Player Matchup

Baba Yaga
Baba Yaga
DaintyHippo
Baba Yaga
Level 133
God Stats
1W - 1L
1,535 SR
Queue Stats
10W - 13L
1,568 Elo+
Party 3
Fenrir
Fenrir
Keyter180
Fenrir
Level 149
God Stats
0W - 1L
1,527 SR
Queue Stats
122W - 116L
1,536 Elo+
Party 3
Skadi
Skadi
Matastasize
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 211L
1,473 Elo+
Solo
Da Ji
Da Ji
OldFashionedTMD
Da Ji
Level 156
God Stats
5W - 4L
1,680 SR
Queue Stats
86W - 79L
1,533 Elo+
Party 3
Hercules
Hercules
pepegoles
Hercules
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,550 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,532 Elo+

VS

Team Averages
Level 62
1,480 SR
1,317 Elo+
Serqet
Serqet
JunkTTimer
Serqet
Level 75
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 6L
1,183 Elo+
Solo
Poseidon
Poseidon
Majesticfool236
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 191L
1,456 Elo+
Party 2
Apollo
Apollo
YoB0iDelirious
Apollo
Level 67
God Stats
13W - 4L
1,609 SR
Queue Stats
298W - 328L
1,447 Elo+
Party 2
Atlas
Atlas
liamEstacado
Atlas
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,250 Elo+
Party 1
Sylvanus
Sylvanus
marlonater07
Sylvanus
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaintyHippo
Baba Yaga
19
2 / 5 / 5
12,788
984
14,889
13,298
5,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fenrir
Keyter180
Fenrir
17
0 / 5 / 3
11,263
866
9,775
24,240
28,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 8 / 5
12,577
967
25,732
18,626
8,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 9 / 2
12,512
962
14,834
21,768
10,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
pepegoles
Hercules
18
2 / 7 / 3
11,783
906
10,703
23,980
16,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

56

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JunkTTimer
Serqet
20
9 / 3 / 12
14,301
1,100
15,541
16,948
9,299
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
7 / 5 / 16
13,864
1,066
24,831
14,503
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 0 / 14
16,007
1,231
36,804
20,284
11,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 0 / 18
12,981
999
10,169
12,760
13,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
marlonater07
Sylvanus
20
2 / 1 / 17
12,875
990
9,027
17,055
23,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
9
Kills
34
34
Deaths
9
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DaintyHippo
Baba Yaga
2
5
5
0.9
W
Serqet
JunkTTimer
Serqet
9
3
12
5
L
Fenrir
Keyter180
Fenrir
0
5
3
0.3
W
Poseidon
7
5
16
3
L
2
8
5
0.56
L
3
9
2
0.44
W
15
0
14
22
W
1
0
18
10
W
Sylvanus
marlonater07
Sylvanus
2
1
17
10.5
L
Hercules
pepegoles
Hercules
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,933
Damage
96,372
101,912
Taken
81,550
70,316
Mitigated
64,875
10,534
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DaintyHippo
Baba Yaga
14,889
1,066
0
1,275
13,298
5,956
0
4,294
8,772
43,838
0
W
Serqet
JunkTTimer
Serqet
15,541
5,953
0
624
16,948
9,299
0
1,808
15,140
0
25,223
L
Fenrir
Keyter180
Fenrir
9,775
1,943
0
1,027
24,240
28,467
0
11,029
12,538
0
20,003
W
Poseidon
24,831
4,381
0
27
14,503
6,627
0
2,092
12,411
43,196
0
L
25,732
12,700
0
955
18,626
8,040
0
8,502
9,942
0
59,078
L
14,834
1,149
51
514
21,768
10,868
0
7,242
14,112
0
31,549
W
36,804
28,491
0
9,196
20,284
11,646
0
3,897
16,387
0
57,536
W
10,169
3,158
0
0
12,760
13,965
0
4,074
8,686
37,527
0
W
Sylvanus
marlonater07
Sylvanus
9,027
2,451
5,557
4,531
17,055
23,338
0
3,018
14,037
26,281
0
L
Hercules
pepegoles
Hercules
10,703
4,431
0
6,712
23,980
16,985
0
12,960
10,852
0
26,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
70,028
239
Minions Killed
230
6
Camps Cleared
12
1,116,757
Distance Traveled
1,272,501
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,788
984
69
5
0
228,626
0
W
Serqet
14,301
1,100
18
1
5
288,460
0
L
Fenrir
11,263
866
19
1
0
255,988
1
W
Poseidon
13,864
1,066
50
4
3
244,529
0
L
Skadi
12,577
967
67
5
5
201,658
0
L
Da Ji
12,512
962
38
3
0
261,010
1
W
Apollo
16,007
1,231
63
5
3
266,750
1
W
Atlas
12,981
999
63
5
1
247,103
1
W
Sylvanus
12,875
990
36
3
0
225,659
0
L
Hercules
11,783
906
46
4
1
169,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role