Player Matchup

Jing Wei
Jing Wei
BlessedCountry
Jing Wei
Level 82
God Stats
5W - 4L
1,675 SR
Queue Stats
253W - 229L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
Coldestfate
Aphrodite
Level 60
God Stats
2W - 2L
1,314 SR
Queue Stats
289W - 265L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
GoldWolfSnake
Sun Wukong
Level 63
God Stats
4W - 0L
1,836 SR
Queue Stats
130W - 127L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
QUAGOAT
Nu Wa
Level 46
God Stats
9W - 2L
1,803 SR
Queue Stats
81W - 85L
1,463 Elo+
Party 1
Mercury
Mercury
uJeLLy03
Mercury
Level 81
God Stats
15W - 17L
1,501 SR
Queue Stats
330W - 323L
1,422 Elo+
Party 1
Team Averages
Level 66
1,626 SR
1,434 Elo+

VS

Team Averages
Level 53
1,505 SR
1,387 Elo+
Scylla
Scylla
Aminatrix
Scylla
Level 44
God Stats
7W - 4L
1,631 SR
Queue Stats
102W - 97L
1,484 Elo+
Party 3
Izanami
Izanami
Anti SLAYER
Izanami
Level 43
God Stats
53W - 56L
1,489 SR
Queue Stats
138W - 128L
1,466 Elo+
Party 3
Guan Yu
Guan Yu
DeathNotFound404
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 2
Mercury
Mercury
Papi Plasma
Mercury
Level 24
God Stats
1W - 5L
1,354 SR
Queue Stats
72W - 69L
1,436 Elo+
Party 3
Chaac
Chaac
STRIKER_0047
Chaac
Level 126
God Stats
68W - 62L
1,551 SR
Queue Stats
473W - 464L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
10 / 4 / 9
17,714
537
28,172
31,203
13,914
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Coldestfate
Aphrodite
20
0 / 4 / 17
14,625
443
11,955
22,516
22,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
GoldWolfSnake
Sun Wukong
20
5 / 4 / 11
15,291
463
17,596
31,984
40,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
QUAGOAT
Nu Wa
20
5 / 4 / 16
15,905
482
34,720
20,809
8,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
uJeLLy03
Mercury
20
13 / 4 / 13
18,376
557
27,315
27,813
15,037
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aminatrix
Scylla
20
6 / 10 / 7
14,544
441
20,209
25,787
12,825
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Anti SLAYER
Izanami
20
3 / 2 / 6
15,661
475
15,939
23,175
11,553
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 8 / 9
13,693
415
19,650
39,367
60,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Papi Plasma
Mercury
20
2 / 10 / 7
13,369
405
7,749
26,962
12,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 3 / 10
15,820
479
21,941
42,198
65,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
33
Kills
20
20
Deaths
33
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aminatrix
Scylla
6
10
7
0.95
L
Izanami
Anti SLAYER
Izanami
3
2
6
3
W
Jing Wei
10
4
9
3.63
W
Aphrodite
Coldestfate
Aphrodite
0
4
17
2.13
L
1
8
9
0.69
W
Sun Wukong
GoldWolfSnake
Sun Wukong
5
4
11
2.63
L
Mercury
Papi Plasma
Mercury
2
10
7
0.55
W
Nu Wa
QUAGOAT
Nu Wa
5
4
16
3.25
L
8
3
10
4.33
W
Mercury
uJeLLy03
Mercury
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,758
Damage
85,488
134,325
Taken
157,489
101,558
Mitigated
162,491
53,570
Healing
42,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aminatrix
Scylla
20,209
2,984
0
3,893
25,787
12,825
857
6,128
19,410
128,616
0
L
Izanami
Anti SLAYER
Izanami
15,939
9,347
0
6,135
23,175
11,553
2,029
6,882
16,202
0
167,748
W
Jing Wei
28,172
22,828
0
10,225
31,203
13,914
5,789
5,033
26,170
0
165,282
W
Aphrodite
Coldestfate
Aphrodite
11,955
2,697
12,180
11,695
22,516
22,717
749
5,979
16,537
41,476
0
L
19,650
3,559
3,969
7,753
39,367
60,051
570
11,066
27,234
0
102,313
W
Sun Wukong
GoldWolfSnake
Sun Wukong
17,596
3,524
0
8,975
31,984
40,993
1,656
4,091
27,893
0
83,463
L
Mercury
Papi Plasma
Mercury
7,749
873
0
756
26,962
12,848
0
8,748
17,724
0
105,326
W
Nu Wa
QUAGOAT
Nu Wa
34,720
6,343
410
5,854
20,809
8,897
1,607
6,553
14,256
140,832
0
L
21,941
4,459
5,112
15,172
42,198
65,214
47
16,664
24,951
3,012
73,660
W
Mercury
uJeLLy03
Mercury
27,315
10,449
0
4,231
27,813
15,037
2,662
5,657
22,156
0
193,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,911
Gold Earned
73,087
716
Minions Killed
742
0
Camps Cleared
0
3,219,853
Distance Traveled
3,004,951
42
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,544
441
151
5
0
540,075
4
L
Izanami
15,661
475
234
7
0
568,417
6
W
Jing Wei
17,714
537
193
6
0
625,510
4
W
Aphrodite
14,625
443
56
2
0
591,743
14
L
Guan Yu
13,693
415
144
4
0
580,298
3
W
Sun Wukong
15,291
463
113
3
0
621,986
2
L
Mercury
13,369
405
144
4
0
671,853
0
W
Nu Wa
15,905
482
161
5
0
603,251
7
L
Chaac
15,820
479
69
2
0
644,308
5
W
Mercury
18,376
557
193
6
0
777,363
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role