Player Matchup

Cupid
Cupid
AbsoluteChaosXx
Cupid
Level 37
God Stats
1W - 1L
1,491 SR
Queue Stats
171W - 165L
1,508 Elo+
Party 3
Ra
Ra
Braindeadjoe
Ra
Level 26
God Stats
2W - 3L
1,862 SR
Queue Stats
6W - 14L
1,455 Elo+
Party 3
Nemesis
Nemesis
Katilizt
Nemesis
Level 147
God Stats
11W - 8L
1,680 SR
Queue Stats
516W - 510L
1,518 Elo+
Party 3
Loki
Loki
Lotalis
Loki
Level 157
God Stats
78W - 42L
1,783 SR
Queue Stats
312W - 285L
1,563 Elo+
Party 3
Ares
Ares
PinkFudge
Ares
Level 7
God Stats
1W - 5L
1,327 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 3
Team Averages
Level 75
1,629 SR
1,484 Elo+

VS

Team Averages
Level 74
1,550 SR
1,466 Elo+
Geb
Geb
EndlessBeef
Geb
Level 34
God Stats
8W - 7L
1,697 SR
Queue Stats
146W - 133L
1,404 Elo+
Party 1
Sol
Sol
EzioAutism24
Sol
Level 108
God Stats
7W - 5L
1,483 SR
Queue Stats
177W - 166L
1,482 Elo+
Party 1
Tyr
Tyr
Vkaain
Tyr
Level 29
God Stats
2W - 2L
1,459 SR
Queue Stats
73W - 62L
1,489 Elo+
Party 2
Neith
Neith
got2b50
Neith
Level 135
God Stats
6W - 4L
1,650 SR
Queue Stats
305W - 273L
1,502 Elo+
Party 1
Bakasura
Bakasura
micscroll210
Bakasura
Level 63
God Stats
3W - 3L
1,463 SR
Queue Stats
180W - 182L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,437
402
4,597
12,461
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
8,031
502
6,168
10,048
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Katilizt
Nemesis
14
2 / 3 / 1
8,056
504
7,283
17,120
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
Lotalis
Loki
16
2 / 1 / 1
9,502
594
11,759
14,486
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
0 / 7 / 0
6,227
389
2,756
18,282
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,983
561
5,575
8,880
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 2 / 5
10,288
643
13,027
16,808
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
Vkaain
Tyr
13
0 / 1 / 1
8,031
502
4,393
12,190
11,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
got2b50
Neith
16
11 / 1 / 9
10,173
636
21,436
12,494
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
micscroll210
Bakasura
16
2 / 2 / 2
9,176
574
8,180
13,810
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
22
23
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
6
2
0.33
W
3
0
9
7.5
W
6
2
5
4.25
L
Nemesis
Katilizt
Nemesis
2
3
1
0.83
L
Loki
Lotalis
Loki
2
1
1
2.5
L
Ares
0
7
0
0
W
Tyr
Vkaain
Tyr
0
1
1
0.5
W
Neith
got2b50
Neith
11
1
9
15.5
W
Bakasura
micscroll210
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
52,611
72,397
Taken
64,182
33,224
Mitigated
40,841
20,907
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
1,707
265
2,727
12,461
3,789
0
2,200
10,261
0
44,596
L
6,168
862
267
1,002
10,048
4,544
0
6,600
3,448
50,002
0
W
5,575
532
0
1,395
8,880
9,121
222
1,417
7,463
20,987
0
W
13,027
4,555
0
9,298
16,808
7,011
2,385
5,209
11,599
90,096
0
L
Nemesis
Katilizt
Nemesis
7,283
4,016
0
5,828
17,120
6,691
0
2,459
14,238
0
65,622
L
Loki
Lotalis
Loki
11,759
4,589
0
9,014
14,486
5,874
0
2,312
10,918
0
83,554
L
Ares
2,756
160
0
1,804
18,282
12,326
0
5,031
13,251
9,076
0
W
Tyr
Vkaain
Tyr
4,393
704
0
4,785
12,190
11,049
0
0
12,190
0
49,699
W
Neith
got2b50
Neith
21,436
10,154
0
5,681
12,494
7,114
2,425
2,684
9,810
0
94,513
W
Bakasura
micscroll210
Bakasura
8,180
5,593
0
3,758
13,810
6,546
0
254
13,556
0
70,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
46,651
444
Minions Killed
515
0
Camps Cleared
0
1,510,368
Distance Traveled
1,604,316
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,437
402
77
5
0
265,101
3
L
Ra
8,031
502
84
5
0
267,843
5
W
Geb
8,983
561
14
1
0
316,740
0
W
Sol
10,288
643
143
9
0
293,186
2
L
Nemesis
8,056
504
120
8
0
358,534
2
L
Loki
9,502
594
151
9
0
367,615
0
L
Ares
6,227
389
12
1
0
251,275
0
W
Tyr
8,031
502
78
5
0
322,886
1
W
Neith
10,173
636
143
9
0
286,903
1
W
Bakasura
9,176
574
137
9
0
384,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role