron Samedi
2,787
184
428
1,544
5,091
1,965
939
3,417
1,674
52,133
0
W
Ymir
ogsl0th
Ymir
2,687
694
0
1,547
7,307
5,297
0
2,454
4,853
21,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
33,453
453
Minions Killed
401
0
Camps Cleared
0
1,446,673
Distance Traveled
1,298,013
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,726
552
123
9
0
254,059
3
L
Bacchus
5,857
418
49
4
0
266,674
5
L
Susano
6,702
479
90
6
0
277,002
1
L
Eset
6,968
498
87
6
0
237,563
4
W
He Bo
8,561
612
107
8
0
267,689
5
W
Nemesis
7,714
551
86
6
0
352,717
3
L
Tsukuyomi
7,496
535
107
8
0
266,494
2
L
Heimdallr
6,430
459
68
5
0
250,280
5
W
Baron Samedi
7,214
515
94
7
0
276,641
5
W
Ymir
7,485
535
43
3
0
295,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role