Player Matchup

Hel
Hel
GRIFFINBLOOD125
Hel
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
218W - 250L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RangedHail
Ah Muzen Cab
Level 80
God Stats
16W - 12L
1,519 SR
Queue Stats
102W - 109L
1,501 Elo+
Solo
Atlas
Atlas
laxalaus
Atlas
Level 98
God Stats
13W - 9L
1,689 SR
Queue Stats
118W - 127L
1,550 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,526 Elo+

VS

Team Averages
Level 140
1,634 SR
1,531 Elo+
Odin
Odin
Smasher6190
Odin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 207L
1,566 Elo+
Solo
Thoth
Thoth
Zangratia
Thoth
Level 157
God Stats
3W - 1L
1,913 SR
Queue Stats
11W - 15L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
mcvann97
Kuzenbo
Level 138
God Stats
2W - 2L
1,489 SR
Queue Stats
6W - 9L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,010
584
6,263
9,624
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
RangedHail
Ah Muzen Cab
12
1 / 3 / 0
7,546
629
8,782
12,744
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
laxalaus
Atlas
11
0 / 2 / 0
7,636
636
6,309
12,639
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,082
674
11,266
10,708
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Zangratia
Thoth
14
6 / 1 / 3
9,266
772
14,300
4,579
2,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
mcvann97
Kuzenbo
12
1 / 0 / 8
7,820
652
5,520
11,111
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ah Muzen Cab
RangedHail
Ah Muzen Cab
1
3
0
0.33
W
2
0
7
5.5
W
Thoth
Zangratia
Thoth
6
1
3
7.5
L
Atlas
laxalaus
Atlas
0
2
0
0
W
Kuzenbo
mcvann97
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
31,086
35,007
Taken
26,398
20,955
Mitigated
20,166
10,975
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,263
328
3,008
2,800
9,624
4,545
61
5,802
3,571
22,730
0
L
Ah Muzen Cab
RangedHail
Ah Muzen Cab
8,782
3,897
0
2,289
12,744
5,407
280
5,970
6,313
0
32,539
W
11,266
2,476
446
4,328
10,708
6,155
0
5,095
5,347
0
26,663
W
Thoth
Zangratia
Thoth
14,300
751
0
1,905
4,579
2,508
205
2,667
1,744
58,440
0
L
Atlas
laxalaus
Atlas
6,309
2,491
708
2,170
12,639
11,003
0
7,754
4,284
18,292
0
W
Kuzenbo
mcvann97
Kuzenbo
5,520
1,811
0
3,714
11,111
11,503
14
4,493
6,308
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,192
Gold Earned
25,168
131
Minions Killed
165
3
Camps Cleared
7
693,154
Distance Traveled
699,148
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,010
584
61
5
2
234,600
2
L
Ah Muzen Cab
7,546
629
58
5
1
238,869
2
W
Odin
8,082
674
40
3
4
255,528
5
W
Thoth
9,266
772
110
9
2
216,930
0
L
Atlas
7,636
636
12
1
0
219,685
2
W
Kuzenbo
7,820
652
15
1
1
226,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role