Player Matchup

Tyr
Tyr
AngelVega
Tyr
Level 128
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 1
Nox
Nox
FillOrTroll
Nox
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,643 Elo+
Party 2
Chaac
Chaac
MushroomScrub337
Chaac
Level 137
God Stats
2W - 5L
1,200 SR
Queue Stats
243W - 261L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Saotome_13
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,540 Elo+
Party 1
Poseidon
Poseidon
slenderbryJMM
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,573 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,511 Elo+

VS

Team Averages
Level 130
1,580 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JSquareLive
Fenrir
Level 132
God Stats
5W - 3L
1,825 SR
Queue Stats
110W - 123L
1,511 Elo+
Solo
Hou Yi
Hou Yi
TheTaskmasterX7
Hou Yi
Level 148
God Stats
5W - 5L
1,468 SR
Queue Stats
539W - 586L
1,534 Elo+
Solo
Chronos
Chronos
Vastleaf31
Chronos
Level 108
God Stats
5W - 4L
1,608 SR
Queue Stats
264W - 272L
1,514 Elo+
Solo
Athena
Athena
deadshot950
Athena
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 295L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 22
11,803
787
19,802
31,728
29,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 5 / 22
12,688
846
21,238
16,440
9,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 2 / 20
11,565
771
10,943
21,287
18,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Saotome_13
Ah Muzen Cab
19
5 / 4 / 20
11,697
780
21,408
13,373
6,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
slenderbryJMM
Poseidon
17
7 / 8 / 18
11,471
765
19,827
14,921
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 5 / 9
9,716
648
10,475
15,019
11,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
7 / 9 / 6
11,035
736
12,807
18,792
14,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
2 / 8 / 14
10,572
705
14,310
20,904
11,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Vastleaf31
Chronos
18
6 / 6 / 9
10,764
718
18,574
25,289
13,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
17
3 / 6 / 13
10,650
710
7,619
25,104
31,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
72
34
Kills
21
24
Deaths
34
102
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
9
1.5
W
6
5
22
3.4
W
8
5
22
3.8
L
Fenrir
7
9
6
1.11
W
8
2
20
9
W
Ah Muzen Cab
Saotome_13
Ah Muzen Cab
5
4
20
3.75
L
2
8
14
1.13
L
Chronos
Vastleaf31
Chronos
6
6
9
1.75
L
Athena
3
6
13
1.58
W
Poseidon
slenderbryJMM
Poseidon
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,218
Damage
63,785
97,749
Taken
105,108
71,679
Mitigated
80,937
43,142
Healing
27,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,475
724
764
3,382
15,019
11,002
168
4,484
10,535
26,541
0
W
19,802
4,008
2,108
13,177
31,728
29,696
571
12,427
18,824
0
31,084
W
21,238
2,432
1,013
4,909
16,440
9,493
438
7,853
8,515
48,541
0
L
Fenrir
12,807
3,581
1,858
3,796
18,792
14,035
0
7,268
11,524
0
16,222
W
10,943
1,862
1,717
10,175
21,287
18,682
254
5,670
13,353
0
21,225
W
Ah Muzen Cab
Saotome_13
Ah Muzen Cab
21,408
6,280
3,372
4,118
13,373
6,950
6,638
4,639
8,627
0
41,212
L
14,310
4,506
1,203
3,526
20,904
11,150
580
10,441
10,463
0
39,145
L
Chronos
Vastleaf31
Chronos
18,574
7,083
1,454
5,856
25,289
13,488
578
9,791
15,498
31,754
0
L
Athena
7,619
1,458
2,035
3,527
25,104
31,262
170
9,081
16,023
14,117
0
W
Poseidon
slenderbryJMM
Poseidon
19,827
3,175
367
2,186
14,921
6,858
629
6,079
8,712
29,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
52,737
153
Minions Killed
157
0
Camps Cleared
0
1,354,513
Distance Traveled
1,143,641
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,716
648
25
2
0
254,117
0
W
Tyr
11,803
787
11
1
0
286,414
0
W
Nox
12,688
846
51
3
0
279,823
2
L
Fenrir
11,035
736
5
0
0
206,864
0
W
Chaac
11,565
771
22
1
0
292,044
4
W
Ah Muzen Cab
11,697
780
50
3
0
273,291
2
L
Hou Yi
10,572
705
69
5
0
193,386
4
L
Chronos
10,764
718
33
2
0
241,495
3
L
Athena
10,650
710
25
2
0
247,779
0
W
Poseidon
11,471
765
19
1
0
222,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role