Player Matchup

Vamana
Vamana
Guilty_Prodigy
Vamana
Level 115
God Stats
3W - 4L
1,509 SR
Queue Stats
317W - 327L
1,523 Elo+
Solo
Sol
Sol
K-Spittaa
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,723 Elo+
Solo
Geb
Geb
Muzan-Kiibutsuji
Geb
Level 64
God Stats
9W - 10L
1,473 SR
Queue Stats
235W - 291L
1,460 Elo+
Solo
Cthulhu
Cthulhu
aFlair-
Cthulhu
Level 90
God Stats
92W - 75L
1,608 SR
Queue Stats
188W - 198L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ju-ken819
Heimdallr
Level 76
God Stats
6W - 5L
1,770 SR
Queue Stats
331W - 213L
1,496 Elo+
Solo
Team Averages
Level 87
1,572 SR
1,541 Elo+

VS

Team Averages
Level 110
1,475 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ang3Lo11x
Ah Puch
Level 104
God Stats
9W - 7L
1,563 SR
Queue Stats
354W - 390L
1,588 Elo+
Solo
Apollo
Apollo
John_Wick1633
Apollo
Level 82
God Stats
3W - 2L
1,735 SR
Queue Stats
481W - 529L
1,397 Elo+
Solo
Fenrir
Fenrir
Randomguy20012
Fenrir
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
229W - 205L
1,554 Elo+
Solo
Vamana
Vamana
X_CivilX_X
Vamana
Level 124
God Stats
1W - 3L
1,078 SR
Queue Stats
73W - 88L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,721
1,072
11,463
18,312
21,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 4
10,057
1,006
9,641
12,963
5,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 2
8,989
899
5,155
8,619
4,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
aFlair-
Cthulhu
16
1 / 1 / 7
10,170
1,017
14,206
12,587
15,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ju-ken819
Heimdallr
16
2 / 4 / 6
10,725
1,073
16,138
15,776
7,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

218

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 0 / 4
11,409
1,141
8,918
10,154
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Ang3Lo11x
Ah Puch
17
2 / 0 / 9
11,332
1,133
25,021
6,327
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 6
10,644
1,064
8,654
12,451
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 10
10,515
1,052
12,397
18,755
19,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
X_CivilX_X
Vamana
16
1 / 1 / 7
10,368
1,037
9,909
13,264
12,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
8
Kills
13
13
Deaths
8
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
4
9
W
Ah Puch
Ang3Lo11x
Ah Puch
2
0
9
6.5
L
4
1
3
5.5
W
2
2
6
2.5
L
1
4
4
0.75
L
0
3
2
0.33
W
1
5
10
1.2
W
Vamana
X_CivilX_X
Vamana
1
1
7
4.5
L
Cthulhu
aFlair-
Cthulhu
1
1
7
4.5
L
Heimdallr
ju-ken819
Heimdallr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,603
Damage
64,899
68,257
Taken
60,951
55,625
Mitigated
51,374
5,423
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,918
1,418
196
1,652
10,154
10,161
0
5,372
4,666
0
16,723
W
Ah Puch
Ang3Lo11x
Ah Puch
25,021
793
0
717
6,327
3,197
0
3,360
2,933
67,168
0
L
11,463
4,355
0
1,146
18,312
21,577
0
5,720
12,408
0
22,126
W
8,654
6,222
0
2,713
12,451
6,780
0
6,762
5,579
0
29,634
L
9,641
4,650
0
1,580
12,963
5,586
0
4,546
8,219
29,437
0
L
5,155
233
0
20
8,619
4,842
0
3,477
5,074
6,380
0
W
12,397
3,337
0
1,053
18,755
19,075
0
7,445
11,084
0
20,613
W
Vamana
X_CivilX_X
Vamana
9,909
4,542
0
1,815
13,264
12,161
0
5,487
7,687
0
19,722
L
Cthulhu
aFlair-
Cthulhu
14,206
535
985
661
12,587
15,830
0
3,887
8,637
31,107
0
L
Heimdallr
ju-ken819
Heimdallr
16,138
7,613
0
1,031
15,776
7,790
0
7,391
8,305
0
47,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
54,268
201
Minions Killed
209
3
Camps Cleared
13
920,809
Distance Traveled
1,092,915
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,409
1,141
9
1
0
228,826
0
W
Ah Puch
11,332
1,133
114
11
5
201,549
2
L
Vamana
10,721
1,072
27
3
0
239,261
0
W
Apollo
10,644
1,064
56
6
3
190,665
1
L
Sol
10,057
1,006
43
4
0
187,259
0
L
Geb
8,989
899
8
1
0
109,152
0
W
Fenrir
10,515
1,052
11
1
2
266,749
0
W
Vamana
10,368
1,037
19
2
3
205,126
0
L
Cthulhu
10,170
1,017
41
4
1
198,081
4
L
Heimdallr
10,725
1,073
82
8
2
187,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role