Player Matchup

Bacchus
Bacchus
DeZnUtS73
Bacchus
Level 96
God Stats
15W - 11L
1,590 SR
Queue Stats
326W - 227L
1,494 Elo+
Party 2
Ra
Ra
Fawesome_Jason
Ra
Level 129
God Stats
18W - 11L
1,268 SR
Queue Stats
543W - 405L
1,426 Elo+
Party 2
Mercury
Mercury
scorpionkid50
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 247L
1,404 Elo+
Party 2
Team Averages
Level 98
1,453 SR
1,441 Elo+

VS

Team Averages
Level 50
1,621 SR
1,576 Elo+
Anubis
Anubis
Bigbootybenz
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Horus
Horus
Swrlydrly
Horus
Level 20
God Stats
2W - 2L
1,890 SR
Queue Stats
14W - 10L
1,571 Elo+
Party 1
Loki
Loki
x Immel x
Loki
Level 105
God Stats
16W - 6L
1,474 SR
Queue Stats
242W - 163L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeZnUtS73
Bacchus
12
0 / 4 / 1
8,040
574
6,560
16,450
19,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 0
7,913
565
11,738
14,103
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
1 / 6 / 0
8,501
607
6,780
14,199
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
12 / 0 / 4
11,184
799
18,682
12,580
6,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Swrlydrly
Horus
16
3 / 0 / 12
11,165
798
11,196
15,809
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
2 / 1 / 14
10,035
717
11,910
8,831
4,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
17
17
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
0
4
14
L
Bacchus
DeZnUtS73
Bacchus
0
4
1
0.13
L
0
7
0
0
W
Horus
Swrlydrly
Horus
3
0
12
9
L
Mercury
1
6
0
0.17
W
Loki
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
41,788
44,752
Taken
37,220
29,012
Mitigated
23,203
2,939
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,682
557
211
7,795
12,580
6,782
791
5,775
6,089
43,281
0
L
Bacchus
DeZnUtS73
Bacchus
6,560
471
0
0
16,450
19,461
0
7,311
9,139
15,433
0
L
11,738
561
1,160
1,157
14,103
4,266
0
6,578
7,525
34,140
0
W
Horus
Swrlydrly
Horus
11,196
5,204
1,960
6,525
15,809
12,347
371
6,616
8,497
0
31,522
L
Mercury
6,780
2,321
0
622
14,199
5,285
0
5,086
9,113
0
13,513
W
Loki
11,910
2,974
8
808
8,831
4,074
897
5,146
3,187
0
36,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
32,384
92
Minions Killed
142
3
Camps Cleared
9
765,101
Distance Traveled
832,352
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,184
799
51
4
4
245,988
2
L
Bacchus
8,040
574
13
1
0
242,373
1
L
Ra
7,913
565
52
4
2
254,819
3
W
Horus
11,165
798
48
3
3
297,399
1
L
Mercury
8,501
607
27
2
1
267,909
1
W
Loki
10,035
717
43
3
2
288,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role