Player Matchup

Merlin
Merlin
Hao-Sia
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,168 Elo+
Party 1
Bakasura
Bakasura
Krambam_
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 1
Hercules
Hercules
SussyG
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,564 Elo+
Solo
Anubis
Anubis
ThatGuy2219
Anubis
Level 123
God Stats
2W - 5L
1,367 SR
Queue Stats
151W - 157L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
jakezy7
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Team Averages
Level 97
1,473 SR
1,382 Elo+

VS

Team Averages
Level 109
1,479 SR
1,547 Elo+
Ullr
Ullr
FedePG
Ullr
Level 107
God Stats
1W - 1L
1,251 SR
Queue Stats
94W - 92L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Little Taquitos
Hou Yi
Level 88
God Stats
3W - 5L
1,310 SR
Queue Stats
294W - 289L
1,485 Elo+
Party 2
Bellona
Bellona
Long Enchilada
Bellona
Level 107
God Stats
9W - 8L
1,635 SR
Queue Stats
339W - 348L
1,439 Elo+
Party 2
Khepri
Khepri
MasterBaate
Khepri
Level 109
God Stats
6W - 4L
1,701 SR
Queue Stats
466W - 486L
1,585 Elo+
Solo
Eset
Eset
PumpkinXWizard
Eset
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hao-Sia
Merlin
11
2 / 2 / 1
5,779
1,156
3,268
4,300
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Krambam_
Bakasura
5
0 / 1 / 1
4,326
865
540
1,293
991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
SussyG
Hercules
10
1 / 2 / 3
5,280
1,056
3,223
6,899
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
1 / 2 / 3
5,502
1,100
3,613
4,045
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
jakezy7
Amaterasu
8
0 / 2 / 4
4,920
984
1,666
10,309
5,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FedePG
Ullr
10
2 / 1 / 6
5,831
1,166
7,053
3,048
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 0 / 6
6,134
1,227
5,872
1,829
849
10
0 / 1 / 9
5,450
1,090
3,117
4,185
3,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
9
0 / 2 / 7
5,355
1,071
2,363
5,962
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 4
6,286
1,257
6,514
2,890
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
4
Kills
9
9
Deaths
5
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
FedePG
Ullr
2
1
6
5
L
Merlin
Hao-Sia
Merlin
2
2
1
1.25
L
Bakasura
Krambam_
Bakasura
0
1
1
0.5
W
3
0
6
6
W
0
1
9
4.5
W
Khepri
0
2
7
1.75
W
4
1
4
6
L
Hercules
SussyG
Hercules
1
2
3
1.25
L
Anubis
1
2
3
1.25
L
Amaterasu
jakezy7
Amaterasu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,310
Damage
24,919
26,846
Taken
17,914
16,852
Mitigated
11,430
6,823
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
FedePG
Ullr
7,053
3,274
442
729
3,048
1,461
54
438
2,569
0
12,643
L
Merlin
Hao-Sia
Merlin
3,268
590
107
69
4,300
1,845
0
1,704
2,596
11,854
0
L
Bakasura
Krambam_
Bakasura
540
480
230
46
1,293
991
0
380
913
0
732
W
5,872
3,239
161
384
1,829
849
1,110
747
1,072
0
11,795
W
3,117
982
270
538
4,185
3,175
248
1,698
2,421
0
5,367
W
Khepri
2,363
440
359
377
5,962
4,679
38
3,067
2,806
4,585
0
W
6,514
1,333
637
262
2,890
1,266
634
931
1,840
13,020
0
L
Hercules
SussyG
Hercules
3,223
1,319
152
1,401
6,899
6,336
0
2,924
3,975
0
3,511
L
Anubis
3,613
441
257
283
4,045
1,996
0
764
3,281
12,888
0
L
Amaterasu
jakezy7
Amaterasu
1,666
678
382
3,896
10,309
5,684
0
3,105
7,204
0
2,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
29,056
42
Minions Killed
52
0
Camps Cleared
0
403,850
Distance Traveled
498,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,831
1,166
20
4
0
93,761
0
L
Merlin
5,779
1,156
27
5
0
77,202
0
L
Bakasura
4,326
865
0
0
0
21,427
0
W
Hou Yi
6,134
1,227
18
4
0
100,639
0
W
Bellona
5,450
1,090
4
1
0
91,668
0
W
Khepri
5,355
1,071
0
0
0
103,816
1
W
Eset
6,286
1,257
10
2
0
108,919
0
L
Hercules
5,280
1,056
2
0
0
112,816
1
L
Anubis
5,502
1,100
12
2
0
88,768
0
L
Amaterasu
4,920
984
1
0
0
103,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role