Player Matchup

Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ArchAntag
Janus
Level 45
God Stats
6W - 6L
1,503 SR
Queue Stats
118W - 109L
1,450 Elo+
Solo
Loki
Loki
Hannabellz
Loki
Level 79
God Stats
25W - 16L
1,625 SR
Queue Stats
259W - 288L
1,350 Elo+
Solo
Izanami
Izanami
sydiaco
Izanami
Level 76
God Stats
2W - 1L
1,486 SR
Queue Stats
28W - 29L
1,343 Elo+
Solo
Aphrodite
Aphrodite
xxthegamergirlxx
Aphrodite
Level 24
God Stats
8W - 9L
1,163 SR
Queue Stats
28W - 58L
1,224 Elo+
Party 2
Team Averages
Level 52
1,455 SR
1,373 Elo+

VS

Team Averages
Level 41
1,457 SR
1,285 Elo+
Scylla
Scylla
 
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cheeto645
Hun Batz
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 215L
1,224 Elo+
Party 1
Bacchus
Bacchus
Lybanger
Bacchus
Level 92
God Stats
15W - 9L
1,521 SR
Queue Stats
160W - 167L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Reinoruzen
Jing Wei
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 47L
1,136 Elo+
Party 1
Horus
Horus
Rennamo
Horus
Level 14
God Stats
21W - 26L
1,265 SR
Queue Stats
23W - 43L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 6
11,335
540
19,559
14,418
5,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
ArchAntag
Janus
15
0 / 4 / 3
8,842
421
12,672
10,877
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 2
10,235
487
5,598
18,711
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
sydiaco
Izanami
19
3 / 0 / 2
12,254
584
11,532
12,210
5,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
15
4 / 0 / 10
9,842
469
9,448
12,085
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 1
9,878
470
13,880
14,218
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Cheeto645
Hun Batz
14
1 / 4 / 3
9,091
433
4,074
18,907
8,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Lybanger
Bacchus
16
2 / 3 / 1
9,798
467
6,948
14,421
15,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Reinoruzen
Jing Wei
12
2 / 8 / 2
8,157
388
7,576
18,646
7,337
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Rennamo
Horus
12
0 / 4 / 3
7,865
375
4,171
17,464
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
7
7
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
6
11
L
Scylla
 
Scylla
2
1
1
2.5
W
Janus
ArchAntag
Janus
0
4
3
0.38
L
Hun Batz
Cheeto645
Hun Batz
1
4
3
0.63
W
5
2
2
3
L
Bacchus
Lybanger
Bacchus
2
3
1
0.83
L
Jing Wei
Reinoruzen
Jing Wei
2
8
2
0.38
L
Horus
Rennamo
Horus
0
4
3
0.38
W
Izanami
sydiaco
Izanami
3
0
2
4
W
Aphrodite
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,809
Damage
36,649
68,301
Taken
83,656
27,555
Mitigated
49,464
39,318
Healing
25,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,559
12,680
0
6,788
14,418
5,711
4,581
3,954
10,464
0
87,657
L
Scylla
 
Scylla
13,880
401
0
6,641
14,218
6,364
742
6,336
7,882
75,413
0
W
Janus
ArchAntag
Janus
12,672
417
53
2,658
10,877
3,602
417
4,256
6,621
59,830
0
L
Hun Batz
Cheeto645
Hun Batz
4,074
363
0
7,152
18,907
8,445
0
5,379
13,528
0
77,931
W
5,598
1,087
0
8,702
18,711
7,319
0
3,126
15,585
0
78,084
L
Bacchus
Lybanger
Bacchus
6,948
969
0
750
14,421
15,563
629
1,508
12,913
62,469
0
L
Jing Wei
Reinoruzen
Jing Wei
7,576
6,107
0
3,477
18,646
7,337
835
4,617
14,029
0
50,195
L
Horus
Rennamo
Horus
4,171
2,223
2,221
5,197
17,464
11,755
179
4,280
13,184
0
13,647
W
Izanami
sydiaco
Izanami
11,532
5,808
31
5,649
12,210
5,872
4,786
5,827
6,383
0
122,407
W
Aphrodite
9,448
1,124
7,148
8,289
12,085
5,051
417
3,665
8,420
55,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
44,789
602
Minions Killed
407
0
Camps Cleared
0
2,002,086
Distance Traveled
1,942,962
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,335
540
115
5
0
373,328
2
L
Scylla
9,878
470
116
6
0
389,892
6
W
Janus
8,842
421
74
4
0
415,435
0
L
Hun Batz
9,091
433
122
6
0
446,797
6
W
Loki
10,235
487
109
5
0
373,261
7
L
Bacchus
9,798
467
77
4
0
341,855
0
L
Jing Wei
8,157
388
71
3
0
370,002
1
L
Horus
7,865
375
21
1
0
394,416
1
W
Izanami
12,254
584
224
11
0
403,652
1
W
Aphrodite
9,842
469
80
4
0
436,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role