Player Matchup

Cthulhu
Cthulhu
JitFryer
Cthulhu
Level 57
God Stats
5W - 10L
1,188 SR
Queue Stats
160W - 233L
1,368 Elo+
Party 1
King Arthur
King Arthur
SOARBOSS
King Arthur
Level 64
God Stats
52W - 43L
1,574 SR
Queue Stats
131W - 116L
1,374 Elo+
Party 1
Ravana
Ravana
bLent__
Ravana
Level 29
God Stats
22W - 27L
1,056 SR
Queue Stats
138W - 136L
1,335 Elo+
Party 1
Merlin
Merlin
briis01
Merlin
Level 89
God Stats
324W - 330L
1,405 SR
Queue Stats
378W - 394L
1,273 Elo+
Solo
Apollo
Apollo
hammatimme
Apollo
Level 45
God Stats
6W - 8L
1,495 SR
Queue Stats
127W - 179L
1,354 Elo+
Party 1
Team Averages
Level 57
1,343 SR
1,341 Elo+

VS

Team Averages
Level 42
1,417 SR
1,131 Elo+
Hachiman
Hachiman
CK Huncho
Hachiman
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
32W - 46L
1,067 Elo+
Party 2
Ratatoskr
Ratatoskr
CK LouiV
Ratatoskr
Level 59
God Stats
6W - 5L
1,636 SR
Queue Stats
94W - 105L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
CK Luciferr
Cthulhu
Level 18
God Stats
0W - 3L
1,308 SR
Queue Stats
0W - 7L
1,001 Elo+
Party 2
Thoth
Thoth
CK Peanuts
Thoth
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
118W - 117L
1,217 Elo+
Party 2
Amaterasu
Amaterasu
RangerPower-_-
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 189L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JitFryer
Cthulhu
19
6 / 3 / 14
15,256
509
15,015
26,250
42,789
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SOARBOSS
King Arthur
18
0 / 2 / 9
13,522
451
13,220
35,666
39,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
bLent__
Ravana
20
6 / 6 / 13
14,977
499
18,783
24,955
16,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
briis01
Merlin
20
7 / 7 / 6
14,963
499
19,084
28,941
19,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
hammatimme
Apollo
20
15 / 2 / 8
16,017
534
44,076
26,872
15,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CK Huncho
Hachiman
19
1 / 7 / 7
11,739
391
10,563
28,416
11,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
CK LouiV
Ratatoskr
20
11 / 11 / 4
15,118
504
26,711
34,386
14,229
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CK Luciferr
Cthulhu
8
0 / 3 / 0
8,279
276
1,324
17,267
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
20
6 / 7 / 2
13,474
449
12,551
23,558
9,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
RangerPower-_-
Amaterasu
19
1 / 6 / 6
11,919
397
11,240
32,247
25,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
34
Kills
19
20
Deaths
34
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CK Huncho
Hachiman
1
7
7
0.64
L
Ratatoskr
CK LouiV
Ratatoskr
11
11
4
1.18
L
Cthulhu
CK Luciferr
Cthulhu
0
3
0
0
L
Thoth
6
7
2
1
W
Cthulhu
JitFryer
Cthulhu
6
3
14
4.33
L
Amaterasu
RangerPower-_-
Amaterasu
1
6
6
0.67
W
King Arthur
SOARBOSS
King Arthur
0
2
9
2.25
W
Ravana
bLent__
Ravana
6
6
13
2.08
W
Merlin
briis01
Merlin
7
7
6
1.43
W
Apollo
hammatimme
Apollo
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,178
Damage
62,389
142,684
Taken
135,874
133,846
Mitigated
69,832
49,853
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CK Huncho
Hachiman
10,563
7,109
262
2,836
28,416
11,117
3,778
6,621
21,795
0
47,164
L
Ratatoskr
CK LouiV
Ratatoskr
26,711
15,559
0
2,913
34,386
14,229
0
7,151
27,235
0
124,980
L
Cthulhu
CK Luciferr
Cthulhu
1,324
47
0
660
17,267
9,463
0
2,450
14,817
9,636
0
L
Thoth
12,551
1,545
0
500
23,558
9,618
1,443
8,661
14,897
84,153
0
W
Cthulhu
JitFryer
Cthulhu
15,015
428
0
3,629
26,250
42,789
1,196
2,594
23,434
53,132
0
L
Amaterasu
RangerPower-_-
Amaterasu
11,240
4,049
0
6,654
32,247
25,405
341
9,216
23,031
0
53,401
W
King Arthur
SOARBOSS
King Arthur
13,220
1,288
0
12,083
35,666
39,393
779
3,834
31,040
0
93,391
W
Ravana
bLent__
Ravana
18,783
4,132
0
6,605
24,955
16,565
381
3,418
18,285
0
129,172
W
Merlin
briis01
Merlin
19,084
337
515
11,441
28,941
19,407
3,743
4,284
23,799
103,397
0
W
Apollo
hammatimme
Apollo
44,076
28,890
0
15,580
26,872
15,692
8,997
2,734
23,323
0
147,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,735
Gold Earned
60,529
593
Minions Killed
465
0
Camps Cleared
0
2,683,904
Distance Traveled
2,110,222
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,739
391
90
3
0
425,857
0
L
Ratatoskr
15,118
504
161
5
0
522,888
2
L
Cthulhu
8,279
276
10
0
0
174,769
0
L
Thoth
13,474
449
127
4
0
502,727
2
W
Cthulhu
15,256
509
64
2
0
575,887
3
L
Amaterasu
11,919
397
77
3
0
483,981
6
W
King Arthur
13,522
451
109
4
0
518,203
1
W
Ravana
14,977
499
142
5
0
600,569
4
W
Merlin
14,963
499
135
5
0
472,344
4
W
Apollo
16,017
534
143
5
0
516,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role