Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
C00KI--EZ
Arachne
Level 108
God Stats
12W - 15L
1,384 SR
Queue Stats
322W - 366L
1,380 Elo+
Solo
Achilles
Achilles
Leo_London
Achilles
Level 87
God Stats
356W - 337L
1,401 SR
Queue Stats
863W - 909L
1,355 Elo+
Solo
Vulcan
Vulcan
S1mpleSh0ts-
Vulcan
Level 101
God Stats
3W - 3L
1,446 SR
Queue Stats
301W - 342L
1,364 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,420 Elo+

VS

Team Averages
Level 84
1,553 SR
1,345 Elo+
Kukulkan
Kukulkan
SeerMaytonEl
Kukulkan
Level 125
God Stats
0W - 1L
1,817 SR
Queue Stats
3W - 3L
1,281 Elo+
Solo
Neith
Neith
SirChadwikDa3rd
Neith
Level 65
God Stats
17W - 20L
1,421 SR
Queue Stats
22W - 35L
1,289 Elo+
Solo
Atlas
Atlas
antonioj1046
Atlas
Level 43
God Stats
23W - 28L
1,441 SR
Queue Stats
82W - 90L
1,379 Elo+
Party 1
Olorun
Olorun
gabydavid2000
Olorun
Level 64
God Stats
6W - 9L
1,584 SR
Queue Stats
171W - 174L
1,422 Elo+
Party 1
Pele
Pele
mcsuseyou
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 222L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 2 / 1
6,952
497
3,103
8,257
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
11
2 / 2 / 2
6,879
491
6,702
10,580
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
C00KI--EZ
Arachne
14
8 / 0 / 3
8,307
593
10,328
15,519
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Leo_London
Achilles
15
3 / 0 / 1
8,612
615
6,548
10,406
10,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
11
1 / 3 / 5
6,538
467
6,136
6,794
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SeerMaytonEl
Kukulkan
10
1 / 2 / 1
6,383
456
7,329
5,212
2,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 2
5,740
410
2,383
7,091
2,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 4
6,432
459
5,075
11,043
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 0
6,950
496
3,857
8,016
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
4 / 6 / 1
6,473
462
6,285
13,862
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
7
7
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
1
1.75
W
Sol
 
Sol
2
2
2
1.5
W
Arachne
C00KI--EZ
Arachne
8
0
3
9.5
W
Achilles
Leo_London
Achilles
3
0
1
3.5
W
Vulcan
1
3
5
1.17
L
Kukulkan
SeerMaytonEl
Kukulkan
1
2
1
0.75
L
1
3
2
0.67
L
1
3
4
1
L
0
3
0
0
L
Pele
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
24,929
51,556
Taken
45,224
30,482
Mitigated
24,144
16,284
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,103
212
0
2,658
8,257
6,484
343
2,593
5,664
27,569
0
W
Sol
 
Sol
6,702
1,957
0
5,108
10,580
3,714
2,346
3,634
6,946
48,105
0
W
Arachne
C00KI--EZ
Arachne
10,328
7,343
0
4,782
15,519
6,795
0
3,388
12,131
0
71,331
W
Achilles
Leo_London
Achilles
6,548
1,836
0
3,236
10,406
10,668
0
3,801
6,605
0
61,427
W
Vulcan
6,136
2,470
0
500
6,794
2,821
0
2,845
3,949
36,813
0
L
Kukulkan
SeerMaytonEl
Kukulkan
7,329
632
0
0
5,212
2,215
588
2,527
2,685
49,713
0
L
2,383
254
33
1,248
7,091
2,668
480
2,778
4,313
0
23,654
L
5,075
2,123
0
240
11,043
10,835
0
6,326
4,717
28,814
0
L
3,857
2,792
0
2,357
8,016
3,101
0
0
8,016
50,785
0
L
Pele
6,285
2,051
0
2,250
13,862
5,325
0
4,310
9,552
0
36,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
31,978
378
Minions Killed
324
0
Camps Cleared
0
1,291,909
Distance Traveled
1,234,615
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,952
497
20
1
0
274,742
2
W
Sol
6,879
491
81
6
0
225,720
0
W
Arachne
8,307
593
104
7
0
298,661
0
W
Achilles
8,612
615
112
8
0
214,468
4
W
Vulcan
6,538
467
61
4
0
278,318
1
L
Kukulkan
6,383
456
95
7
0
263,463
0
L
Neith
5,740
410
41
3
0
258,705
4
L
Atlas
6,432
459
40
3
0
227,129
0
L
Olorun
6,950
496
92
7
0
221,993
0
L
Pele
6,473
462
56
4
0
263,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role