Player Matchup

Baba Yaga
Baba Yaga
Diamond III
 
Baba Yaga
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Diamond III
LX Ryz3 LV
Freya
Diamond III
Level 160
God Stats
2W - 0L
1,824 SR
Queue Stats
358W - 334L
2,175 MMR
Solo
Set
Set
Platinum I
MyLittleCummy
Set
Platinum I
Level 87
God Stats
1W - 0L
1,846 SR
Queue Stats
27W - 8L
2,312 MMR
Party 1
Nemesis
Nemesis
Platinum III
RawToasts
Nemesis
Platinum III
Level 144
God Stats
12W - 7L
1,907 SR
Queue Stats
59W - 38L
2,154 MMR
Party 1
Eset
Eset
Diamond V
ThickGirlTyrone
Eset
Diamond V
Level 64
God Stats
2W - 3L
1,532 SR
Queue Stats
125W - 95L
2,008 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,722 SR
2,030 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,666 SR
2,163 MMR
Arachne
Arachne
Diamond IV
IVYATOVI
Arachne
Diamond IV
Level 160
God Stats
4W - 5L
1,644 SR
Queue Stats
173W - 154L
2,209 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Snap AcG
Jing Wei
Platinum I
Level 159
God Stats
4W - 2L
1,689 SR
Queue Stats
405W - 410L
2,054 MMR
Solo
Horus
Horus
Diamond III
Teinted-
Horus
Diamond III
Level 84
God Stats
6W - 6L
1,739 SR
Queue Stats
400W - 399L
2,243 MMR
Solo
Janus
Janus
Diamond IV
Thothianahs
Janus
Diamond IV
Level 109
God Stats
17W - 16L
1,675 SR
Queue Stats
513W - 513L
2,234 MMR
Solo
Shiva
Shiva
Platinum I
blue_tiger321
Shiva
Platinum I
Level 129
God Stats
2W - 3L
1,582 SR
Queue Stats
177W - 173L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 0 / 3
9,420
554
8,808
8,479
3,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
16
5 / 1 / 3
9,601
565
14,079
16,435
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 4
8,406
494
8,810
12,959
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
RawToasts
Nemesis
14
3 / 0 / 4
8,623
507
11,610
14,742
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 8
8,260
486
11,468
7,050
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BakasuraAmaterasuAthena

VS

Bans
CliodhnaGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IVYATOVI
Arachne
15
4 / 3 / 1
9,047
532
7,520
17,978
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Snap AcG
Jing Wei
11
0 / 7 / 1
7,070
416
7,757
16,284
6,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Teinted-
Horus
11
0 / 3 / 3
7,443
438
3,820
15,781
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 3
8,333
490
6,672
10,603
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
8,737
514
9,537
14,750
13,447
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
3
5.5
L
Arachne
IVYATOVI
Arachne
4
3
1
1.5
W
Freya
5
1
3
6.5
W
1
4
4
0.75
W
Nemesis
RawToasts
Nemesis
3
0
4
5
L
Jing Wei
Snap AcG
Jing Wei
0
7
1
0.07
L
Horus
Teinted-
Horus
0
3
3
0.5
W
3
1
8
7
L
2
2
3
1.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,775
Damage
35,306
59,665
Taken
75,396
25,165
Mitigated
46,641
21,824
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,808
685
0
3,562
8,479
3,439
0
859
7,620
56,671
0
L
Arachne
IVYATOVI
Arachne
7,520
5,232
0
6,047
17,978
7,949
760
1,563
16,415
0
83,650
W
Freya
14,079
5,964
0
10,731
16,435
7,435
353
1,606
14,829
76,024
0
W
8,810
4,124
0
4,031
12,959
6,169
516
1,959
11,000
0
77,705
W
Nemesis
RawToasts
Nemesis
11,610
5,491
0
2,651
14,742
5,828
0
1,950
12,792
0
79,474
L
Jing Wei
Snap AcG
Jing Wei
7,757
4,822
0
2,832
16,284
6,154
0
11,152
5,132
0
38,537
L
Horus
Teinted-
Horus
3,820
2,356
2,797
6,499
15,781
15,055
0
8,667
7,114
0
15,256
W
11,468
1,233
285
564
7,050
2,294
0
962
6,088
48,332
0
L
6,672
1,022
0
480
10,603
4,036
0
3,887
6,716
70,343
0
L
9,537
1,771
0
2,518
14,750
13,447
0
9,086
5,664
0
63,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
40,630
544
Minions Killed
429
0
Camps Cleared
0
1,745,743
Distance Traveled
1,673,393
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,420
554
107
6
0
350,955
6
L
Arachne
9,047
532
127
7
0
395,450
2
W
Freya
9,601
565
117
7
0
306,526
3
W
Set
8,406
494
141
8
0
330,501
10
W
Nemesis
8,623
507
95
6
0
416,815
5
L
Jing Wei
7,070
416
65
4
0
269,192
5
L
Horus
7,443
438
17
1
0
312,499
8
W
Eset
8,260
486
84
5
0
340,946
4
L
Janus
8,333
490
107
6
0
355,342
6
L
Shiva
8,737
514
113
7
0
340,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role