Player Matchup

The Morrigan
The Morrigan
BIKESSS_123
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 3
Hercules
Hercules
DraconianOrchid
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,655 Elo+
Party 3
Agni
Agni
KirraWolf
Agni
Level 143
God Stats
1W - 3L
1,719 SR
Queue Stats
224W - 240L
1,418 Elo+
Party 4
Fenrir
Fenrir
LittleJJ HBI
Fenrir
Level 148
God Stats
2W - 1L
1,694 SR
Queue Stats
89W - 113L
1,435 Elo+
Party 4
Heimdallr
Heimdallr
Mr Stabby55
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,330 Elo+
Party 3
Team Averages
Level 70
1,583 SR
1,450 Elo+

VS

Team Averages
Level 79
1,505 SR
1,506 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsFernGully
Tsukuyomi
Level 117
God Stats
8W - 10L
1,524 SR
Queue Stats
196W - 204L
1,447 Elo+
Party 1
Nox
Nox
Nero0730
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
Ryuoou
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
elrictalsso
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIKESSS_123
The Morrigan
14
2 / 5 / 9
8,251
750
8,617
9,859
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
2 / 6 / 6
7,610
692
5,679
17,638
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
5 / 4 / 7
8,357
760
11,643
9,267
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
5 / 5 / 5
8,451
768
9,743
13,217
10,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Mr Stabby55
Heimdallr
14
1 / 5 / 10
7,763
706
6,572
11,319
5,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 5 / 14
9,033
821
13,137
10,299
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ItsFernGully
Tsukuyomi
17
9 / 3 / 13
9,996
909
12,647
11,628
5,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 17
8,312
756
5,334
8,935
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ryuoou
Hun Batz
15
2 / 5 / 16
8,341
758
8,842
16,461
8,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
elrictalsso
Jormungandr
18
8 / 2 / 17
10,130
921
13,811
14,742
11,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
15
Kills
25
25
Deaths
18
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
5
14
2.4
L
The Morrigan
BIKESSS_123
The Morrigan
2
5
9
1.3
L
Hercules
2
6
6
0.83
W
Tsukuyomi
ItsFernGully
Tsukuyomi
9
3
13
5.17
L
Agni
5
4
7
2.13
L
Fenrir
5
5
5
1.5
L
Heimdallr
Mr Stabby55
Heimdallr
1
5
10
1.2
W
1
3
17
3.17
W
Hun Batz
Ryuoou
Hun Batz
2
5
16
2
W
Jormungandr
elrictalsso
Jormungandr
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
53,771
61,300
Taken
62,065
34,093
Mitigated
34,130
18,121
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,137
1,865
1,071
2,031
10,299
4,543
0
3,331
6,935
20,688
0
L
The Morrigan
BIKESSS_123
The Morrigan
8,617
1,309
1,970
1,506
9,859
4,329
0
4,755
5,071
15,893
2,654
L
Hercules
5,679
989
1,035
4,902
17,638
10,697
0
8,673
8,965
0
10,368
W
Tsukuyomi
ItsFernGully
Tsukuyomi
12,647
2,816
724
3,604
11,628
5,422
1,714
3,569
7,998
0
28,639
L
Agni
11,643
933
1,790
1,941
9,267
3,812
0
5,595
3,672
22,888
0
L
Fenrir
9,743
2,374
825
1,753
13,217
10,166
0
6,381
6,836
0
14,986
L
Heimdallr
Mr Stabby55
Heimdallr
6,572
3,332
843
1,556
11,319
5,089
0
6,878
4,441
0
14,701
W
5,334
837
402
1,778
8,935
4,458
1,138
3,322
5,481
12,208
0
W
Hun Batz
Ryuoou
Hun Batz
8,842
1,299
703
3,815
16,461
8,672
37
5,075
11,213
0
16,079
W
Jormungandr
elrictalsso
Jormungandr
13,811
1,912
477
2,934
14,742
11,035
1,006
3,683
10,979
37,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
45,812
93
Minions Killed
117
0
Camps Cleared
0
935,326
Distance Traveled
1,043,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,033
821
15
1
0
182,698
0
L
The Morrigan
8,251
750
26
2
0
181,232
0
L
Hercules
7,610
692
13
1
0
211,655
0
W
Tsukuyomi
9,996
909
22
2
0
228,419
0
L
Agni
8,357
760
21
2
0
166,352
0
L
Fenrir
8,451
768
9
1
0
200,861
2
L
Heimdallr
7,763
706
24
2
0
175,226
0
W
Nox
8,312
756
21
2
0
186,349
0
W
Hun Batz
8,341
758
13
1
0
225,736
0
W
Jormungandr
10,130
921
46
4
0
219,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role