Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Noûh
Loki
Level 58
God Stats
12W - 12L
1,565 SR
Queue Stats
206W - 249L
1,494 Elo+
Solo
Shiva
Shiva
erosvidaltt
Shiva
Level 113
God Stats
1W - 1L
1,295 SR
Queue Stats
13W - 23L
1,436 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,477 Elo+

VS

Team Averages
Level 91
1,486 SR
1,453 Elo+
Rama
Rama
Bambino0
Rama
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
90W - 116L
1,363 Elo+
Solo
Sylvanus
Sylvanus
TenstulaDracula
Sylvanus
Level 136
God Stats
16W - 26L
1,556 SR
Queue Stats
221W - 233L
1,537 Elo+
Solo
Nu Wa
Nu Wa
浩劫丨9527
Nu Wa
Level 67
God Stats
1W - 2L
1,614 SR
Queue Stats
8W - 14L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 7
7,325
733
6,067
8,534
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Noûh
Loki
12
6 / 2 / 2
7,626
763
9,879
10,501
4,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 0 / 7
7,041
704
9,620
10,664
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 2
6,515
652
7,281
9,004
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
10
1 / 2 / 1
6,897
690
5,456
12,429
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 1
6,116
612
7,922
8,420
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
7
5.5
L
Rama
0
4
2
0.25
W
Loki
Noûh
Loki
6
2
2
3.5
L
Sylvanus
1
2
1
0.75
W
2
0
7
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
20,659
29,699
Taken
29,853
16,590
Mitigated
18,922
8,649
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,067
566
1,998
2,881
8,534
3,821
210
2,943
5,591
21,017
0
L
Rama
7,281
5,832
0
1,606
9,004
3,630
0
1,887
6,975
0
21,865
W
Loki
Noûh
Loki
9,879
1,637
0
1,434
10,501
4,381
96
5,595
4,906
0
27,874
L
Sylvanus
5,456
1,226
2,621
6,628
12,429
12,290
0
3,096
9,123
15,470
0
W
9,620
1,062
481
1,855
10,664
8,388
121
4,983
5,681
0
18,996
L
7,922
1,842
0
1,225
8,420
3,002
20
1,419
6,696
24,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
19,528
112
Minions Killed
86
3
Camps Cleared
3
590,993
Distance Traveled
480,129
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,325
733
45
5
0
180,737
3
L
Rama
6,515
652
43
4
2
154,426
1
W
Loki
7,626
763
36
4
2
200,913
2
L
Sylvanus
6,897
690
15
2
0
165,247
2
W
Shiva
7,041
704
31
3
1
209,343
3
L
Nu Wa
6,116
612
28
3
1
160,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role