Player Matchup

King Arthur
King Arthur
ALNDG
King Arthur
Level 126
God Stats
24W - 23L
1,407 SR
Queue Stats
346W - 354L
1,459 Elo+
Party 1
Mercury
Mercury
Alexito_1490
Mercury
Level 108
God Stats
1W - 1L
1,711 SR
Queue Stats
13W - 15L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
SoSa0221221
Baron Samedi
Level 101
God Stats
25W - 22L
1,303 SR
Queue Stats
144W - 155L
1,404 Elo+
Solo
Neith
Neith
Soul-Lucifer880
Neith
Level 99
God Stats
18W - 22L
1,449 SR
Queue Stats
70W - 79L
1,448 Elo+
Party 1
Ra
Ra
bball4life375
Ra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,341 Elo+
Solo
Team Averages
Level 104
1,474 SR
1,418 Elo+

VS

Team Averages
Level 70
1,476 SR
1,360 Elo+
Heimdallr
Heimdallr
AsthmaticHrtattk
Heimdallr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 131L
1,376 Elo+
Party 3
Fenrir
Fenrir
CarsonAuburn230
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 69L
1,314 Elo+
Party 2
Tiamat
Tiamat
CruelEagle73222
Tiamat
Level 88
God Stats
4W - 4L
1,384 SR
Queue Stats
144W - 148L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
Spyro29000
Guan Yu
Level 86
God Stats
8W - 8L
1,496 SR
Queue Stats
50W - 60L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
jc_factor2
Cthulhu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 147L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALNDG
King Arthur
20
12 / 6 / 7
19,943
511
55,408
65,833
66,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Alexito_1490
Mercury
20
7 / 14 / 10
16,998
436
27,593
41,165
20,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SoSa0221221
Baron Samedi
20
6 / 9 / 14
16,162
414
24,266
42,365
57,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 6 / 12
19,134
491
43,345
39,384
27,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 1 / 3
13,100
336
6,475
7,204
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
2 / 14 / 9
14,584
374
18,406
38,980
19,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 9
16,679
428
19,214
39,474
24,245
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 5 / 11
21,838
560
40,123
28,212
26,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Spyro29000
Guan Yu
20
11 / 3 / 13
20,655
530
44,157
65,171
128,499
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
jc_factor2
Cthulhu
20
5 / 8 / 9
17,245
442
27,289
47,626
61,691
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
87
36
Kills
36
36
Deaths
36
46
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALNDG
King Arthur
12
6
7
2.58
L
Mercury
Alexito_1490
Mercury
7
14
10
0.86
W
Heimdallr
2
14
9
0.46
W
6
6
9
1.75
W
12
5
11
3.5
L
Baron Samedi
SoSa0221221
Baron Samedi
6
9
14
1.44
L
11
6
12
2.83
W
Guan Yu
Spyro29000
Guan Yu
11
3
13
5.83
L
0
1
3
1.5
W
Cthulhu
jc_factor2
Cthulhu
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,087
Damage
149,189
195,951
Taken
219,463
173,606
Mitigated
259,905
62,399
Healing
62,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALNDG
King Arthur
55,408
5,653
0
21,400
65,833
66,024
215
15,712
50,121
27,345
160,232
L
Mercury
Alexito_1490
Mercury
27,593
17,140
0
7,546
41,165
20,440
1,551
9,224
31,869
0
133,853
W
Heimdallr
18,406
12,108
0
4,675
38,980
19,154
2,968
7,572
30,868
0
106,516
W
19,214
7,831
0
10,313
39,474
24,245
1,848
5,920
33,473
0
134,308
W
40,123
3,202
0
6,839
28,212
26,316
3,584
5,631
22,436
181,471
0
L
Baron Samedi
SoSa0221221
Baron Samedi
24,266
4,207
5,617
11,454
42,365
57,477
1,288
20,395
21,970
83,332
0
L
43,345
21,353
546
12,911
39,384
27,160
5,143
16,491
22,813
0
168,639
W
Guan Yu
Spyro29000
Guan Yu
44,157
5,473
5,163
28,237
65,171
128,499
2,766
9,911
55,021
0
170,086
L
6,475
969
423
2,502
7,204
2,505
0
5,737
1,467
69,213
0
W
Cthulhu
jc_factor2
Cthulhu
27,289
1,820
421
6,821
47,626
61,691
1,124
9,779
37,179
106,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,337
Gold Earned
91,001
820
Minions Killed
867
0
Camps Cleared
0
2,952,232
Distance Traveled
3,382,575
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
19,943
511
224
6
0
671,546
5
L
Mercury
16,998
436
150
4
0
760,209
3
W
Heimdallr
14,584
374
121
3
0
523,207
1
W
Fenrir
16,679
428
161
4
0
754,940
0
W
Tiamat
21,838
560
265
7
0
672,516
11
L
Baron Samedi
16,162
414
95
2
0
575,378
7
L
Neith
19,134
491
220
6
0
664,269
4
W
Guan Yu
20,655
530
199
5
0
736,636
3
L
Ra
13,100
336
131
3
0
280,830
1
W
Cthulhu
17,245
442
121
3
0
695,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role