Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Stupelael
Ares
Level 55
God Stats
2W - 0L
1,761 SR
Queue Stats
66W - 60L
1,587 Elo+
Solo
Anubis
Anubis
farhad007
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,587 SR
1,529 Elo+

VS

Team Averages
Level 117
1,377 SR
1,552 Elo+
Baron Samedi
Baron Samedi
BombOoshie
Baron Samedi
Level 109
God Stats
1W - 1L
1,476 SR
Queue Stats
51W - 35L
1,662 Elo+
Solo
Sylvanus
Sylvanus
DigitalVORT3X
Sylvanus
Level 88
God Stats
0W - 5L
1,136 SR
Queue Stats
255W - 298L
1,526 Elo+
Solo
Fenrir
Fenrir
r2o6762
Fenrir
Level 154
God Stats
51W - 39L
1,520 SR
Queue Stats
236W - 265L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 9
10,595
706
24,598
10,760
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
1 / 4 / 12
10,288
686
10,166
18,273
22,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
farhad007
Anubis
16
8 / 3 / 3
11,437
762
14,051
12,801
7,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BombOoshie
Baron Samedi
14
1 / 5 / 7
9,254
617
15,456
17,332
8,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
DigitalVORT3X
Sylvanus
13
2 / 4 / 5
9,831
655
5,129
20,353
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
r2o6762
Fenrir
14
6 / 4 / 1
9,745
650
7,449
18,749
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
9
9
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
9
4.25
L
Baron Samedi
BombOoshie
Baron Samedi
1
5
7
0.9
L
Sylvanus
DigitalVORT3X
Sylvanus
2
4
5
1.13
W
Ares
1
4
12
1.75
W
Anubis
farhad007
Anubis
8
3
3
3.17
L
Fenrir
r2o6762
Fenrir
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
28,034
41,834
Taken
56,434
34,678
Mitigated
39,858
9,323
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,598
9,163
0
2,076
10,760
4,972
1,594
5,257
5,383
0
60,037
L
Baron Samedi
BombOoshie
Baron Samedi
15,456
1,427
3,453
5,547
17,332
8,614
0
6,598
10,734
51,499
0
L
Sylvanus
DigitalVORT3X
Sylvanus
5,129
1,216
4,478
6,859
20,353
16,818
195
8,544
11,809
18,656
0
W
Ares
10,166
1,401
0
2,533
18,273
22,102
144
7,513
10,383
23,336
0
W
Anubis
farhad007
Anubis
14,051
1,968
0
4,714
12,801
7,604
673
8,385
4,125
47,337
0
L
Fenrir
r2o6762
Fenrir
7,449
2,115
0
3,208
18,749
14,426
515
9,193
9,556
0
20,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
28,830
175
Minions Killed
123
7
Camps Cleared
4
761,962
Distance Traveled
737,893
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,595
706
81
5
2
253,858
3
L
Baron Samedi
9,254
617
68
5
2
237,099
3
L
Sylvanus
9,831
655
31
2
0
216,425
0
W
Ares
10,288
686
14
1
2
275,301
4
W
Anubis
11,437
762
80
5
3
232,803
4
L
Fenrir
9,745
650
24
2
2
284,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role