Player Matchup

Olorun
Olorun
Gunterberry
Olorun
Level 106
God Stats
0W - 1L
1,338 SR
Queue Stats
117W - 202L
1,332 Elo+
Party 1
King Arthur
King Arthur
MythicChimera
King Arthur
Level 39
God Stats
8W - 8L
1,500 SR
Queue Stats
210W - 312L
1,323 Elo+
Party 1
Skadi
Skadi
OfficerChAnG84
Skadi
Level 125
God Stats
0W - 1L
1,853 SR
Queue Stats
16W - 15L
1,496 Elo+
Solo
Team Averages
Level 90
1,564 SR
1,384 Elo+

VS

Team Averages
Level 109
1,886 SR
1,853 Elo+
Rama
Rama
DystemOfASown
Rama
Level 160
God Stats
21W - 0L
2,005 SR
Queue Stats
493W - 291L
1,802 Elo+
Party 2
Atlas
Atlas
Ivands
Atlas
Level 148
God Stats
49W - 25L
1,616 SR
Queue Stats
334W - 138L
1,730 Elo+
Party 2
Anubis
Anubis
XxCryMorexX
Anubis
Level 18
God Stats
16W - 7L
2,037 SR
Queue Stats
85W - 9L
2,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 5 / 4
8,710
726
8,648
11,503
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MythicChimera
King Arthur
13
4 / 7 / 2
8,874
740
9,230
16,517
11,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 10 / 4
7,729
644
9,757
15,839
4,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 7
11,126
927
12,371
9,471
4,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Ivands
Atlas
14
4 / 1 / 16
10,142
845
10,104
13,190
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
5 / 3 / 16
9,843
820
16,152
13,097
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
22
22
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
13
3
7
5.5
L
Olorun
2
5
4
0.8
W
Atlas
Ivands
Atlas
4
1
16
12
L
King Arthur
MythicChimera
King Arthur
4
7
2
0.71
L
1
10
4
0.3
W
Anubis
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
38,627
43,859
Taken
35,758
19,766
Mitigated
23,050
4,165
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,371
9,739
0
1,786
9,471
4,268
1,731
1,893
7,578
0
39,558
L
Olorun
8,648
3,278
146
1,411
11,503
3,811
0
7,882
3,621
21,634
2,360
W
Atlas
Ivands
Atlas
10,104
3,921
0
1,657
13,190
11,675
0
4,006
9,184
19,897
0
L
King Arthur
MythicChimera
King Arthur
9,230
1,020
0
2,078
16,517
11,434
0
8,466
8,051
0
23,597
L
9,757
4,870
0
530
15,839
4,521
0
10,559
5,280
0
22,328
W
Anubis
16,152
787
0
6,687
13,097
7,107
443
2,123
10,974
44,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
31,111
83
Minions Killed
145
3
Camps Cleared
8
599,668
Distance Traveled
646,662
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,126
927
59
5
4
196,656
3
L
Olorun
8,710
726
36
3
1
201,832
5
W
Atlas
10,142
845
23
2
2
242,150
2
L
King Arthur
8,874
740
23
2
1
208,071
1
L
Skadi
7,729
644
24
2
1
189,765
3
W
Anubis
9,843
820
63
5
2
207,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role