Player Matchup

Kali
Kali
Silver II
 
Kali
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
Crokkeshpi
Vamana
Silver I
Level 128
God Stats
1W - 1L
1,265 SR
Queue Stats
26W - 36L
1,135 MMR
Party 1
Izanami
Izanami
Silver I
GoooDV1Be5
Izanami
Silver I
Level 158
God Stats
13W - 9L
1,676 SR
Queue Stats
109W - 118L
1,218 MMR
Solo
Chang'e
Chang'e
Silver III
Pompking
Chang'e
Silver III
Level 127
God Stats
1W - 1L
1,319 SR
Queue Stats
30W - 47L
884 MMR
Party 1
Merlin
Merlin
Silver III
anddy2000
Merlin
Silver III
Level 156
God Stats
12W - 10L
1,572 SR
Queue Stats
106W - 127L
1,110 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,466 SR
1,170 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,537 SR
1,193 MMR
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
DemonLightx
Tyr
Silver II
Level 157
God Stats
9W - 12L
1,520 SR
Queue Stats
326W - 328L
995 MMR
Solo
Thanatos
Thanatos
Silver I
ForSureRightOnDL
Thanatos
Silver I
Level 107
God Stats
5W - 8L
1,577 SR
Queue Stats
558W - 573L
1,092 MMR
Solo
Artemis
Artemis
Silver II
Fuzy7
Artemis
Silver II
Level 49
God Stats
4W - 11L
1,565 SR
Queue Stats
361W - 397L
1,079 MMR
Solo
Hera
Hera
Gold V
Pierix12
Hera
Gold V
Level 147
God Stats
2W - 4L
1,524 SR
Queue Stats
372W - 383L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
9 / 2 / 2
10,104
632
10,662
16,835
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Crokkeshpi
Vamana
13
2 / 1 / 9
8,437
527
6,494
12,423
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
GoooDV1Be5
Izanami
15
5 / 2 / 3
9,176
574
8,674
12,342
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Pompking
Chang'e
14
1 / 3 / 1
8,533
533
9,013
11,719
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
anddy2000
Merlin
15
4 / 2 / 4
8,806
550
7,683
8,191
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasBastetBellonaBaron Samedi

VS

Bans
BakasuraPersephoneYu HuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 5 / 1
7,035
440
7,985
16,953
13,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 0
8,214
513
7,681
16,455
13,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 1
8,723
545
10,384
15,095
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Fuzy7
Artemis
9
0 / 5 / 1
6,063
379
3,605
7,931
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
12
2 / 5 / 0
7,606
475
7,365
9,645
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
10
10
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
2
2
5
L
Sylvanus
 
Sylvanus
2
5
1
0.5
W
Vamana
Crokkeshpi
Vamana
2
1
9
6.5
L
1
1
0
1
L
5
5
1
1.1
L
Artemis
Fuzy7
Artemis
0
5
1
0.1
W
Izanami
GoooDV1Be5
Izanami
5
2
3
3.25
L
Hera
2
5
0
0.4
W
Chang'e
Pompking
Chang'e
1
3
1
0.5
W
Merlin
anddy2000
Merlin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
37,020
61,510
Taken
66,079
31,958
Mitigated
38,511
22,461
Healing
25,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,662
5,400
0
7,498
16,835
7,515
0
4,369
12,466
0
73,764
L
Sylvanus
 
Sylvanus
7,985
2,715
1,172
4,557
16,953
13,125
448
1,352
15,601
35,310
9,995
W
Vamana
Crokkeshpi
Vamana
6,494
2,339
0
3,748
12,423
11,821
580
4,876
7,547
0
30,835
L
7,681
556
0
6,095
16,455
13,103
533
7,078
9,377
5,073
59,878
L
10,384
4,121
0
10,824
15,095
5,961
0
1,652
13,443
0
47,704
L
Artemis
Fuzy7
Artemis
3,605
1,547
0
957
7,931
2,747
0
1,892
6,039
0
26,556
W
Izanami
GoooDV1Be5
Izanami
8,674
7,150
0
5,522
12,342
4,835
4,738
3,817
8,525
0
78,006
L
Hera
7,365
1,509
0
1,451
9,645
3,575
46
4,771
4,874
64,132
0
W
Chang'e
Pompking
Chang'e
9,013
1,164
79
4,584
11,719
4,507
434
115
11,604
65,038
0
W
Merlin
anddy2000
Merlin
7,683
554
0
1,030
8,191
3,280
553
4,278
3,913
57,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
37,641
480
Minions Killed
403
0
Camps Cleared
0
1,485,596
Distance Traveled
1,314,323
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,104
632
105
7
0
325,740
4
L
Sylvanus
7,035
440
66
4
0
247,162
1
W
Vamana
8,437
527
34
2
0
332,939
1
L
Tyr
8,214
513
109
7
0
302,764
6
L
Thanatos
8,723
545
82
5
0
279,330
0
L
Artemis
6,063
379
42
3
0
213,151
1
W
Izanami
9,176
574
121
8
0
261,538
0
L
Hera
7,606
475
104
7
0
271,916
2
W
Chang'e
8,533
533
121
8
0
267,842
5
W
Merlin
8,806
550
99
6
0
297,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role