Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DieFast23
Thor
Level 103
God Stats
10W - 10L
1,571 SR
Queue Stats
332W - 378L
1,347 Elo+
Party 2
Poseidon
Poseidon
Eagleeye-5
Poseidon
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 69L
1,225 Elo+
Party 3
Ares
Ares
Kevin_Almighty00
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,146 Elo+
Party 3
Jing Wei
Jing Wei
Zomie_Slayer115
Jing Wei
Level 40
God Stats
5W - 8L
1,431 SR
Queue Stats
33W - 48L
1,285 Elo+
Party 3
Team Averages
Level 59
1,500 SR
1,301 Elo+

VS

Team Averages
Level 97
1,514 SR
1,356 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
B I G SAD3798
Thor
Level 81
God Stats
2W - 1L
1,651 SR
Queue Stats
184W - 201L
1,306 Elo+
Solo
Anubis
Anubis
OldManWest410
Anubis
Level 106
God Stats
209W - 195L
1,499 SR
Queue Stats
610W - 673L
1,312 Elo+
Party 1
Chiron
Chiron
PizzaBabe94
Chiron
Level 97
God Stats
18W - 19L
1,502 SR
Queue Stats
501W - 556L
1,356 Elo+
Party 1
Geb
Geb
WinnebagoWreckr
Geb
Level 100
God Stats
15W - 14L
1,415 SR
Queue Stats
408W - 455L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 1
7,476
440
11,478
15,660
12,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
11
1 / 5 / 1
7,215
424
5,867
16,475
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Eagleeye-5
Poseidon
12
0 / 3 / 0
6,779
399
9,671
10,112
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 7 / 0
6,034
355
3,088
14,939
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
10
0 / 7 / 0
6,312
371
6,356
14,142
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 2
8,468
498
6,917
14,263
12,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 1 / 4
9,262
545
6,736
13,445
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 0 / 7
9,590
564
12,477
11,139
6,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
15
7 / 0 / 9
9,615
566
17,677
11,958
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 8
10,026
590
8,878
14,557
15,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
23
23
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Guan Yu
 
Guan Yu
0
2
2
0.5
W
4
1
4
6
L
Thor
1
5
1
0.3
L
Poseidon
Eagleeye-5
Poseidon
0
3
0
0
L
0
7
0
0
W
4
0
7
7.5
W
Chiron
7
0
9
11.5
W
8
0
8
12
L
Jing Wei
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
52,685
71,328
Taken
65,362
33,140
Mitigated
46,811
12,582
Healing
30,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,478
2,371
0
5,210
15,660
12,659
391
2,981
12,679
0
45,511
W
Guan Yu
 
Guan Yu
6,917
633
409
2,372
14,263
12,143
1,070
660
12,952
0
41,727
W
6,736
2,100
0
6,009
13,445
5,928
0
1,690
11,604
0
63,364
L
Thor
5,867
1,593
0
3,960
16,475
5,261
0
2,345
14,130
0
41,349
L
Poseidon
Eagleeye-5
Poseidon
9,671
605
0
2,039
10,112
2,962
66
6,769
3,343
52,106
0
L
3,088
412
0
997
14,939
8,557
0
5,670
9,269
6,362
0
W
12,477
269
0
6,987
11,139
6,934
1,165
4,070
7,034
74,796
0
W
Chiron
17,677
10,262
1,390
5,376
11,958
6,007
6,541
2,742
9,181
0
94,154
W
8,878
1,330
3,467
4,374
14,557
15,799
1,321
4,104
10,418
28,894
0
L
Jing Wei
6,356
4,521
0
376
14,142
3,701
0
3,590
10,552
0
40,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
46,961
252
Minions Killed
479
0
Camps Cleared
0
1,439,844
Distance Traveled
1,470,560
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,476
440
59
3
0
325,510
0
W
Guan Yu
8,468
498
77
5
0
320,693
0
W
Thor
9,262
545
115
7
0
314,191
4
L
Thor
7,215
424
71
4
0
316,451
0
L
Poseidon
6,779
399
64
4
0
286,019
1
L
Ares
6,034
355
4
0
0
215,165
0
W
Anubis
9,590
564
108
6
0
294,656
10
W
Chiron
9,615
566
154
9
0
235,618
0
W
Geb
10,026
590
25
1
0
305,402
2
L
Jing Wei
6,312
371
54
3
0
296,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role