Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
LilDino300
Kali
Level 126
God Stats
3W - 2L
1,796 SR
Queue Stats
229W - 212L
1,533 Elo+
Party 2
Izanami
Izanami
Wahz849
Izanami
Level 89
God Stats
20W - 18L
1,537 SR
Queue Stats
151W - 177L
1,503 Elo+
Party 3
Osiris
Osiris
tyeray2016
Osiris
Level 119
God Stats
16W - 21L
1,463 SR
Queue Stats
175W - 185L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
zurqN
Kukulkan
Level 126
God Stats
28W - 18L
1,617 SR
Queue Stats
520W - 587L
1,519 Elo+
Party 3
Team Averages
Level 116
1,583 SR
1,508 Elo+

VS

Team Averages
Level 81
1,636 SR
1,465 Elo+
Nu Wa
Nu Wa
PJ-IS-RAEL
Nu Wa
Level 89
God Stats
1W - 2L
1,722 SR
Queue Stats
365W - 381L
1,453 Elo+
Party 1
Freya
Freya
SuaveATL
Freya
Level 67
God Stats
4W - 6L
1,570 SR
Queue Stats
243W - 275L
1,399 Elo+
Party 1
Fenrir
Fenrir
T00_SHl3STY-_-
Fenrir
Level 30
God Stats
4W - 2L
1,874 SR
Queue Stats
47W - 51L
1,475 Elo+
Party 1
Horus
Horus
Turqyyy
Horus
Level 114
God Stats
1W - 1L
1,496 SR
Queue Stats
127W - 124L
1,519 Elo+
Solo
Sylvanus
Sylvanus
sosaaj678
Sylvanus
Level 105
God Stats
38W - 28L
1,517 SR
Queue Stats
358W - 387L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 0 / 6
9,501
500
7,936
16,451
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 3
10,166
535
8,651
16,830
9,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Wahz849
Izanami
17
1 / 2 / 7
10,133
533
13,771
15,882
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
tyeray2016
Osiris
17
3 / 1 / 1
10,475
551
9,576
12,156
14,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
zurqN
Kukulkan
19
2 / 0 / 6
11,287
594
14,269
10,261
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 4 / 0
8,203
432
6,530
11,770
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
SuaveATL
Freya
14
1 / 4 / 2
8,650
455
9,121
18,045
6,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 1
7,621
401
6,671
19,840
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Turqyyy
Horus
17
1 / 2 / 1
10,483
552
9,181
13,788
16,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
sosaaj678
Sylvanus
13
2 / 2 / 1
7,726
407
8,830
17,342
16,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
6
7
W
5
2
3
3.25
L
Nu Wa
0
4
0
0
L
Freya
SuaveATL
Freya
1
4
2
0.5
L
1
3
1
0.5
L
Horus
Turqyyy
Horus
1
2
1
0.75
W
Izanami
Wahz849
Izanami
1
2
7
2.25
L
Sylvanus
sosaaj678
Sylvanus
2
2
1
1.25
W
Osiris
tyeray2016
Osiris
3
1
1
3.5
W
Kukulkan
zurqN
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,203
Damage
40,333
71,580
Taken
80,785
52,297
Mitigated
54,294
31,140
Healing
26,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,936
1,536
1,230
5,772
16,451
17,018
162
9,312
7,139
22,107
0
W
8,651
4,017
0
10,231
16,830
9,404
0
3,061
13,769
0
88,544
L
Nu Wa
6,530
2,371
0
2,890
11,770
5,669
0
6,185
5,585
68,804
0
L
Freya
SuaveATL
Freya
9,121
4,499
0
8,010
18,045
6,620
0
3,417
14,628
58,922
0
L
6,671
1,403
0
5,407
19,840
9,384
0
4,350
15,490
0
59,373
L
Horus
Turqyyy
Horus
9,181
4,305
75
4,774
13,788
16,457
0
0
13,788
0
95,729
W
Izanami
Wahz849
Izanami
13,771
8,619
0
8,022
15,882
6,484
1,080
6,570
9,312
0
116,767
L
Sylvanus
sosaaj678
Sylvanus
8,830
2,884
1,192
4,587
17,342
16,164
0
8,253
9,089
38,151
12,080
W
Osiris
tyeray2016
Osiris
9,576
3,816
0
3,020
12,156
14,124
810
535
11,621
0
77,986
W
Kukulkan
zurqN
Kukulkan
14,269
1,676
0
2,865
10,261
5,267
700
3,912
6,349
139,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,562
Gold Earned
42,683
729
Minions Killed
533
0
Camps Cleared
0
1,897,622
Distance Traveled
1,632,669
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,501
500
25
1
0
404,334
11
W
Kali
10,166
535
135
7
0
425,087
3
L
Nu Wa
8,203
432
119
6
0
294,006
4
L
Freya
8,650
455
92
5
0
318,752
2
L
Fenrir
7,621
401
76
4
0
355,820
5
L
Horus
10,483
552
172
9
0
349,496
6
W
Izanami
10,133
533
185
10
0
330,557
3
L
Sylvanus
7,726
407
74
4
0
314,595
5
W
Osiris
10,475
551
156
8
0
355,451
0
W
Kukulkan
11,287
594
228
12
0
382,193
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role