Player Matchup

Ah Puch
Ah Puch
Arapothos
Ah Puch
Level 158
God Stats
2W - 2L
1,493 SR
Queue Stats
222W - 196L
1,648 Elo+
Party 2
Da Ji
Da Ji
Zuxees
Da Ji
Level 152
God Stats
2W - 0L
1,725 SR
Queue Stats
249W - 181L
1,671 Elo+
Party 2
Ymir
Ymir
ignantnick
Ymir
Level 30
God Stats
3W - 2L
1,585 SR
Queue Stats
82W - 28L
1,736 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kevvvbottt
Ah Muzen Cab
Level 127
God Stats
11W - 8L
1,615 SR
Queue Stats
165W - 120L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
xDarkHonor
Guan Yu
Level 129
God Stats
11W - 1L
1,878 SR
Queue Stats
217W - 176L
1,630 Elo+
Party 2
Team Averages
Level 119
1,659 SR
1,665 Elo+

VS

Team Averages
Level 65
1,493 SR
1,619 Elo+
Shiva
Shiva
BobTheValiant
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Dementrius
Baron Samedi
Level 48
God Stats
0W - 2L
1,637 SR
Queue Stats
21W - 22L
1,572 Elo+
Solo
Set
Set
HatedKurama
Set
Level 158
God Stats
0W - 2L
1,368 SR
Queue Stats
98W - 54L
1,657 Elo+
Party 3
Ullr
Ullr
HatedNTC
Ullr
Level 35
God Stats
7W - 4L
1,460 SR
Queue Stats
91W - 49L
1,648 Elo+
Party 3
Hera
Hera
MarmotJuggler
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arapothos
Ah Puch
11
1 / 1 / 3
6,506
591
3,622
3,524
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Zuxees
Da Ji
11
7 / 0 / 3
6,861
624
7,467
7,777
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 7
6,131
557
2,729
7,247
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
kevvvbottt
Ah Muzen Cab
11
3 / 0 / 1
6,591
599
4,346
3,980
1,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
xDarkHonor
Guan Yu
11
4 / 0 / 5
6,455
587
7,484
9,503
7,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,190
472
5,795
9,373
3,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Dementrius
Baron Samedi
7
0 / 2 / 1
4,223
384
2,799
7,220
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,227
475
4,274
10,168
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
8
0 / 3 / 0
4,668
424
1,469
6,018
1,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 1
5,671
516
4,727
7,566
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
2
2
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arapothos
Ah Puch
1
1
3
2.5
L
1
3
1
0.5
L
Baron Samedi
Dementrius
Baron Samedi
0
2
1
0.25
L
0
4
0
0
L
Ullr
0
3
0
0
L
1
5
1
0.3
W
Da Ji
Zuxees
Da Ji
7
0
3
8.5
W
2
1
7
5.5
W
Ah Muzen Cab
kevvvbottt
Ah Muzen Cab
3
0
1
3.5
W
Guan Yu
xDarkHonor
Guan Yu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
19,064
32,031
Taken
40,345
19,345
Mitigated
12,141
12,305
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arapothos
Ah Puch
3,622
240
0
1,081
3,524
1,370
1,192
1,102
2,180
43,922
0
L
5,795
1,260
294
2,703
9,373
3,037
0
824
8,549
0
25,283
L
Baron Samedi
Dementrius
Baron Samedi
2,799
755
348
1,704
7,220
2,577
0
1,933
5,259
12,033
0
L
4,274
2,258
0
1,003
10,168
2,668
0
610
9,558
0
41,695
L
Ullr
1,469
374
0
360
6,018
1,663
0
280
5,738
0
25,269
L
4,727
1,050
0
1,141
7,566
2,196
0
2,448
4,890
37,706
0
W
Da Ji
Zuxees
Da Ji
7,467
2,213
0
3,148
7,777
3,824
0
609
7,118
0
48,562
W
2,729
445
0
1,861
7,247
4,819
297
2,973
4,222
13,939
0
W
Ah Muzen Cab
kevvvbottt
Ah Muzen Cab
4,346
2,096
0
1,458
3,980
1,383
0
274
3,706
0
51,961
W
Guan Yu
xDarkHonor
Guan Yu
7,484
1,078
832
3,925
9,503
7,949
357
2,506
6,875
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
24,979
347
Minions Killed
260
0
Camps Cleared
0
1,038,319
Distance Traveled
943,546
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,506
591
95
9
0
189,878
0
L
Shiva
5,190
472
33
3
0
203,201
0
L
Baron Samedi
4,223
384
28
3
0
183,318
3
L
Set
5,227
475
70
6
0
206,351
1
L
Ullr
4,668
424
48
4
0
173,228
4
L
Hera
5,671
516
81
7
0
177,448
0
W
Da Ji
6,861
624
76
7
0
229,604
2
W
Ymir
6,131
557
25
2
0
200,618
0
W
Ah Muzen Cab
6,591
599
84
8
0
201,516
2
W
Guan Yu
6,455
587
67
6
0
216,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role