Player Matchup

Shiva
Shiva
ItBeKIK
Shiva
Level 17
God Stats
4W - 1L
1,711 SR
Queue Stats
76W - 51L
1,720 Elo+
Party 1
Thanatos
Thanatos
Maccxs
Thanatos
Level 76
God Stats
4W - 1L
1,676 SR
Queue Stats
49W - 25L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
isWet
Kukulkan
Level 87
God Stats
3W - 1L
1,709 SR
Queue Stats
18W - 8L
1,730 Elo+
Party 1
Team Averages
Level 60
1,698 SR
1,715 Elo+

VS

Team Averages
Level 58
1,428 SR
1,489 Elo+
Thor
Thor
CreepyNinjaNick
Thor
Level 89
God Stats
8W - 13L
1,392 SR
Queue Stats
339W - 343L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Lowground2112
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SirBoofington
Sylvanus
Level 77
God Stats
6W - 13L
1,393 SR
Queue Stats
206W - 227L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ItBeKIK
Shiva
13
4 / 1 / 11
8,772
797
8,812
8,499
6,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Maccxs
Thanatos
14
10 / 1 / 6
9,308
846
11,147
10,363
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
isWet
Kukulkan
14
4 / 2 / 10
8,838
803
9,243
4,357
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,738
703
5,091
12,501
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lowground2112
Baron Samedi
11
1 / 6 / 1
7,313
665
5,381
9,745
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SirBoofington
Sylvanus
10
1 / 5 / 2
6,872
625
3,885
13,244
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Shiva
ItBeKIK
Shiva
4
1
11
9.5
L
Baron Samedi
Lowground2112
Baron Samedi
1
6
1
0.25
W
Thanatos
Maccxs
Thanatos
10
1
6
13
L
Sylvanus
SirBoofington
Sylvanus
1
5
2
0.4
W
Kukulkan
isWet
Kukulkan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
14,357
23,219
Taken
35,490
12,114
Mitigated
18,741
9,877
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,091
1,021
0
942
12,501
4,857
0
3,248
9,253
0
20,755
W
Shiva
ItBeKIK
Shiva
8,812
1,707
530
804
8,499
6,075
137
3,162
5,337
0
23,502
L
Baron Samedi
Lowground2112
Baron Samedi
5,381
445
730
824
9,745
4,509
0
2,300
7,445
19,307
0
W
Thanatos
Maccxs
Thanatos
11,147
2,959
0
8,013
10,363
4,190
982
4,677
5,686
0
23,767
L
Sylvanus
SirBoofington
Sylvanus
3,885
1,202
439
1,502
13,244
9,375
0
3,850
9,394
8,394
2,452
W
Kukulkan
isWet
Kukulkan
9,243
734
0
530
4,357
1,849
1,015
1,468
2,889
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
21,923
122
Minions Killed
85
7
Camps Cleared
4
622,391
Distance Traveled
531,134
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,738
703
42
4
1
193,980
2
W
Shiva
8,772
797
33
3
2
199,727
4
L
Baron Samedi
7,313
665
28
3
1
157,854
0
W
Thanatos
9,308
846
26
2
2
230,840
2
L
Sylvanus
6,872
625
15
1
2
179,300
4
W
Kukulkan
8,838
803
63
6
3
191,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role