Player Matchup

Chernobog
Chernobog
FANGZERO
Chernobog
Level 152
God Stats
16W - 12L
1,557 SR
Queue Stats
294W - 341L
1,388 Elo+
Solo
Achilles
Achilles
RandomDudePunch
Achilles
Level 82
God Stats
6W - 7L
1,425 SR
Queue Stats
212W - 220L
1,383 Elo+
Solo
Vulcan
Vulcan
Xolgorax232
Vulcan
Level 128
God Stats
4W - 6L
1,507 SR
Queue Stats
151W - 173L
1,357 Elo+
Solo
Cthulhu
Cthulhu
firstsymptom
Cthulhu
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 107L
1,680 Elo+
Solo
Danzaburou
Danzaburou
jabberwocky_game
Danzaburou
Level 108
God Stats
13W - 13L
1,480 SR
Queue Stats
41W - 43L
1,335 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,428 Elo+

VS

Team Averages
Level 77
1,429 SR
1,290 Elo+
King Arthur
King Arthur
RFSLOBITO13
King Arthur
Level 63
God Stats
14W - 6L
1,479 SR
Queue Stats
210W - 220L
1,105 Elo+
Solo
Neith
Neith
SirChadwikDa3rd
Neith
Level 65
God Stats
17W - 20L
1,402 SR
Queue Stats
22W - 35L
1,266 Elo+
Solo
Ymir
Ymir
TheGraySlayer25
Ymir
Level 105
God Stats
31W - 31L
1,358 SR
Queue Stats
542W - 553L
1,351 Elo+
Solo
Bacchus
Bacchus
TheTiniestGnome
Bacchus
Level 88
God Stats
5W - 2L
1,419 SR
Queue Stats
46W - 41L
1,351 Elo+
Solo
Kukulkan
Kukulkan
mercenary3564
Kukulkan
Level 63
God Stats
34W - 28L
1,486 SR
Queue Stats
155W - 142L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FANGZERO
Chernobog
20
2 / 2 / 1
12,262
490
3,813
16,286
8,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
0 / 7 / 0
8,956
358
7,671
26,424
24,597
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
15
0 / 6 / 0
9,928
397
15,295
16,711
8,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
firstsymptom
Cthulhu
14
1 / 2 / 6
10,239
410
14,412
25,852
33,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
jabberwocky_game
Danzaburou
16
4 / 1 / 2
11,280
451
9,943
12,680
6,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RFSLOBITO13
King Arthur
18
5 / 0 / 8
12,138
486
16,899
22,336
27,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 0 / 6
10,862
434
12,492
12,443
6,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 0 / 6
13,965
559
15,628
17,289
11,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 1 / 9
10,632
425
7,993
17,556
22,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
mercenary3564
Kukulkan
17
3 / 6 / 4
10,797
432
14,108
17,547
8,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
18
18
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FANGZERO
Chernobog
2
2
1
1.25
W
King Arthur
RFSLOBITO13
King Arthur
5
0
8
9
L
Achilles
0
7
0
0
W
0
0
6
3
W
9
0
6
12
W
1
1
9
5.5
L
Vulcan
0
6
0
0
L
Cthulhu
firstsymptom
Cthulhu
1
2
6
2
L
Danzaburou
jabberwocky_game
Danzaburou
4
1
2
5
W
Kukulkan
mercenary3564
Kukulkan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
67,120
97,953
Taken
87,171
80,965
Mitigated
75,819
15,506
Healing
28,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FANGZERO
Chernobog
3,813
2,513
485
3,649
16,286
8,022
3,076
5,158
11,128
0
92,518
W
King Arthur
RFSLOBITO13
King Arthur
16,899
1,567
287
3,875
22,336
27,700
1,133
4,863
17,473
6
88,595
L
Achilles
7,671
1,691
0
1,268
26,424
24,597
138
8,246
18,178
0
44,853
W
12,492
4,589
225
5,535
12,443
6,163
1,742
7,992
4,451
0
90,424
W
15,628
2,589
510
7,312
17,289
11,422
0
5,582
11,707
171,372
0
W
7,993
1,017
0
5,194
17,556
22,293
44
4,094
13,462
44,050
0
L
Vulcan
15,295
3,940
559
2,666
16,711
8,415
558
5,616
11,095
88,180
0
L
Cthulhu
firstsymptom
Cthulhu
14,412
998
674
1,597
25,852
33,882
186
11,326
14,526
50,501
0
L
Danzaburou
jabberwocky_game
Danzaburou
9,943
2,662
0
4,608
12,680
6,049
418
7,383
5,297
0
73,370
W
Kukulkan
mercenary3564
Kukulkan
14,108
1,783
54
5,197
17,547
8,241
3,549
7,176
10,371
86,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,665
Gold Earned
58,394
534
Minions Killed
659
0
Camps Cleared
0
2,226,013
Distance Traveled
2,363,524
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,262
490
172
7
0
510,199
20
W
King Arthur
12,138
486
128
5
0
516,484
5
L
Achilles
8,956
358
81
3
0
413,033
4
W
Neith
10,862
434
140
6
0
454,062
5
W
Ymir
13,965
559
211
8
0
510,253
0
W
Bacchus
10,632
425
55
2
0
458,732
7
L
Vulcan
9,928
397
118
5
0
414,199
0
L
Cthulhu
10,239
410
61
2
0
499,064
4
L
Danzaburou
11,280
451
102
4
0
389,518
8
W
Kukulkan
10,797
432
125
5
0
423,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role