Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Csimms11
Ra
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 16L
1,250 Elo+
Party 3
Nu Wa
Nu Wa
GuidingLight112
Nu Wa
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 62L
1,409 Elo+
Party 3
Medusa
Medusa
WendigoMK
Medusa
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,359 Elo+
Party 3
Nike
Nike
unseenfox
Nike
Level 85
God Stats
4W - 6L
1,503 SR
Queue Stats
42W - 57L
1,499 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,403 Elo+

VS

Team Averages
Level 93
1,500 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
A-YoungNeno
Neith
Level 127
God Stats
7W - 6L
1,445 SR
Queue Stats
232W - 262L
1,509 Elo+
Party 2
Izanami
Izanami
DueceVentura
Izanami
Level 111
God Stats
8W - 14L
1,557 SR
Queue Stats
214W - 255L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
halo_nave14
Sylvanus
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
273W - 428L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 3 / 9
9,849
758
8,599
12,768
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 0 / 7
10,368
798
7,727
7,407
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 9
10,174
783
13,699
4,678
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
WendigoMK
Medusa
20
9 / 0 / 7
11,471
882
18,498
13,438
6,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
17
2 / 2 / 11
10,119
778
7,823
11,860
6,880
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 4 / 2
8,627
664
4,707
11,620
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
15
0 / 6 / 4
8,491
653
4,531
14,976
6,353
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 0
9,023
694
6,787
12,948
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
DueceVentura
Izanami
15
1 / 4 / 0
8,574
660
9,261
12,831
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
halo_nave14
Sylvanus
16
2 / 2 / 0
9,375
721
3,513
15,259
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
21
Kills
5
5
Deaths
21
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
9
2.83
L
Sol
 
Sol
0
4
2
0.25
L
Hun Batz
 
Hun Batz
0
6
4
0.33
L
2
5
0
0.4
W
3
0
7
6.5
L
Izanami
DueceVentura
Izanami
1
4
0
0.25
W
3
0
9
7.5
W
Medusa
WendigoMK
Medusa
9
0
7
12.5
L
Sylvanus
halo_nave14
Sylvanus
2
2
0
1
W
Nike
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,346
Damage
28,799
50,151
Taken
67,634
30,363
Mitigated
36,974
15,251
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,599
338
0
1,686
12,768
11,362
123
1,637
11,131
0
15,979
L
Sol
 
Sol
4,707
1,543
0
2,763
11,620
3,906
0
3,420
8,100
33,861
0
L
Hun Batz
 
Hun Batz
4,531
491
0
606
14,976
6,353
216
3,235
11,638
0
23,331
L
6,787
2,570
0
3,152
12,948
6,408
357
3,968
8,766
0
35,325
W
7,727
722
3,952
4,740
7,407
3,660
1,360
1,072
6,335
37,750
0
L
Izanami
DueceVentura
Izanami
9,261
4,344
0
1,468
12,831
5,677
170
4,254
8,422
0
33,743
W
13,699
3,161
0
766
4,678
1,882
1,388
1,353
3,325
37,584
0
W
Medusa
WendigoMK
Medusa
18,498
7,287
0
2,031
13,438
6,579
1,516
2,152
11,286
0
64,827
L
Sylvanus
halo_nave14
Sylvanus
3,513
837
1,625
5,993
15,259
14,630
105
6,549
8,643
16,426
0
W
Nike
7,823
426
634
1,442
11,860
6,880
406
2,006
9,854
0
33,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
44,090
311
Minions Killed
250
0
Camps Cleared
0
1,375,411
Distance Traveled
1,210,533
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,849
758
16
1
0
260,868
0
L
Sol
8,627
664
63
5
0
236,309
0
L
Hun Batz
8,491
653
36
3
0
285,606
0
L
Neith
9,023
694
49
4
0
233,360
1
W
Ra
10,368
798
96
7
0
276,236
4
L
Izanami
8,574
660
69
5
0
220,478
2
W
Nu Wa
10,174
783
46
4
0
241,555
5
W
Medusa
11,471
882
102
8
0
295,603
1
L
Sylvanus
9,375
721
33
3
0
234,780
1
W
Nike
10,119
778
51
4
0
301,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role